Player Matchup

Artio
Artio
Le_MAGIC-WAZZA
Artio
Level 47
God Stats
3W - 8L
1,113 SR
Queue Stats
44W - 60L
1,308 Elo+
Party 2
Nox
Nox
Le_MINI-WAZZA
Nox
Level 127
God Stats
3W - 1L
1,417 SR
Queue Stats
119W - 138L
1,382 Elo+
Party 2
Artemis
Artemis
Le_PIANIST-WAZZA
Artemis
Level 111
God Stats
2W - 1L
1,437 SR
Queue Stats
105W - 121L
1,357 Elo+
Party 2
Team Averages
Level 95
1,322 SR
1,349 Elo+

VS

Team Averages
Level 49
1,422 SR
1,278 Elo+
Geb
Geb
Feetpics_4sale
Geb
Level 93
God Stats
2W - 4L
1,362 SR
Queue Stats
140W - 177L
1,326 Elo+
Party 1
Cerberus
Cerberus
HighRhymes
Cerberus
Level 28
God Stats
2W - 2L
1,578 SR
Queue Stats
64W - 99L
1,245 Elo+
Party 1
Cabrakan
Cabrakan
WhitendChocolate
Cabrakan
Level 25
God Stats
0W - 2L
1,327 SR
Queue Stats
48W - 84L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 12
8,879
740
4,484
11,395
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
9 / 2 / 10
9,843
820
12,156
7,505
2,497
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 3 / 9
10,339
862
21,045
8,324
2,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
8,497
708
7,330
11,643
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
HighRhymes
Cerberus
12
4 / 4 / 3
9,452
788
3,920
17,709
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
1 / 12 / 6
8,236
686
6,286
18,846
10,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
20
Kills
8
8
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Cerberus
HighRhymes
Cerberus
4
4
3
1.38
W
1
3
12
2.33
W
9
2
10
7
W
10
3
9
4.83
L
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
17,536
27,224
Taken
48,198
14,543
Mitigated
30,934
8,779
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,330
547
0
2,170
11,643
5,484
0
3,279
8,364
25,632
0
L
Cerberus
HighRhymes
Cerberus
3,920
388
0
2,733
17,709
14,765
176
7,746
9,963
15,765
0
W
4,484
635
1,229
4,493
11,395
9,333
315
5,400
5,640
9,600
0
W
12,156
1,225
695
1,557
7,505
2,497
1,003
5,309
1,686
29,783
0
W
21,045
12,910
0
805
8,324
2,713
1,135
6,645
1,457
0
53,666
L
6,286
1,292
0
1,150
18,846
10,685
120
5,751
13,095
15,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
26,185
124
Minions Killed
74
6
Camps Cleared
2
611,330
Distance Traveled
537,059
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,497
708
28
2
1
196,887
0
L
Cerberus
9,452
788
28
2
0
178,435
0
W
Artio
8,879
740
9
1
0
205,578
1
W
Nox
9,843
820
47
4
1
217,842
2
W
Artemis
10,339
862
68
6
5
187,910
2
L
Cabrakan
8,236
686
18
2
1
161,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role