Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
Audioslavee
Chaac
Gold III
Level 160
God Stats
0W - 1L
1,972 SR
Queue Stats
94W - 92L
1,586 MMR
Solo
Nox
Nox
Platinum III
JowK3Rz
Nox
Platinum III
Level 160
God Stats
1W - 5L
1,436 SR
Queue Stats
94W - 99L
1,908 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,582 SR
1,599 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,598 SR
1,870 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
JoaquinCarp15
Chronos
Gold II
Level 115
God Stats
2W - 0L
1,815 SR
Queue Stats
108W - 114L
1,542 MMR
Solo
Fenrir
Fenrir
Diamond V
MARCIANEEEKE
Fenrir
Diamond V
Level 64
God Stats
2W - 2L
1,462 SR
Queue Stats
87W - 81L
2,128 MMR
Solo
Loki
Loki
Diamond V
RineZy
Loki
Diamond V
Level 116
God Stats
9W - 2L
1,830 SR
Queue Stats
109W - 87L
2,023 MMR
Party 2
Ullr
Ullr
Diamond III
Zeyck
Ullr
Diamond III
Level 148
God Stats
3W - 3L
1,384 SR
Queue Stats
219W - 198L
2,155 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 4 / 0
6,206
564
2,601
5,553
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
 
Nemesis
11
1 / 2 / 1
5,756
523
4,605
7,975
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
 
Neith
9
1 / 4 / 1
5,398
491
4,480
7,341
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 7 / 0
5,862
533
6,755
12,548
8,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
7
0 / 4 / 2
4,916
447
3,608
6,968
3,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MulanSolCamazotzBastet

VS

Bans
AthenaSetGebYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
3 / 0 / 6
6,001
546
3,406
7,502
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
11
1 / 1 / 6
6,341
576
5,031
5,572
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
12
7 / 2 / 4
6,819
620
8,498
8,821
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
RineZy
Loki
10
3 / 3 / 4
6,520
593
7,605
9,392
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ullr
Zeyck
Ullr
11
7 / 2 / 0
6,572
597
5,909
5,684
1,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
21
21
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
0
0.75
L
Nemesis
 
Nemesis
1
2
1
0.75
L
Neith
 
Neith
1
4
1
0.38
W
Artio
 
Artio
3
0
6
6
L
3
7
0
0.43
W
Chronos
1
1
6
4
L
Nox
0
4
2
0.25
W
Fenrir
7
2
4
4.5
W
Loki
RineZy
Loki
3
3
4
1.67
W
Ullr
Zeyck
Ullr
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
30,449
40,385
Taken
36,971
17,447
Mitigated
16,898
11,370
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,601
42
0
720
5,553
1,215
0
126
5,427
25,663
0
L
Nemesis
 
Nemesis
4,605
2,250
0
3,828
7,975
2,227
0
1,800
6,138
0
35,795
L
Neith
 
Neith
4,480
1,931
0
2,382
7,341
1,785
0
3,509
3,832
0
25,451
W
Artio
 
Artio
3,406
556
460
4,006
7,502
6,912
0
1,442
6,040
17,419
0
L
6,755
1,647
30
2,121
12,548
8,823
0
0
11,881
4,646
18,902
W
Chronos
5,031
3,062
0
2,215
5,572
1,435
186
1,562
4,010
42,318
0
L
Nox
3,608
377
1,051
1,238
6,968
3,397
0
3,002
3,966
10,713
0
W
Fenrir
8,498
2,396
0
3,460
8,821
2,877
0
1,799
6,995
0
36,779
W
Loki
RineZy
Loki
7,605
2,803
0
2,945
9,392
3,682
0
929
8,463
0
29,686
W
Ullr
Zeyck
Ullr
5,909
1,558
0
250
5,684
1,992
0
1,759
3,759
0
32,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,138
Gold Earned
32,253
227
Minions Killed
319
0
Camps Cleared
0
1,059,127
Distance Traveled
1,104,316
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,206
564
59
5
0
217,234
1
L
Nemesis
5,756
523
74
7
0
237,632
4
L
Neith
5,398
491
48
4
0
195,789
3
W
Artio
6,001
546
24
2
0
220,497
4
L
Chaac
5,862
533
33
3
0
196,393
1
W
Chronos
6,341
576
95
9
0
197,313
3
L
Nox
4,916
447
13
1
0
212,079
2
W
Fenrir
6,819
620
68
6
0
256,742
1
W
Loki
6,520
593
62
6
0
218,515
3
W
Ullr
6,572
597
70
6
0
211,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role