Player Matchup

Baron Samedi
Baron Samedi
Blomker
Baron Samedi
Level 144
God Stats
3W - 4L
1,455 SR
Queue Stats
91W - 114L
1,443 Elo+
Solo
Chaac
Chaac
Frankm56
Chaac
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
Praz77
Cthulhu
Level 58
God Stats
4W - 5L
1,158 SR
Queue Stats
39W - 46L
1,407 Elo+
Party 2
Merlin
Merlin
Tiime2Float
Merlin
Level 29
God Stats
9W - 9L
1,513 SR
Queue Stats
52W - 54L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Torfax
Heimdallr
Level 36
God Stats
1W - 0L
1,150 SR
Queue Stats
10W - 12L
1,409 Elo+
Party 2
Team Averages
Level 65
1,355 SR
1,425 Elo+

VS

Team Averages
Level 31
1,533 SR
1,318 Elo+
Kukulkan
Kukulkan
GiggaBibba
Kukulkan
Level 9
God Stats
3W - 3L
1,470 SR
Queue Stats
14W - 27L
1,311 Elo+
Party 1
Sobek
Sobek
Jascraho
Sobek
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 139L
1,375 Elo+
Party 1
Hercules
Hercules
UpurAstro
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,199 Elo+
Party 1
Bastet
Bastet
Woodzie7788
Bastet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,380 Elo+
Party 1
Izanami
Izanami
bohmu
Izanami
Level 49
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 7L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blomker
Baron Samedi
15
2 / 1 / 12
8,582
1,073
7,611
5,370
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Frankm56
Chaac
15
8 / 0 / 11
9,655
1,207
14,638
11,009
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Praz77
Cthulhu
15
5 / 0 / 14
9,446
1,181
12,781
11,078
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
15
4 / 2 / 10
9,421
1,178
9,003
4,200
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Torfax
Heimdallr
15
1 / 0 / 8
7,826
978
6,912
5,747
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

355

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GiggaBibba
Kukulkan
13
1 / 4 / 0
7,748
969
11,278
7,969
2,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Jascraho
Sobek
13
0 / 3 / 1
8,157
1,020
4,413
15,941
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
UpurAstro
Hercules
13
0 / 3 / 0
6,931
866
1,503
9,400
5,600
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
13
2 / 8 / 1
8,045
1,006
9,887
16,009
5,245
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
bohmu
Izanami
13
0 / 3 / 0
7,235
904
4,178
8,291
2,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
20
Kills
3
3
Deaths
21
55
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blomker
Baron Samedi
2
1
12
8
W
Chaac
Frankm56
Chaac
8
0
11
13.5
L
Kukulkan
GiggaBibba
Kukulkan
1
4
0
0.25
L
Sobek
Jascraho
Sobek
0
3
1
0.17
W
Cthulhu
Praz77
Cthulhu
5
0
14
12
W
Merlin
4
2
10
4.5
W
Heimdallr
Torfax
Heimdallr
1
0
8
5
L
Hercules
UpurAstro
Hercules
0
3
0
0
L
Bastet
2
8
1
0.31
L
Izanami
bohmu
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,945
Damage
31,259
37,404
Taken
57,610
26,428
Mitigated
34,553
13,694
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blomker
Baron Samedi
7,611
361
2,551
1,928
5,370
2,894
0
1,575
3,795
26,706
0
W
Chaac
Frankm56
Chaac
14,638
4,838
0
4,780
11,009
8,108
0
6,047
4,962
0
23,192
L
Kukulkan
GiggaBibba
Kukulkan
11,278
1,751
0
0
7,969
2,726
0
3,093
4,540
29,125
0
L
Sobek
Jascraho
Sobek
4,413
534
0
2,113
15,941
18,091
0
7,664
7,448
20,606
0
W
Cthulhu
Praz77
Cthulhu
12,781
418
181
2,113
11,078
11,670
0
5,691
5,387
21,443
0
W
Merlin
9,003
554
212
840
4,200
1,560
0
1,430
2,770
23,086
0
W
Heimdallr
Torfax
Heimdallr
6,912
3,404
0
1,089
5,747
2,196
0
948
4,799
0
15,088
L
Hercules
UpurAstro
Hercules
1,503
205
0
701
9,400
5,600
0
4,295
4,016
0
3,463
L
Bastet
9,887
2,457
0
1,116
16,009
5,245
0
7,755
7,702
0
13,930
L
Izanami
bohmu
Izanami
4,178
1,629
0
403
8,291
2,891
0
5,453
2,646
0
20,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,930
Gold Earned
38,116
152
Minions Killed
113
5
Camps Cleared
4
819,700
Distance Traveled
790,667
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,582
1,073
50
6
3
146,766
1
W
Chaac
9,655
1,207
16
2
1
168,898
0
L
Kukulkan
7,748
969
34
4
1
158,354
0
L
Sobek
8,157
1,020
30
4
1
175,293
0
W
Cthulhu
9,446
1,181
28
4
1
204,389
1
W
Merlin
9,421
1,178
45
6
0
152,535
1
W
Heimdallr
7,826
978
13
2
0
147,112
0
L
Hercules
6,931
866
3
0
1
148,514
0
L
Bastet
8,045
1,006
5
1
0
194,236
1
L
Izanami
7,235
904
41
5
1
114,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role