Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Alexis Sants
Izanami
Level 28
God Stats
29W - 22L
1,506 SR
Queue Stats
44W - 56L
1,325 Elo+
Party 1
Janus
Janus
GimmeUrTots213
Janus
Level 115
God Stats
10W - 7L
1,588 SR
Queue Stats
250W - 257L
1,382 Elo+
Solo
Osiris
Osiris
MysticalBean31
Osiris
Level 78
God Stats
29W - 24L
1,470 SR
Queue Stats
311W - 341L
1,376 Elo+
Solo
Loki
Loki
PhantomTexas
Loki
Level 23
God Stats
1W - 5L
1,049 SR
Queue Stats
17W - 31L
1,242 Elo+
Party 1
Team Averages
Level 68
1,423 SR
1,365 Elo+

VS

Team Averages
Level 54
1,422 SR
1,327 Elo+
Cthulhu
Cthulhu
LazyFrogRobotMK2
Cthulhu
Level 67
God Stats
0W - 3L
1,461 SR
Queue Stats
127W - 158L
1,411 Elo+
Solo
Agni
Agni
Natedawg177457
Agni
Level 29
God Stats
1W - 7L
1,212 SR
Queue Stats
51W - 80L
1,282 Elo+
Party 2
Tyr
Tyr
Vasek14
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 131L
1,308 Elo+
Party 2
Hou Yi
Hou Yi
XaNTi_Heartlexx
Hou Yi
Level 42
God Stats
2W - 5L
1,295 SR
Queue Stats
42W - 91L
1,277 Elo+
Solo
Nike
Nike
XxCiNEM0D
Nike
Level 88
God Stats
2W - 1L
1,643 SR
Queue Stats
235W - 252L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 0
5,028
503
1,461
3,031
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Alexis Sants
Izanami
9
0 / 0 / 1
5,318
532
1,763
3,082
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 0
5,650
565
3,769
3,192
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 0
6,211
621
5,493
4,716
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 0 / 0
5,120
512
1,881
4,042
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,458
446
1,220
5,448
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,783
478
1,117
4,392
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
6
0 / 4 / 0
4,069
407
1,252
7,154
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 0 / 0
4,455
446
2,117
2,267
372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nike
8
0 / 1 / 0
4,728
473
2,536
5,686
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
8
Kills
0
0
Deaths
8
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
0
1
W
Izanami
Alexis Sants
Izanami
0
0
1
0.5
W
2
0
0
2
L
0
1
0
0
W
4
0
0
4
L
0
2
0
0
W
1
0
0
1
L
Tyr
0
4
0
0
L
0
0
0
0
L
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
8,242
18,063
Taken
24,947
6,815
Mitigated
8,566
8,246
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,461
303
640
1,328
3,031
1,470
543
133
2,898
13,749
5,441
W
Izanami
Alexis Sants
Izanami
1,763
1,366
0
1,577
3,082
671
649
397
2,685
0
29,291
W
3,769
269
0
369
3,192
820
0
1,017
2,175
27,664
0
L
1,220
34
0
755
5,448
2,123
0
601
4,847
12,780
0
W
5,493
2,191
0
2,327
4,716
3,003
436
540
4,011
0
31,643
L
1,117
0
0
1,027
4,392
1,256
298
2,537
1,537
20,260
0
W
1,881
393
0
2,005
4,042
851
0
250
3,761
0
24,580
L
Tyr
1,252
260
0
1,395
7,154
2,758
0
336
6,778
0
11,032
L
2,117
559
0
708
2,267
372
0
752
1,515
0
14,930
L
Nike
2,536
625
0
1,587
5,686
2,057
0
462
5,148
0
26,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
22,493
284
Minions Killed
182
0
Camps Cleared
0
959,454
Distance Traveled
884,429
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,028
503
36
4
0
178,211
3
W
Izanami
5,318
532
68
7
0
186,901
0
W
Janus
5,650
565
62
6
0
196,178
2
L
Cthulhu
4,458
446
22
2
0
161,127
2
W
Osiris
6,211
621
59
6
0
193,131
3
L
Agni
4,783
478
40
4
0
171,298
0
W
Loki
5,120
512
59
6
0
205,033
3
L
Tyr
4,069
407
26
3
0
183,288
0
L
Hou Yi
4,455
446
41
4
0
169,566
3
L
Nike
4,728
473
53
5
0
199,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role