Player Matchup

Merlin
Merlin
CamDidToo
Merlin
Level 109
God Stats
21W - 22L
1,560 SR
Queue Stats
460W - 525L
1,550 Elo+
Solo
Geb
Geb
SlickJoey541457
Geb
Level 107
God Stats
1W - 5L
1,577 SR
Queue Stats
114W - 124L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
egundy
Gilgamesh
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 46L
1,591 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,551 Elo+

VS

Team Averages
Level 100
1,523 SR
1,599 Elo+
Nox
Nox
Jiahu
Nox
Level 87
God Stats
4W - 6L
1,527 SR
Queue Stats
8W - 6L
1,527 Elo+
Party 1
Artemis
Artemis
MystiquakE208
Artemis
Level 65
God Stats
26W - 9L
1,723 SR
Queue Stats
327W - 365L
1,559 Elo+
Solo
Hel
Hel
OmKaBo
Hel
Level 147
God Stats
1W - 0L
1,319 SR
Queue Stats
30W - 13L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CamDidToo
Merlin
11
1 / 3 / 2
6,723
672
8,490
5,763
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 6 / 1
7,321
732
4,753
12,355
8,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
egundy
Gilgamesh
10
0 / 6 / 4
6,609
661
5,893
13,531
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jiahu
Nox
13
6 / 1 / 7
8,074
807
5,897
7,823
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
12
5 / 2 / 6
7,956
796
9,578
5,737
2,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
OmKaBo
Hel
13
4 / 1 / 10
8,044
804
11,385
8,765
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
CamDidToo
Merlin
1
3
2
0.67
W
Nox
Jiahu
Nox
6
1
7
9.5
W
Artemis
5
2
6
4
W
Hel
OmKaBo
Hel
4
1
10
9
L
3
6
1
0.58
L
Gilgamesh
egundy
Gilgamesh
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
26,860
31,649
Taken
22,325
20,782
Mitigated
8,726
3,353
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CamDidToo
Merlin
8,490
149
0
692
5,763
1,919
25
2,210
3,493
32,277
0
W
Nox
Jiahu
Nox
5,897
731
0
678
7,823
2,901
312
4,920
2,697
13,659
0
W
Artemis
9,578
4,311
0
236
5,737
2,046
732
3,703
1,920
0
17,592
W
Hel
OmKaBo
Hel
11,385
2,071
5,050
5,658
8,765
3,779
343
4,895
3,614
37,166
0
L
4,753
163
452
915
12,355
8,181
24
7,246
4,932
9,392
0
L
Gilgamesh
egundy
Gilgamesh
5,893
625
0
1,294
13,531
10,682
0
7,689
5,621
0
20,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,653
Gold Earned
24,074
96
Minions Killed
107
5
Camps Cleared
5
516,191
Distance Traveled
576,013
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,723
672
56
6
3
163,542
0
W
Nox
8,074
807
21
2
1
200,140
4
W
Artemis
7,956
796
26
3
1
178,699
1
W
Hel
8,044
804
60
6
3
197,174
3
L
Geb
7,321
732
8
1
0
166,456
2
L
Gilgamesh
6,609
661
32
3
2
186,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role