Player Matchup

Ymir
Ymir
HeChemicalFe
Ymir
Level 47
God Stats
57W - 40L
1,586 SR
Queue Stats
119W - 114L
1,468 Elo+
Party 1
Bastet
Bastet
Lost In Null
Bastet
Level 103
God Stats
13W - 7L
1,720 SR
Queue Stats
518W - 493L
1,491 Elo+
Party 1
Cerberus
Cerberus
MrAtomicTurtle
Cerberus
Level 59
God Stats
1W - 2L
1,170 SR
Queue Stats
201W - 190L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
Yes Hunchy
Nu Wa
Level 66
God Stats
56W - 44L
1,627 SR
Queue Stats
137W - 154L
1,496 Elo+
Party 1
Anhur
Anhur
xFrostyMac
Anhur
Level 67
God Stats
10W - 10L
1,574 SR
Queue Stats
221W - 226L
1,514 Elo+
Party 1
Team Averages
Level 68
1,535 SR
1,479 Elo+

VS

Team Averages
Level 91
1,627 SR
1,496 Elo+
Charybdis
Charybdis
AsunaIsMommy
Charybdis
Level 40
God Stats
18W - 13L
1,575 SR
Queue Stats
75W - 64L
1,499 Elo+
Party 2
Ymir
Ymir
BossHoss98
Ymir
Level 68
God Stats
6W - 7L
1,485 SR
Queue Stats
13W - 18L
1,369 Elo+
Party 2
Loki
Loki
Weeak3nn
Loki
Level 122
God Stats
6W - 2L
1,787 SR
Queue Stats
93W - 85L
1,531 Elo+
Party 2
Camazotz
Camazotz
v2 Mudkip
Camazotz
Level 89
God Stats
3W - 0L
1,745 SR
Queue Stats
62W - 45L
1,549 Elo+
Party 2
Olorun
Olorun
v2 Zenith
Olorun
Level 136
God Stats
8W - 6L
1,543 SR
Queue Stats
125W - 106L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,048
392
3,274
14,637
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
16
4 / 3 / 0
9,855
548
7,884
14,375
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
14
0 / 6 / 0
8,371
465
9,357
16,852
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
14
1 / 7 / 3
8,131
452
13,399
10,194
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
14
0 / 5 / 4
8,277
460
7,689
13,383
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsunaIsMommy
Charybdis
16
5 / 1 / 1
9,425
524
9,483
10,603
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 5
8,107
450
3,489
7,976
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
19
11 / 0 / 1
11,891
661
11,258
11,848
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
v2 Mudkip
Camazotz
15
2 / 2 / 6
8,841
491
9,800
17,472
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
v2 Zenith
Olorun
18
5 / 1 / 6
10,572
587
14,674
15,573
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
23
23
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AsunaIsMommy
Charybdis
5
1
1
5.5
W
0
1
5
2.5
L
0
2
3
0.75
L
Bastet
4
3
0
1.33
L
Cerberus
0
6
0
0
W
Loki
11
0
1
11.5
L
Nu Wa
1
7
3
0.36
W
Camazotz
v2 Mudkip
Camazotz
2
2
6
2.5
W
Olorun
v2 Zenith
Olorun
5
1
6
8
L
Anhur
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,603
Damage
48,704
69,441
Taken
63,472
33,364
Mitigated
30,286
20,868
Healing
31,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AsunaIsMommy
Charybdis
9,483
3,544
0
6,010
10,603
3,290
1,789
3,349
7,254
0
69,901
W
3,489
41
0
1,395
7,976
7,244
0
3,780
4,196
25,549
0
L
3,274
443
0
3,986
14,637
11,780
0
5,303
9,289
13,221
0
L
Bastet
7,884
1,777
0
5,462
14,375
4,746
16
3,277
11,005
0
59,220
L
Cerberus
9,357
376
0
6,888
16,852
9,898
307
2,227
13,400
56,567
0
W
Loki
11,258
1,668
0
5,232
11,848
4,320
973
2,466
9,351
0
97,274
L
Nu Wa
13,399
1,648
318
1,301
10,194
3,010
0
3,705
6,489
56,541
0
W
Camazotz
v2 Mudkip
Camazotz
9,800
1,338
0
9,595
17,472
8,708
0
9,764
6,672
5,303
36,661
W
Olorun
v2 Zenith
Olorun
14,674
7,410
81
9,536
15,573
6,724
76
5,621
9,912
86,373
9,566
L
Anhur
7,689
3,108
0
2,913
13,383
3,930
0
3,372
9,966
0
63,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,682
Gold Earned
48,836
449
Minions Killed
571
0
Camps Cleared
0
1,652,701
Distance Traveled
1,781,034
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,425
524
136
8
0
323,597
4
W
Ymir
8,107
450
28
2
0
334,186
1
L
Ymir
7,048
392
19
1
0
324,269
1
L
Bastet
9,855
548
101
6
0
402,673
0
L
Cerberus
8,371
465
126
7
0
308,861
8
W
Loki
11,891
661
181
10
0
429,793
1
L
Nu Wa
8,131
452
83
5
0
291,844
2
W
Camazotz
8,841
491
68
4
0
352,518
0
W
Olorun
10,572
587
158
9
0
340,940
0
L
Anhur
8,277
460
120
7
0
325,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role