Player Matchup

Aphrodite
Aphrodite
Coldlovin
Aphrodite
Level 80
God Stats
2W - 0L
1,705 SR
Queue Stats
55W - 54L
1,464 Elo+
Party 2
Horus
Horus
DeadSoldierBR
Horus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 91L
1,507 Elo+
Party 3
Izanami
Izanami
EclipticRush__
Izanami
Level 27
God Stats
4W - 5L
1,614 SR
Queue Stats
101W - 94L
1,494 Elo+
Party 3
Chang'e
Chang'e
Prosperously
Chang'e
Level 27
God Stats
8W - 4L
1,522 SR
Queue Stats
53W - 44L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
RosaysWay
Kukulkan
Level 18
God Stats
10W - 8L
1,554 SR
Queue Stats
15W - 13L
1,441 Elo+
Party 2
Team Averages
Level 39
1,579 SR
1,484 Elo+

VS

Team Averages
Level 55
1,484 SR
1,468 Elo+
Erlang Shen
Erlang Shen
Ghostydead
Erlang Shen
Level 46
God Stats
1W - 2L
1,649 SR
Queue Stats
17W - 15L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
K1N6 S010M3N
Danzaburou
Level 40
God Stats
1W - 7L
1,224 SR
Queue Stats
226W - 231L
1,404 Elo+
Solo
Bakasura
Bakasura
SASITAkillx_x
Bakasura
Level 23
God Stats
1W - 1L
1,745 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Tiatia901
Baron Samedi
Level 43
God Stats
52W - 53L
1,456 SR
Queue Stats
146W - 169L
1,406 Elo+
Solo
Chang'e
Chang'e
camilo-0206
Chang'e
Level 122
God Stats
0W - 1L
1,345 SR
Queue Stats
21W - 17L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Coldlovin
Aphrodite
20
6 / 4 / 23
14,327
1,023
25,035
32,940
28,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 21
15,317
1,094
11,912
31,223
38,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 5 / 19
15,544
1,110
50,818
23,100
9,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Prosperously
Chang'e
20
8 / 7 / 18
14,235
1,017
23,031
33,062
14,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
RosaysWay
Kukulkan
20
3 / 6 / 21
13,463
962
20,359
19,058
7,742
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ghostydead
Erlang Shen
20
5 / 12 / 14
13,731
981
22,797
37,034
34,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
K1N6 S010M3N
Danzaburou
20
6 / 0 / 11
14,662
1,047
29,399
8,091
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SASITAkillx_x
Bakasura
20
4 / 10 / 8
13,106
936
17,951
27,027
11,989
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tiatia901
Baron Samedi
20
7 / 9 / 9
14,372
1,027
30,100
25,810
11,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
camilo-0206
Chang'e
20
2 / 9 / 18
13,185
942
32,842
40,203
16,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
84
40
Kills
24
24
Deaths
40
102
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Coldlovin
Aphrodite
6
4
23
4.38
W
9
2
21
9.75
W
14
5
19
4.7
L
Erlang Shen
Ghostydead
Erlang Shen
5
12
14
1
L
Danzaburou
K1N6 S010M3N
Danzaburou
6
0
11
11.5
W
Chang'e
Prosperously
Chang'e
8
7
18
2.43
W
Kukulkan
RosaysWay
Kukulkan
3
6
21
2.25
L
Bakasura
SASITAkillx_x
Bakasura
4
10
8
0.8
L
Baron Samedi
Tiatia901
Baron Samedi
7
9
9
1.28
L
Chang'e
camilo-0206
Chang'e
2
9
18
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,155
Damage
133,089
139,383
Taken
138,165
98,262
Mitigated
77,560
58,934
Healing
27,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Coldlovin
Aphrodite
25,035
2,526
11,528
14,321
32,940
28,221
0
16,182
16,383
57,292
0
W
11,912
5,502
5,739
4,597
31,223
38,343
0
11,416
18,537
0
21,474
W
50,818
43,236
0
0
23,100
9,588
0
10,887
11,783
0
69,752
L
Erlang Shen
Ghostydead
Erlang Shen
22,797
9,559
0
3,620
37,034
34,272
0
18,619
18,415
0
31,925
L
Danzaburou
K1N6 S010M3N
Danzaburou
29,399
8,301
0
2,210
8,091
3,183
0
5,264
2,827
0
67,214
W
Chang'e
Prosperously
Chang'e
23,031
3,171
12,091
10,186
33,062
14,368
0
16,677
15,800
57,485
0
W
Kukulkan
RosaysWay
Kukulkan
20,359
2,711
0
472
19,058
7,742
0
7,780
10,176
44,978
0
L
Bakasura
SASITAkillx_x
Bakasura
17,951
10,768
0
1,245
27,027
11,989
0
12,465
14,562
0
32,955
L
Baron Samedi
Tiatia901
Baron Samedi
30,100
1,594
1,932
4,937
25,810
11,938
0
11,315
14,495
59,207
0
L
Chang'e
camilo-0206
Chang'e
32,842
3,171
3,718
9,996
40,203
16,178
0
20,762
19,441
69,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,886
Gold Earned
69,056
296
Minions Killed
297
3
Camps Cleared
15
1,306,432
Distance Traveled
1,299,256
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,327
1,023
81
6
1
280,373
0
W
Horus
15,317
1,094
7
1
0
303,642
0
W
Izanami
15,544
1,110
55
4
1
239,348
0
L
Erlang Shen
13,731
981
22
2
0
258,020
0
L
Danzaburou
14,662
1,047
75
5
7
270,656
1
W
Chang'e
14,235
1,017
93
7
0
248,573
0
W
Kukulkan
13,463
962
60
4
1
234,496
0
L
Bakasura
13,106
936
46
3
7
276,106
0
L
Baron Samedi
14,372
1,027
70
5
1
231,945
1
L
Chang'e
13,185
942
84
6
0
262,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role