Player Matchup

Freya
Freya
 
Freya
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Hanquile
Odin
Level 119
God Stats
5W - 2L
1,655 SR
Queue Stats
97W - 58L
1,720 Elo+
Party 1
Fenrir
Fenrir
Zørdøn
Fenrir
Level 128
God Stats
7W - 1L
1,680 SR
Queue Stats
220W - 157L
1,707 Elo+
Party 1
Team Averages
Level 129
1,612 SR
1,642 Elo+

VS

Team Averages
Level 51
1,535 SR
1,421 Elo+
Ares
Ares
DarkOuters
Ares
Level 44
God Stats
4W - 4L
1,508 SR
Queue Stats
131W - 138L
1,436 Elo+
Party 2
Neith
Neith
Little_joker19
Neith
Level 7
God Stats
4W - 10L
1,375 SR
Queue Stats
4W - 11L
1,325 Elo+
Party 2
Anubis
Anubis
justinsane209
Anubis
Level 102
God Stats
18W - 8L
1,722 SR
Queue Stats
138W - 137L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
6 / 2 / 15
10,361
797
9,789
8,370
2,807
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
13
4 / 3 / 14
9,301
715
8,520
13,449
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Zørdøn
Fenrir
15
13 / 3 / 5
10,912
839
13,305
16,114
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
9,244
711
7,378
14,942
14,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 4
8,378
644
5,495
9,292
3,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 11 / 1
9,337
718
6,849
12,202
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
23
Kills
8
8
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
15
6.75
L
2
7
3
0.5
W
Odin
4
3
14
3.67
L
1
5
4
0.6
W
Fenrir
Zørdøn
Fenrir
13
3
5
5.17
L
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,614
Damage
19,722
37,933
Taken
36,436
18,854
Mitigated
22,837
11,708
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,789
3,880
0
4,444
8,370
2,807
1,027
4,762
3,608
44,657
0
L
7,378
315
0
750
14,942
14,031
0
6,290
7,990
19,551
0
W
Odin
8,520
3,397
649
2,527
13,449
7,409
1,065
4,798
8,651
30
18,372
L
5,495
2,323
0
366
9,292
3,492
220
1,847
7,064
0
17,247
W
Fenrir
Zørdøn
Fenrir
13,305
3,085
0
4,088
16,114
8,638
735
5,223
10,891
0
32,325
L
6,849
129
0
1,076
12,202
5,314
265
1,874
9,603
23,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
26,959
122
Minions Killed
99
7
Camps Cleared
2
707,700
Distance Traveled
567,225
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,361
797
67
5
3
221,779
0
L
Ares
9,244
711
19
1
1
211,861
3
W
Odin
9,301
715
23
2
2
232,414
3
L
Neith
8,378
644
33
3
0
197,539
1
W
Fenrir
10,912
839
32
2
2
253,507
2
L
Anubis
9,337
718
47
4
1
157,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role