Player Matchup

Sol
Sol
Breeziaa
Sol
Level 160
God Stats
32W - 18L
1,647 SR
Queue Stats
877W - 821L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ezio78
Morgan Le Fay
Level 157
God Stats
6W - 6L
1,554 SR
Queue Stats
396W - 403L
1,539 Elo+
Party 2
Khepri
Khepri
Jeelbrooks
Khepri
Level 47
God Stats
1W - 0L
1,690 SR
Queue Stats
27W - 17L
1,574 Elo+
Party 2
Kali
Kali
JulienSuper84
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 26L
1,619 Elo+
Party 2
Achilles
Achilles
SmallBlueGnome
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 81
1,578 SR
1,562 Elo+

VS

Team Averages
Level 70
1,500 SR
1,515 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jinxhacker
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Montichelord
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,577 Elo+
Party 1
Eset
Eset
TrollzorVex
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 18
11,971
1,088
21,398
13,587
10,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Ezio78
Morgan Le Fay
17
8 / 3 / 25
10,780
980
19,826
11,626
6,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Jeelbrooks
Khepri
17
8 / 2 / 23
11,060
1,005
8,369
15,133
22,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 7 / 15
9,779
889
7,766
11,537
4,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
16
4 / 3 / 22
9,955
905
12,052
16,720
23,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 6 / 13
9,199
836
17,618
13,763
4,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
 
Izanami
13
2 / 9 / 7
8,152
741
6,090
12,241
3,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
3 / 10 / 11
9,492
863
10,552
19,635
11,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Montichelord
Amaterasu
16
4 / 6 / 10
9,973
907
4,219
15,714
15,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 8 / 6
9,936
903
15,071
15,062
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
63
39
Kills
16
17
Deaths
39
103
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
6
13
1.42
L
Izanami
 
Izanami
2
9
7
0.61
W
15
2
18
12
W
Morgan Le Fay
Ezio78
Morgan Le Fay
8
3
25
6.83
W
Khepri
Jeelbrooks
Khepri
8
2
23
9.75
L
Chaac
3
10
11
0.85
W
4
7
15
1.64
L
Amaterasu
Montichelord
Amaterasu
4
6
10
1.5
W
Achilles
4
3
22
5
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,411
Damage
53,550
68,603
Taken
76,415
67,158
Mitigated
39,518
25,282
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
17,618
6,852
2,824
3,630
13,763
4,381
1,159
8,894
4,642
0
34,968
L
Izanami
 
Izanami
6,090
3,220
908
697
12,241
3,753
0
8,033
3,775
0
11,530
W
21,398
4,321
2,425
5,412
13,587
10,293
2,993
3,964
9,623
42,932
0
W
Morgan Le Fay
Ezio78
Morgan Le Fay
19,826
972
1,632
3,971
11,626
6,174
1,003
2,501
9,125
37,516
0
W
Khepri
Jeelbrooks
Khepri
8,369
1,009
2,021
2,770
15,133
22,012
355
2,885
12,248
15,061
0
L
Chaac
10,552
2,747
0
2,964
19,635
11,398
386
12,119
6,926
0
16,780
W
7,766
3,019
348
1,792
11,537
4,951
1,578
1,832
9,705
0
10,119
L
Amaterasu
Montichelord
Amaterasu
4,219
1,066
1,090
2,114
15,714
15,006
0
9,522
5,545
0
8,869
W
Achilles
12,052
2,976
1,718
3,193
16,720
23,728
556
3,889
12,831
0
26,110
L
15,071
1,652
2,281
3,732
15,062
4,980
399
9,734
4,876
38,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,545
Gold Earned
46,752
110
Minions Killed
111
0
Camps Cleared
0
1,094,761
Distance Traveled
923,314
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,199
836
30
3
0
192,293
4
L
Izanami
8,152
741
18
2
0
162,919
0
W
Sol
11,971
1,088
35
3
0
224,768
0
W
Morgan Le Fay
10,780
980
24
2
0
216,491
0
W
Khepri
11,060
1,005
13
1
0
216,409
2
L
Chaac
9,492
863
10
1
0
195,128
0
W
Kali
9,779
889
6
1
0
205,359
3
L
Amaterasu
9,973
907
4
0
0
204,747
0
W
Achilles
9,955
905
32
3
0
231,734
0
L
Eset
9,936
903
49
4
0
168,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role