Player Matchup

Bellona
Bellona
A_Queimada
Bellona
Level 61
God Stats
0W - 2L
1,348 SR
Queue Stats
7W - 9L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Agelasts
Morgan Le Fay
Level 105
God Stats
26W - 29L
1,520 SR
Queue Stats
88W - 119L
1,498 Elo+
Party 2
Discordia
Discordia
ChanimalAnimal
Discordia
Level 46
God Stats
10W - 6L
1,652 SR
Queue Stats
124W - 168L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
FlushestWheel18
Danzaburou
Level 69
God Stats
87W - 138L
1,458 SR
Queue Stats
182W - 276L
1,423 Elo+
Party 2
Team Averages
Level 70
1,495 SR
1,494 Elo+

VS

Team Averages
Level 97
1,671 SR
1,855 Elo+
Heimdallr
Heimdallr
Anntimage
Heimdallr
Level 139
God Stats
3W - 0L
1,654 SR
Queue Stats
12W - 3L
1,882 Elo+
Party 1
Achilles
Achilles
Aurora Demon
Achilles
Level 157
God Stats
7W - 1L
1,782 SR
Queue Stats
43W - 16L
1,842 Elo+
Party 1
Xing Tian
Xing Tian
FallingPil0t
Xing Tian
Level 65
God Stats
1W - 0L
1,746 SR
Queue Stats
34W - 11L
1,766 Elo+
Party 1
Nu Wa
Nu Wa
veschka
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,929 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A_Queimada
Bellona
15
3 / 7 / 3
9,420
725
8,893
13,713
8,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Agelasts
Morgan Le Fay
16
3 / 4 / 4
10,088
776
14,146
14,545
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ChanimalAnimal
Discordia
16
3 / 5 / 1
9,975
767
7,748
10,689
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
FlushestWheel18
Danzaburou
15
1 / 6 / 3
9,440
726
7,728
17,080
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anntimage
Heimdallr
18
12 / 5 / 7
12,163
936
22,981
18,107
10,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Aurora Demon
Achilles
15
0 / 2 / 10
10,011
770
8,135
18,203
24,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
FallingPil0t
Xing Tian
16
3 / 0 / 12
11,347
873
5,375
16,020
16,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
veschka
Nu Wa
18
6 / 3 / 7
11,506
885
13,496
9,251
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
21
22
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
A_Queimada
Bellona
3
7
3
0.64
L
Morgan Le Fay
Agelasts
Morgan Le Fay
3
4
4
1.25
W
Heimdallr
Anntimage
Heimdallr
12
5
7
3.1
W
Achilles
Aurora Demon
Achilles
0
2
10
2.5
L
Discordia
ChanimalAnimal
Discordia
3
5
1
0.7
W
Xing Tian
FallingPil0t
Xing Tian
3
0
12
9
L
Danzaburou
FlushestWheel18
Danzaburou
1
6
3
0.42
W
Nu Wa
veschka
Nu Wa
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,515
Damage
49,987
56,027
Taken
61,581
20,012
Mitigated
55,059
6,456
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A_Queimada
Bellona
8,893
2,709
0
404
13,713
8,923
0
3,397
9,775
826
25,768
L
Morgan Le Fay
Agelasts
Morgan Le Fay
14,146
183
0
1,853
14,545
4,065
142
6,052
7,982
45,522
0
W
Heimdallr
Anntimage
Heimdallr
22,981
10,158
0
4,560
18,107
10,215
3,526
7,210
10,707
0
53,055
W
Achilles
Aurora Demon
Achilles
8,135
1,757
0
1,279
18,203
24,236
673
5,099
11,673
0
24,493
L
Discordia
ChanimalAnimal
Discordia
7,748
397
0
1,745
10,689
2,802
450
3,049
7,335
39,608
0
W
Xing Tian
FallingPil0t
Xing Tian
5,375
175
3,639
4,521
16,020
16,709
56
6,359
8,253
15,078
0
L
Danzaburou
FlushestWheel18
Danzaburou
7,728
1,630
0
2,454
17,080
4,222
0
5,564
10,948
0
29,732
W
Nu Wa
veschka
Nu Wa
13,496
2,890
347
1,262
9,251
3,899
3,729
3,124
5,991
52,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
45,027
226
Minions Killed
208
9
Camps Cleared
11
903,577
Distance Traveled
1,007,842
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,420
725
30
2
1
167,010
0
L
Morgan Le Fay
10,088
776
68
5
2
253,999
0
W
Heimdallr
12,163
936
67
5
3
208,365
0
W
Achilles
10,011
770
37
3
2
287,364
1
L
Discordia
9,975
767
83
6
2
258,036
1
W
Xing Tian
11,347
873
19
1
1
280,784
2
L
Danzaburou
9,440
726
45
3
4
224,532
2
W
Nu Wa
11,506
885
85
7
5
231,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role