Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Cooosmo
King Arthur
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,267 Elo+
Party 1
Anubis
Anubis
Razzarus
Anubis
Level 102
God Stats
16W - 12L
1,529 SR
Queue Stats
200W - 269L
1,379 Elo+
Party 1
Pele
Pele
richardhrgimenes
Pele
Level 127
God Stats
15W - 16L
1,436 SR
Queue Stats
53W - 82L
1,341 Elo+
Party 1
Sol
Sol
thiberando23
Sol
Level 99
God Stats
25W - 30L
1,422 SR
Queue Stats
231W - 298L
1,364 Elo+
Party 1
Team Averages
Level 97
1,477 SR
1,370 Elo+

VS

Team Averages
Level 69
1,369 SR
1,440 Elo+
Nike
Nike
KLS_Nightslayer
Nike
Level 68
God Stats
12W - 12L
1,559 SR
Queue Stats
62W - 75L
1,399 Elo+
Solo
Hou Yi
Hou Yi
NEXOSSJ
Hou Yi
Level 68
God Stats
0W - 1L
1,354 SR
Queue Stats
22W - 30L
1,419 Elo+
Solo
Nu Wa
Nu Wa
PrismaSama
Nu Wa
Level 68
God Stats
1W - 6L
1,147 SR
Queue Stats
274W - 309L
1,368 Elo+
Solo
Xing Tian
Xing Tian
eltarkas41
Xing Tian
Level 94
God Stats
11W - 7L
1,545 SR
Queue Stats
464W - 502L
1,419 Elo+
Solo
Geb
Geb
joaozinSACANAGE
Geb
Level 46
God Stats
0W - 2L
1,242 SR
Queue Stats
38W - 38L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 5
6,984
499
5,022
8,493
7,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Cooosmo
King Arthur
13
8 / 2 / 3
8,487
606
8,608
10,468
8,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Razzarus
Anubis
13
4 / 1 / 4
8,205
586
10,653
8,171
3,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 5
7,286
520
4,374
12,131
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 1
8,216
587
8,170
6,879
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
6,960
497
7,194
9,912
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
NEXOSSJ
Hou Yi
13
0 / 1 / 0
7,157
511
2,303
8,650
2,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
10
1 / 5 / 4
6,599
471
6,284
7,774
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
eltarkas41
Xing Tian
10
1 / 2 / 5
6,799
486
4,179
13,080
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 1
7,598
543
6,180
9,853
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
9
9
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
5
2.25
W
King Arthur
Cooosmo
King Arthur
8
2
3
4.75
L
3
6
1
0.58
L
Hou Yi
NEXOSSJ
Hou Yi
0
1
0
0
L
Nu Wa
1
5
4
0.6
W
Anubis
Razzarus
Anubis
4
1
4
6
L
Xing Tian
eltarkas41
Xing Tian
1
2
5
1.75
L
4
3
1
1.5
W
1
4
5
0.88
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
26,140
46,142
Taken
49,269
26,378
Mitigated
24,793
23,491
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,022
629
1,464
3,464
8,493
7,536
380
4,122
4,049
21,165
5,305
W
King Arthur
Cooosmo
King Arthur
8,608
260
0
2,410
10,468
8,997
173
2,005
7,820
91
32,646
L
7,194
1,605
0
723
9,912
5,894
888
2,942
6,970
0
30,999
L
Hou Yi
NEXOSSJ
Hou Yi
2,303
731
0
3,245
8,650
2,521
0
5,398
3,252
0
45,980
L
Nu Wa
6,284
1,214
0
590
7,774
2,118
0
3,989
3,785
25,704
0
W
Anubis
Razzarus
Anubis
10,653
37
0
5,530
8,171
3,512
866
4,316
3,478
55,678
0
L
Xing Tian
eltarkas41
Xing Tian
4,179
361
0
3,137
13,080
10,578
0
8,602
4,478
15,742
0
L
6,180
772
0
3,313
9,853
3,682
0
2,850
7,003
51,907
0
W
4,374
1,140
0
5,234
12,131
4,236
369
4,139
7,715
0
40,955
W
8,170
3,559
0
5,389
6,879
2,097
3,481
1,397
5,414
60,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,178
Gold Earned
35,113
410
Minions Killed
336
0
Camps Cleared
0
1,276,818
Distance Traveled
1,254,327
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,984
499
61
4
0
235,077
2
W
King Arthur
8,487
606
50
4
0
287,261
3
L
Nike
6,960
497
56
4
0
213,390
4
L
Hou Yi
7,157
511
109
8
0
237,616
3
L
Nu Wa
6,599
471
49
4
0
249,924
0
W
Anubis
8,205
586
114
8
0
255,113
4
L
Xing Tian
6,799
486
20
1
0
243,434
4
L
Geb
7,598
543
102
7
0
309,963
6
W
Pele
7,286
520
78
6
0
254,474
0
W
Sol
8,216
587
107
8
0
244,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role