Player Matchup

Terra
Terra
 
Terra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Leozim_zikka
Loki
Level 128
God Stats
5W - 6L
1,406 SR
Queue Stats
311W - 291L
1,572 Elo+
Solo
Chang'e
Chang'e
Liudinis
Chang'e
Level 124
God Stats
4W - 5L
1,800 SR
Queue Stats
99W - 110L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MasterWasTaken
Ah Muzen Cab
Level 49
God Stats
2W - 1L
1,394 SR
Queue Stats
118W - 84L
1,565 Elo+
Solo
Mulan
Mulan
matheus51000
Mulan
Level 115
God Stats
41W - 44L
1,484 SR
Queue Stats
603W - 623L
1,469 Elo+
Party 2
Team Averages
Level 105
1,517 SR
1,520 Elo+

VS

Team Averages
Level 94
1,573 SR
1,480 Elo+
Bakasura
Bakasura
AuToRoN
Bakasura
Level 146
God Stats
14W - 16L
1,544 SR
Queue Stats
208W - 240L
1,444 Elo+
Solo
Ares
Ares
Tyno3906
Ares
Level 125
God Stats
0W - 1L
1,893 SR
Queue Stats
1W - 2L
1,524 Elo+
Party 1
Janus
Janus
negãodameianoite
Janus
Level 125
God Stats
1W - 1L
1,728 SR
Queue Stats
29W - 28L
1,490 Elo+
Solo
Guan Yu
Guan Yu
peque2005A
Guan Yu
Level 68
God Stats
16W - 20L
1,398 SR
Queue Stats
254W - 294L
1,416 Elo+
Solo
Neith
Neith
phantom410
Neith
Level 6
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 2L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 1 / 25
13,181
549
5,412
24,907
36,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 2 / 14
13,119
547
9,473
13,277
5,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Liudinis
Chang'e
20
10 / 2 / 10
14,175
591
13,153
18,298
7,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MasterWasTaken
Ah Muzen Cab
20
22 / 2 / 12
15,990
666
28,985
27,215
12,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 1 / 18
14,779
616
22,132
24,768
15,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AuToRoN
Bakasura
17
0 / 10 / 3
10,779
449
10,991
22,906
10,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
0 / 9 / 6
9,593
400
8,683
25,143
24,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 8 / 1
12,048
502
16,849
15,699
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
peque2005A
Guan Yu
17
0 / 5 / 3
10,602
442
9,049
21,259
19,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
1 / 14 / 0
9,790
408
2,270
16,032
2,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
20
46
Kills
7
8
Deaths
46
79
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
25
14.5
L
Bakasura
AuToRoN
Bakasura
0
10
3
0.15
W
3
2
14
5
W
Chang'e
Liudinis
Chang'e
10
2
10
7.5
W
Ah Muzen Cab
MasterWasTaken
Ah Muzen Cab
22
2
12
14
L
Ares
0
9
6
0.33
W
9
1
18
18
L
6
8
1
0.81
L
Guan Yu
peque2005A
Guan Yu
0
5
3
0.3
L
Neith
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,155
Damage
47,842
108,465
Taken
101,039
77,372
Mitigated
61,987
66,247
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,412
686
5,041
10,629
24,907
36,754
1,112
6,424
18,063
29,468
0
L
Bakasura
AuToRoN
Bakasura
10,991
5,780
0
4,436
22,906
10,753
2,532
3,411
19,371
0
74,545
W
9,473
1,865
0
2,856
13,277
5,860
2,152
2,555
10,722
0
86,993
W
Chang'e
Liudinis
Chang'e
13,153
1,263
9,745
10,797
18,298
7,162
3,431
7,713
9,011
96,903
0
W
Ah Muzen Cab
MasterWasTaken
Ah Muzen Cab
28,985
12,974
0
13,041
27,215
12,593
7,667
8,171
18,424
0
142,886
L
Ares
8,683
748
243
1,419
25,143
24,941
0
5,537
19,461
33,489
0
W
22,132
3,209
0
14,138
24,768
15,003
2,208
7,915
16,137
0
112,014
L
16,849
1,058
0
1,850
15,699
4,168
194
3,542
11,979
77,819
0
L
Guan Yu
peque2005A
Guan Yu
9,049
595
300
3,416
21,259
19,480
362
3,502
17,571
13,877
59,759
L
Neith
2,270
944
0
238
16,032
2,645
0
1,936
14,092
0
38,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,244
Gold Earned
52,812
730
Minions Killed
549
0
Camps Cleared
0
2,391,786
Distance Traveled
2,088,910
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,181
549
51
2
0
477,438
2
L
Bakasura
10,779
449
171
7
0
459,390
7
W
Loki
13,119
547
140
6
0
497,755
3
W
Chang'e
14,175
591
185
8
0
461,722
6
W
Ah Muzen Cab
15,990
666
178
7
0
423,120
1
L
Ares
9,593
400
41
2
0
419,748
7
W
Mulan
14,779
616
176
7
0
531,751
8
L
Janus
12,048
502
112
5
0
412,752
2
L
Guan Yu
10,602
442
135
6
0
458,625
7
L
Neith
9,790
408
90
4
0
338,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role