Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MASFORTUNE
Baba Yaga
Level 137
God Stats
8W - 11L
1,456 SR
Queue Stats
634W - 724L
1,335 Elo+
Party 3
Fafnir
Fafnir
Purifying Demon
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,285 Elo+
Party 2
Discordia
Discordia
Storm Goddesses
Discordia
Level 85
God Stats
0W - 1L
1,590 SR
Queue Stats
23W - 35L
1,285 Elo+
Party 2
Team Averages
Level 121
1,509 SR
1,381 Elo+

VS

Team Averages
Level 104
1,610 SR
1,393 Elo+
Zeus
Zeus
Blackbourne21
Zeus
Level 125
God Stats
6W - 2L
1,562 SR
Queue Stats
354W - 346L
1,380 Elo+
Solo
Bacchus
Bacchus
CptBloodloss
Bacchus
Level 139
God Stats
2W - 0L
1,800 SR
Queue Stats
152W - 176L
1,324 Elo+
Solo
Bastet
Bastet
Jack Dangless
Bastet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,331 Elo+
Solo
Nu Wa
Nu Wa
RedRosiePanda
Nu Wa
Level 123
God Stats
5W - 1L
1,521 SR
Queue Stats
196W - 172L
1,477 Elo+
Party 1
Neith
Neith
UndeadMemories
Neith
Level 51
God Stats
9W - 3L
1,667 SR
Queue Stats
196W - 188L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 4
9,436
786
8,547
11,777
5,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
 
Nemesis
13
0 / 8 / 5
7,444
620
3,130
13,232
6,680
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
MASFORTUNE
Baba Yaga
17
2 / 2 / 7
9,515
793
9,351
8,633
6,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 3
7,374
615
3,419
14,243
16,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Storm Goddesses
Discordia
15
3 / 8 / 3
8,834
736
9,079
9,894
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 12
11,919
993
17,594
7,680
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
CptBloodloss
Bacchus
14
1 / 3 / 18
9,322
777
4,864
13,460
16,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 12
9,624
802
10,527
9,186
3,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 1 / 17
10,427
869
13,071
6,376
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 13
9,512
793
6,417
9,074
3,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
9
Kills
31
31
Deaths
10
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
4
1.2
L
Nemesis
 
Nemesis
0
8
5
0.31
W
14
1
12
20
W
Bacchus
CptBloodloss
Bacchus
1
3
18
3.33
W
6
3
12
4
L
Baba Yaga
MASFORTUNE
Baba Yaga
2
2
7
2.75
L
0
8
3
0.19
W
6
1
17
14.5
L
Discordia
Storm Goddesses
Discordia
3
8
3
0.56
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,526
Damage
52,473
57,779
Taken
45,776
37,593
Mitigated
30,496
13,271
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,547
69
378
3,634
11,777
5,484
0
6,629
4,978
23,673
0
L
Nemesis
 
Nemesis
3,130
217
636
1,614
13,232
6,680
355
7,881
5,107
0
10,312
W
17,594
998
2,492
3,269
7,680
3,352
854
5,414
2,090
43,345
0
W
Bacchus
CptBloodloss
Bacchus
4,864
486
1,679
2,013
13,460
16,745
550
6,846
6,407
6,702
0
W
10,527
1,641
1,927
2,270
9,186
3,800
1,126
4,439
4,609
0
18,115
L
Baba Yaga
MASFORTUNE
Baba Yaga
9,351
690
1,431
3,442
8,633
6,056
110
4,915
3,556
25,008
0
L
3,419
637
321
1,744
14,243
16,125
342
7,820
6,129
8,805
0
W
13,071
2,319
1,022
851
6,376
2,916
910
5,108
998
31,919
0
L
Discordia
Storm Goddesses
Discordia
9,079
251
0
71
9,894
3,248
648
7,189
2,480
20,350
0
W
6,417
2,547
1,966
2,610
9,074
3,683
1,790
7,470
1,276
0
10,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,603
Gold Earned
50,804
130
Minions Killed
122
0
Camps Cleared
0
972,689
Distance Traveled
1,230,412
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,436
786
45
4
0
162,716
0
L
Nemesis
7,444
620
10
1
0
197,565
4
W
Zeus
11,919
993
53
4
0
243,640
3
W
Bacchus
9,322
777
9
1
0
248,458
1
W
Bastet
9,624
802
10
1
0
268,433
0
L
Baba Yaga
9,515
793
41
3
0
220,530
2
L
Fafnir
7,374
615
11
1
0
203,267
0
W
Nu Wa
10,427
869
40
3
0
244,279
3
L
Discordia
8,834
736
23
2
0
188,611
0
W
Neith
9,512
793
10
1
0
225,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role