Player Matchup

Zhong Kui
Zhong Kui
Blargaharga
Zhong Kui
Level 48
God Stats
2W - 0L
1,661 SR
Queue Stats
34W - 21L
1,589 Elo+
Party 1
Ullr
Ullr
Deathtrend
Ullr
Level 119
God Stats
1W - 1L
1,557 SR
Queue Stats
27W - 24L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Zaw32
Sun Wukong
Level 52
God Stats
3W - 1L
1,466 SR
Queue Stats
47W - 38L
1,520 Elo+
Party 1
Anhur
Anhur
liammcguire22
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,495 Elo+
Party 1
Cupid
Cupid
parkeo
Cupid
Level 62
God Stats
1W - 0L
1,623 SR
Queue Stats
34W - 19L
1,520 Elo+
Party 1
Team Averages
Level 62
1,561 SR
1,515 Elo+

VS

Team Averages
Level 65
1,500 SR
1,498 Elo+
Ares
Ares
GlitchB1t3h
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,524 Elo+
Party 3
Ne Zha
Ne Zha
PlaguedMedic
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,501 Elo+
Party 3
Ratatoskr
Ratatoskr
RedCaptainVirus
Ratatoskr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
muridz
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,467 Elo+
Party 3
Olorun
Olorun
rotzombienut
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blargaharga
Zhong Kui
20
7 / 6 / 18
13,267
780
35,400
23,362
16,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 4 / 15
13,005
765
17,974
16,661
8,994
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Zaw32
Sun Wukong
19
3 / 5 / 14
12,100
712
16,635
24,864
31,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 9 / 11
10,120
595
6,479
16,393
6,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
parkeo
Cupid
20
10 / 4 / 15
13,853
815
28,626
16,103
7,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 17
11,453
674
11,497
34,325
40,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
20
9 / 5 / 12
13,107
771
21,122
19,901
23,142
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
RedCaptainVirus
Ratatoskr
17
5 / 7 / 13
11,410
671
14,636
23,521
23,849
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
muridz
Gilgamesh
19
5 / 5 / 20
13,026
766
21,654
24,111
36,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
19
3 / 6 / 16
12,148
715
13,224
20,013
13,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
105
28
Kills
27
28
Deaths
28
73
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blargaharga
Zhong Kui
7
6
18
2.67
W
7
4
15
3.63
L
5
5
17
2.7
L
Ne Zha
9
5
12
3
L
Ratatoskr
RedCaptainVirus
Ratatoskr
5
7
13
1.64
W
Sun Wukong
Zaw32
Sun Wukong
3
5
14
2
W
1
9
11
0.72
L
Gilgamesh
muridz
Gilgamesh
5
5
20
3
W
Cupid
parkeo
Cupid
10
4
15
4.38
L
Olorun
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,114
Damage
82,133
97,383
Taken
121,871
71,572
Mitigated
137,614
41,526
Healing
44,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blargaharga
Zhong Kui
35,400
5,662
2,252
8,128
23,362
16,645
2,042
8,461
14,631
50,824
0
W
17,974
10,714
1,097
4,181
16,661
8,994
2,124
3,061
13,507
0
40,030
L
11,497
860
2,293
5,774
34,325
40,309
802
11,202
22,703
18,385
0
L
Ne Zha
21,122
4,448
4,389
4,688
19,901
23,142
1,983
5,212
14,082
0
48,792
L
Ratatoskr
RedCaptainVirus
Ratatoskr
14,636
1,758
2,306
5,572
23,521
23,849
313
5,583
17,650
0
22,764
W
Sun Wukong
Zaw32
Sun Wukong
16,635
2,701
2,062
7,302
24,864
31,574
1,019
7,268
17,074
0
31,885
W
6,479
2,062
1,378
2,636
16,393
6,585
339
4,746
11,556
0
9,689
L
Gilgamesh
muridz
Gilgamesh
21,654
3,902
5,110
5,772
24,111
36,359
120
6,661
16,934
3,762
35,628
W
Cupid
parkeo
Cupid
28,626
15,951
5,698
6,792
16,103
7,774
2,899
2,957
12,778
0
64,200
L
Olorun
13,224
7,635
3,547
4,947
20,013
13,955
2,034
6,742
13,237
33,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,345
Gold Earned
61,144
183
Minions Killed
158
0
Camps Cleared
0
1,467,748
Distance Traveled
1,523,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,267
780
31
2
0
263,943
0
W
Ullr
13,005
765
48
3
0
280,461
0
L
Ares
11,453
674
10
1
0
287,931
0
L
Ne Zha
13,107
771
47
3
0
301,002
0
L
Ratatoskr
11,410
671
13
1
0
326,981
0
W
Sun Wukong
12,100
712
37
2
0
337,697
0
W
Anhur
10,120
595
4
0
0
269,483
0
L
Gilgamesh
13,026
766
30
2
0
364,235
0
W
Cupid
13,853
815
63
4
0
316,164
0
L
Olorun
12,148
715
58
3
0
243,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role