Player Matchup

Ullr
Ullr
Jacknight4-Ni
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
LunarRevenge-Rei
Bakasura
Level 124
God Stats
13W - 11L
1,585 SR
Queue Stats
310W - 319L
1,495 Elo+
Party 1
Baba Yaga
Baba Yaga
MaskedCrayon-Yon
Baba Yaga
Level 105
God Stats
4W - 4L
1,414 SR
Queue Stats
57W - 71L
1,367 Elo+
Party 1
Chaac
Chaac
SoloSeconds
Chaac
Level 119
God Stats
6W - 3L
1,638 SR
Queue Stats
296W - 316L
1,432 Elo+
Party 1
Atlas
Atlas
StAyFrOsTy_KING
Atlas
Level 120
God Stats
10W - 13L
1,385 SR
Queue Stats
305W - 326L
1,373 Elo+
Party 1
Team Averages
Level 107
1,505 SR
1,433 Elo+

VS

Team Averages
Level 108
1,594 SR
1,494 Elo+
Kuzenbo
Kuzenbo
Caboose9911
Kuzenbo
Level 119
God Stats
4W - 8L
1,342 SR
Queue Stats
86W - 109L
1,445 Elo+
Solo
Bastet
Bastet
Heybriel
Bastet
Level 102
God Stats
10W - 1L
1,767 SR
Queue Stats
284W - 247L
1,556 Elo+
Solo
Chang'e
Chang'e
SchwartztheRedd
Chang'e
Level 115
God Stats
3W - 2L
1,529 SR
Queue Stats
405W - 422L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
SubtleAsSaSsIn3
Danzaburou
Level 120
God Stats
11W - 4L
1,728 SR
Queue Stats
614W - 584L
1,522 Elo+
Party 2
Ravana
Ravana
ThtsStoney
Ravana
Level 84
God Stats
5W - 2L
1,602 SR
Queue Stats
108W - 95L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,879
388
1,421
4,303
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 3 / 0
4,479
448
1,643
5,829
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
8
0 / 4 / 0
4,720
472
1,920
4,463
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 0
5,330
533
4,673
7,600
4,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 0
4,468
447
1,787
6,225
1,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Caboose9911
Kuzenbo
10
0 / 0 / 7
5,871
587
2,675
5,593
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Heybriel
Bastet
11
1 / 0 / 0
5,855
586
4,579
6,848
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 1
6,002
600
2,528
4,079
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SubtleAsSaSsIn3
Danzaburou
10
5 / 0 / 2
6,507
651
4,265
4,388
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
ThtsStoney
Ravana
10
7 / 0 / 2
6,305
631
5,255
4,620
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
15
15
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Caboose9911
Kuzenbo
0
0
7
3.5
W
Bastet
Heybriel
Bastet
1
0
0
1
L
0
4
0
0
L
0
3
0
0
L
Baba Yaga
0
4
0
0
W
2
0
1
2.5
L
0
1
0
0
L
0
3
0
0
W
Danzaburou
SubtleAsSaSsIn3
Danzaburou
5
0
2
6
W
Ravana
ThtsStoney
Ravana
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,444
Damage
19,302
28,420
Taken
25,528
10,745
Mitigated
11,552
4,887
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Caboose9911
Kuzenbo
2,675
1,452
355
2,233
5,593
4,713
260
1,242
4,351
14,316
0
W
Bastet
Heybriel
Bastet
4,579
953
0
3,534
6,848
2,829
0
709
6,095
0
29,472
L
1,421
638
0
125
4,303
765
0
1,057
3,246
0
7,331
L
1,643
909
0
1,457
5,829
1,647
0
425
5,318
0
17,756
L
Baba Yaga
1,920
0
0
221
4,463
1,677
0
2,213
2,101
17,674
0
W
2,528
50
182
1,776
4,079
1,274
800
1,458
2,503
29,028
0
L
4,673
537
0
1,445
7,600
4,969
0
189
6,812
4,116
24,041
L
1,787
978
757
882
6,225
1,687
0
1,106
5,119
13,485
0
W
Danzaburou
SubtleAsSaSsIn3
Danzaburou
4,265
2,013
0
1,966
4,388
1,298
834
529
3,859
0
39,973
W
Ravana
ThtsStoney
Ravana
5,255
2,313
0
3,062
4,620
1,438
0
292
4,181
0
33,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
30,540
177
Minions Killed
328
0
Camps Cleared
0
886,809
Distance Traveled
1,060,439
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,871
587
21
2
0
217,498
3
W
Bastet
5,855
586
74
7
0
209,612
2
L
Ullr
3,879
388
19
2
0
155,508
2
L
Bakasura
4,479
448
42
4
0
172,566
0
L
Baba Yaga
4,720
472
34
3
0
183,937
3
W
Chang'e
6,002
600
70
7
0
204,210
3
L
Chaac
5,330
533
67
7
0
200,985
0
L
Atlas
4,468
447
15
2
0
173,813
0
W
Danzaburou
6,507
651
88
9
0
201,852
3
W
Ravana
6,305
631
75
8
0
227,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role