Player Matchup

Danzaburou
Danzaburou
Blackbourne21
Danzaburou
Level 125
God Stats
4W - 8L
1,497 SR
Queue Stats
354W - 346L
1,390 Elo+
Solo
Thoth
Thoth
FroGGy6221
Thoth
Level 130
God Stats
1W - 2L
1,198 SR
Queue Stats
90W - 88L
1,375 Elo+
Party 1
Achilles
Achilles
LucifersRage
Achilles
Level 127
God Stats
2W - 4L
1,431 SR
Queue Stats
78W - 68L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
RickyVengeance
Kukulkan
Level 116
God Stats
2W - 1L
1,482 SR
Queue Stats
35W - 36L
1,372 Elo+
Party 1
Bastet
Bastet
xXjul10Xx42
Bastet
Level 106
God Stats
1W - 0L
1,704 SR
Queue Stats
33W - 34L
1,392 Elo+
Party 1
Team Averages
Level 121
1,462 SR
1,383 Elo+

VS

Team Averages
Level 91
1,500 SR
1,347 Elo+
Zeus
Zeus
DrG0nz0
Zeus
Level 156
God Stats
14W - 12L
1,497 SR
Queue Stats
391W - 423L
1,423 Elo+
Party 2
Chernobog
Chernobog
Jack Dangless
Chernobog
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,355 Elo+
Solo
Bakasura
Bakasura
TheCamoSamurai
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,275 Elo+
Party 2
Xbalanque
Xbalanque
purplestuff77
Xbalanque
Level 132
God Stats
0W - 2L
1,267 SR
Queue Stats
52W - 53L
1,367 Elo+
Solo
Freya
Freya
unfadingextreme
Freya
Level 69
God Stats
1W - 2L
1,738 SR
Queue Stats
34W - 47L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackbourne21
Danzaburou
20
10 / 3 / 20
13,894
868
17,564
17,448
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
18
6 / 9 / 18
12,155
760
16,604
16,686
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LucifersRage
Achilles
18
9 / 6 / 19
12,379
774
12,077
26,647
34,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
20
8 / 5 / 18
13,778
861
11,850
12,625
4,730
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
20
17 / 4 / 18
14,582
911
22,503
23,466
10,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DrG0nz0
Zeus
20
13 / 9 / 5
12,936
809
34,339
17,479
6,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Jack Dangless
Chernobog
16
1 / 12 / 13
10,269
642
12,510
17,615
6,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
17
4 / 11 / 7
11,622
726
4,648
17,589
6,380
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xbalanque
purplestuff77
Xbalanque
20
5 / 8 / 12
12,702
794
13,058
17,938
6,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 10 / 8
11,270
704
12,914
18,776
6,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
71
50
Kills
26
27
Deaths
50
93
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blackbourne21
Danzaburou
10
3
20
6.67
L
Zeus
DrG0nz0
Zeus
13
9
5
1.72
W
Thoth
6
9
18
1.67
L
Chernobog
Jack Dangless
Chernobog
1
12
13
0.63
W
Achilles
LucifersRage
Achilles
9
6
19
3.08
W
Kukulkan
8
5
18
3.4
L
Bakasura
4
11
7
0.68
L
Xbalanque
purplestuff77
Xbalanque
5
8
12
1.38
L
3
10
8
0.7
W
Bastet
17
4
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,598
Damage
77,469
96,872
Taken
89,397
63,429
Mitigated
32,178
36,416
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blackbourne21
Danzaburou
17,564
6,228
2,814
6,579
17,448
7,846
2,767
9,434
8,004
0
44,563
L
Zeus
DrG0nz0
Zeus
34,339
2,478
736
2,838
17,479
6,082
252
5,016
12,463
61,225
0
W
Thoth
16,604
614
1,454
2,457
16,686
5,784
168
8,807
7,879
26,179
0
L
Chernobog
Jack Dangless
Chernobog
12,510
7,783
614
514
17,615
6,180
896
3,789
13,826
0
20,003
W
Achilles
LucifersRage
Achilles
12,077
2,973
2,529
7,144
26,647
34,305
946
11,047
15,550
0
19,270
W
Kukulkan
11,850
1,121
1,780
1,527
12,625
4,730
501
10,029
2,596
33,445
0
L
Bakasura
4,648
2,566
1,569
799
17,589
6,380
328
6,930
10,659
0
10,443
L
Xbalanque
purplestuff77
Xbalanque
13,058
4,401
840
4,060
17,938
6,852
986
6,630
11,308
0
32,474
L
12,914
3,388
551
4,403
18,776
6,684
596
6,089
12,687
24,986
0
W
Bastet
22,503
3,461
1,484
8,648
23,466
10,764
1,219
7,936
15,460
0
42,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,788
Gold Earned
58,799
161
Minions Killed
158
0
Camps Cleared
0
1,489,020
Distance Traveled
1,166,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,894
868
49
3
0
308,174
3
L
Zeus
12,936
809
48
3
0
235,672
1
W
Thoth
12,155
760
20
1
0
278,715
0
L
Chernobog
10,269
642
22
1
0
194,588
0
W
Achilles
12,379
774
6
0
0
279,411
0
W
Kukulkan
13,778
861
38
2
0
273,681
0
L
Bakasura
11,622
726
16
1
0
250,397
0
L
Xbalanque
12,702
794
48
3
0
241,945
0
L
Freya
11,270
704
24
2
0
243,959
1
W
Bastet
14,582
911
48
3
0
349,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role