Player Matchup

Cu Chulainn
Cu Chulainn
JungusMungus
Cu Chulainn
Level 61
God Stats
1W - 6L
1,207 SR
Queue Stats
204W - 234L
1,476 Elo+
Party 3
Mercury
Mercury
OJoeMammaO
Mercury
Level 97
God Stats
5W - 6L
1,501 SR
Queue Stats
403W - 377L
1,555 Elo+
Party 2
Cerberus
Cerberus
PapaBeave
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
593W - 566L
1,552 Elo+
Party 3
Ah Puch
Ah Puch
PapaPengu1
Ah Puch
Level 117
God Stats
4W - 1L
1,781 SR
Queue Stats
557W - 522L
1,628 Elo+
Party 3
Medusa
Medusa
oNihiloo
Medusa
Level 128
God Stats
11W - 2L
1,976 SR
Queue Stats
292W - 290L
1,601 Elo+
Party 2
Team Averages
Level 110
1,593 SR
1,562 Elo+

VS

Team Averages
Level 131
1,481 SR
1,544 Elo+
Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AlexOngamer
Chronos
Level 125
God Stats
1W - 2L
1,424 SR
Queue Stats
95W - 110L
1,565 Elo+
Party 1
Mulan
Mulan
Calamardin507
Mulan
Level 126
God Stats
2W - 10L
1,346 SR
Queue Stats
242W - 267L
1,543 Elo+
Party 1
Tiamat
Tiamat
ItzSebs
Tiamat
Level 127
God Stats
7W - 5L
1,572 SR
Queue Stats
236W - 256L
1,559 Elo+
Party 1
Achilles
Achilles
erikroxxx
Achilles
Level 138
God Stats
3W - 1L
1,561 SR
Queue Stats
50W - 57L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JungusMungus
Cu Chulainn
10
0 / 3 / 2
5,389
490
2,035
5,360
2,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
OJoeMammaO
Mercury
10
1 / 2 / 2
6,071
552
3,091
6,351
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
PapaBeave
Cerberus
8
1 / 3 / 2
5,426
493
1,914
9,143
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
PapaPengu1
Ah Puch
10
3 / 4 / 2
6,144
559
6,575
7,999
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
oNihiloo
Medusa
8
0 / 2 / 1
5,089
463
4,826
5,491
1,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 4
5,745
522
1,905
5,664
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
AlexOngamer
Chronos
10
1 / 1 / 3
5,994
545
4,290
4,421
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 0
6,791
617
5,385
7,822
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
ItzSebs
Tiamat
11
2 / 1 / 2
6,134
558
5,284
5,154
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
erikroxxx
Achilles
11
5 / 1 / 2
6,572
597
5,213
7,098
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
14
14
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
4
3
W
Chronos
AlexOngamer
Chronos
1
1
3
2.5
W
5
1
0
5
W
Tiamat
ItzSebs
Tiamat
2
1
2
3
L
Cu Chulainn
JungusMungus
Cu Chulainn
0
3
2
0.33
L
Mercury
OJoeMammaO
Mercury
1
2
2
1
L
Cerberus
PapaBeave
Cerberus
1
3
2
0.67
L
Ah Puch
PapaPengu1
Ah Puch
3
4
2
1
W
Achilles
erikroxxx
Achilles
5
1
2
6
L
Medusa
oNihiloo
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,441
Damage
22,077
34,344
Taken
30,159
12,047
Mitigated
13,832
6,949
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,905
339
314
1,994
5,664
3,168
0
2,136
3,491
11,326
0
W
Chronos
AlexOngamer
Chronos
4,290
2,545
0
1,348
4,421
1,070
0
1,253
3,168
33,928
0
W
5,385
1,097
0
3,516
7,822
4,355
146
1,046
6,525
371
35,580
W
Tiamat
ItzSebs
Tiamat
5,284
575
0
1,392
5,154
2,907
0
1,957
3,197
32,730
0
L
Cu Chulainn
JungusMungus
Cu Chulainn
2,035
392
0
990
5,360
2,118
0
0
5,093
0
23,956
L
Mercury
OJoeMammaO
Mercury
3,091
1,226
0
287
6,351
2,144
0
1,523
4,730
0
36,863
L
Cerberus
PapaBeave
Cerberus
1,914
516
53
2,907
9,143
3,886
0
4,034
5,045
14,635
0
L
Ah Puch
PapaPengu1
Ah Puch
6,575
393
0
1,712
7,999
2,405
0
3,093
4,618
25,361
0
W
Achilles
erikroxxx
Achilles
5,213
1,750
0
2,921
7,098
2,332
0
2,249
4,816
0
30,006
L
Medusa
oNihiloo
Medusa
4,826
2,340
0
1,000
5,491
1,494
0
2,503
2,988
0
30,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
31,236
271
Minions Killed
301
0
Camps Cleared
0
1,070,900
Distance Traveled
1,108,796
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,745
522
19
2
0
219,436
4
W
Chronos
5,994
545
79
7
0
218,143
6
W
Mulan
6,791
617
77
7
0
212,442
3
W
Tiamat
6,134
558
70
6
0
220,508
5
L
Cu Chulainn
5,389
490
47
4
0
192,405
1
L
Mercury
6,071
552
75
7
0
256,147
5
L
Cerberus
5,426
493
36
3
0
206,152
0
L
Ah Puch
6,144
559
58
5
0
202,713
2
W
Achilles
6,572
597
56
5
0
238,267
2
L
Medusa
5,089
463
55
5
0
213,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role