Player Matchup

Thoth
Thoth
Astorawolf
Thoth
Level 108
God Stats
192W - 72L
1,714 SR
Queue Stats
1,414W - 331L
1,808 Elo+
Party 1
Bacchus
Bacchus
Intocks
Bacchus
Level 160
God Stats
526W - 81L
1,831 SR
Queue Stats
2,051W - 267L
1,805 Elo+
Party 1
Odin
Odin
LudaFlow
Odin
Level 149
God Stats
38W - 4L
2,100 SR
Queue Stats
1,484W - 183L
1,854 Elo+
Party 1
Aphrodite
Aphrodite
SerSkellyman
Aphrodite
Level 41
God Stats
220W - 4L
2,378 SR
Queue Stats
598W - 19L
2,233 Elo+
Party 1
Tyr
Tyr
shadowmark17
Tyr
Level 157
God Stats
185W - 18L
2,020 SR
Queue Stats
606W - 75L
1,888 Elo+
Party 1
Team Averages
Level 123
2,008 SR
1,918 Elo+

VS

Team Averages
Level 48
1,416 SR
1,449 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cal1237950
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Ozmar KORN
Cthulhu
Level 57
God Stats
0W - 5L
1,303 SR
Queue Stats
223W - 249L
1,410 Elo+
Party 3
Freya
Freya
Takemizuchikage
Freya
Level 37
God Stats
3W - 5L
1,338 SR
Queue Stats
28W - 35L
1,411 Elo+
Party 2
Cliodhna
Cliodhna
Zackayy
Cliodhna
Level 17
God Stats
16W - 19L
1,437 SR
Queue Stats
22W - 24L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
10 / 0 / 21
10,805
1,201
20,997
2,078
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Intocks
Bacchus
17
4 / 0 / 31
10,474
1,164
11,156
7,711
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
17
13 / 0 / 26
11,453
1,273
19,053
8,459
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
SerSkellyman
Aphrodite
17
5 / 1 / 26
9,588
1,065
8,671
4,511
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 1 / 18
9,965
1,107
12,566
10,275
8,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

368

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 11 / 1
8,106
901
4,612
17,516
6,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Cal1237950
Nemesis
13
0 / 13 / 2
7,580
842
2,103
17,741
6,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ozmar KORN
Cthulhu
13
1 / 7 / 1
8,038
893
7,857
21,163
7,634
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 1
8,236
915
5,565
14,170
4,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Zackayy
Cliodhna
13
0 / 3 / 2
7,586
843
2,488
5,686
3,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
9
42
Kills
2
2
Deaths
42
122
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
11
1
0.05
W
Thoth
10
0
21
20.5
L
Nemesis
Cal1237950
Nemesis
0
13
2
0.08
W
Bacchus
Intocks
Bacchus
4
0
31
19.5
W
Odin
13
0
26
26
L
Cthulhu
Ozmar KORN
Cthulhu
1
7
1
0.21
W
Aphrodite
SerSkellyman
Aphrodite
5
1
26
18
L
1
8
1
0.19
L
Cliodhna
Zackayy
Cliodhna
0
3
2
0.33
W
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,443
Damage
22,625
33,034
Taken
76,276
32,417
Mitigated
27,910
14,254
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,612
2,422
42
745
17,516
6,790
0
8,824
8,147
0
22,024
W
Thoth
20,997
1,301
0
862
2,078
771
0
920
1,158
57,712
0
L
Nemesis
Cal1237950
Nemesis
2,103
490
0
23
17,741
6,261
0
7,926
9,259
0
3,942
W
Bacchus
Intocks
Bacchus
11,156
648
0
1,284
7,711
11,379
0
3,714
3,997
19,286
0
W
Odin
19,053
3,549
0
1,239
8,459
8,291
0
3,748
4,711
0
22,295
L
Cthulhu
Ozmar KORN
Cthulhu
7,857
138
570
903
21,163
7,634
0
12,454
8,169
32,015
0
W
Aphrodite
SerSkellyman
Aphrodite
8,671
1,332
5,297
2,998
4,511
3,489
0
2,556
1,955
20,638
0
L
5,565
1,572
107
741
14,170
4,044
0
8,068
5,657
15,588
0
L
Cliodhna
Zackayy
Cliodhna
2,488
82
50
252
5,686
3,181
0
2,645
2,874
0
9,193
W
12,566
1,478
0
2,574
10,275
8,487
0
2,484
6,943
0
20,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,285
Gold Earned
39,546
173
Minions Killed
127
5
Camps Cleared
6
912,330
Distance Traveled
713,788
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,106
901
37
4
5
136,982
0
W
Thoth
10,805
1,201
87
10
3
170,893
0
L
Nemesis
7,580
842
11
1
0
153,696
0
W
Bacchus
10,474
1,164
18
2
1
182,730
3
W
Odin
11,453
1,273
10
1
0
201,791
0
L
Cthulhu
8,038
893
46
5
0
173,199
0
W
Aphrodite
9,588
1,065
44
5
1
170,677
0
L
Freya
8,236
915
18
2
1
130,065
1
L
Cliodhna
7,586
843
15
2
0
119,846
0
W
Tyr
9,965
1,107
14
2
0
186,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role