Player Matchup

Cerberus
Cerberus
Atreyus28
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,429 Elo+
Party 1
Discordia
Discordia
BunnylBunny
Discordia
Level 7
God Stats
1W - 0L
1,375 SR
Queue Stats
3W - 5L
1,376 Elo+
Party 1
Cupid
Cupid
Franarf
Cupid
Level 89
God Stats
3W - 0L
1,492 SR
Queue Stats
52W - 38L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
MurdaYou666
Cthulhu
Level 128
God Stats
5W - 3L
1,549 SR
Queue Stats
315W - 344L
1,466 Elo+
Solo
King Arthur
King Arthur
Wambauras
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Party 1
Team Averages
Level 50
1,483 SR
1,449 Elo+

VS

Team Averages
Level 72
1,546 SR
1,402 Elo+
Cthulhu
Cthulhu
Captn Shlurp
Cthulhu
Level 60
God Stats
8W - 5L
1,812 SR
Queue Stats
95W - 156L
1,505 Elo+
Party 2
Zeus
Zeus
SmokyBluntson
Zeus
Level 119
God Stats
24W - 26L
1,555 SR
Queue Stats
40W - 48L
1,507 Elo+
Solo
Pele
Pele
The djofull
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,196 Elo+
Party 2
Baron Samedi
Baron Samedi
Zenro5059
Baron Samedi
Level 60
God Stats
73W - 88L
1,458 SR
Queue Stats
220W - 298L
1,425 Elo+
Party 2
Cupid
Cupid
uns33nranger
Cupid
Level 108
God Stats
8W - 11L
1,405 SR
Queue Stats
122W - 139L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atreyus28
Cerberus
20
3 / 9 / 20
15,688
923
17,780
36,372
49,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Discordia
BunnylBunny
Discordia
20
6 / 9 / 7
15,521
913
17,262
20,828
6,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Franarf
Cupid
20
11 / 9 / 7
17,237
1,014
19,159
24,379
10,129
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
MurdaYou666
Cthulhu
20
5 / 1 / 14
16,612
977
16,890
23,340
32,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Wambauras
King Arthur
20
3 / 7 / 19
15,624
919
20,508
35,473
53,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Captn Shlurp
Cthulhu
19
0 / 1 / 1
12,083
711
1,158
2,145
1,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
22 / 5 / 10
20,588
1,211
66,886
18,368
12,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 10 / 14
14,582
858
10,165
27,121
12,548
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Zenro5059
Baron Samedi
20
4 / 6 / 20
17,213
1,013
27,788
25,444
13,466
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 11
17,068
1,004
28,631
22,881
10,658
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
91
28
Kills
35
35
Deaths
28
67
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Atreyus28
Cerberus
3
9
20
1.44
W
Discordia
BunnylBunny
Discordia
6
9
7
1.06
L
Cthulhu
Captn Shlurp
Cthulhu
0
1
1
0.5
W
Cupid
Franarf
Cupid
11
9
7
1.61
W
Cthulhu
MurdaYou666
Cthulhu
5
1
14
12
L
22
5
10
5.4
L
1
10
14
0.8
W
King Arthur
Wambauras
King Arthur
3
7
19
1.79
L
Baron Samedi
Zenro5059
Baron Samedi
4
6
20
2.33
L
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,599
Damage
134,628
140,392
Taken
95,959
151,075
Mitigated
49,717
6,148
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Atreyus28
Cerberus
17,780
787
0
2,277
36,372
49,469
0
25,287
11,052
30,813
0
W
Discordia
BunnylBunny
Discordia
17,262
1,246
433
1,326
20,828
6,064
0
17,917
2,877
52,484
0
L
Cthulhu
Captn Shlurp
Cthulhu
1,158
0
0
99
2,145
1,025
0
819
1,326
5,460
0
W
Cupid
Franarf
Cupid
19,159
12,619
548
620
24,379
10,129
0
17,948
6,431
0
52,228
W
Cthulhu
MurdaYou666
Cthulhu
16,890
256
944
0
23,340
32,030
0
11,098
12,211
64,565
0
L
66,886
1,823
515
894
18,368
12,020
0
9,691
8,503
91,813
0
L
10,165
2,310
0
113
27,121
12,548
0
15,871
11,195
0
27,112
W
King Arthur
Wambauras
King Arthur
20,508
2,457
0
0
35,473
53,383
0
23,450
11,989
6,930
28,589
L
Baron Samedi
Zenro5059
Baron Samedi
27,788
1,386
1,244
3,816
25,444
13,466
0
15,549
9,730
57,600
0
L
28,631
15,249
369
406
22,881
10,658
0
14,033
8,848
0
84,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,682
Gold Earned
81,534
335
Minions Killed
305
7
Camps Cleared
9
1,608,837
Distance Traveled
1,293,561
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,688
923
33
2
0
267,385
0
W
Discordia
15,521
913
79
5
2
287,466
1
L
Cthulhu
12,083
711
11
1
1
59,991
0
W
Cupid
17,237
1,014
76
4
2
329,226
0
W
Cthulhu
16,612
977
123
7
1
393,461
0
L
Zeus
20,588
1,211
63
4
1
314,210
1
L
Pele
14,582
858
41
2
1
328,282
0
W
King Arthur
15,624
919
24
1
2
331,299
1
L
Baron Samedi
17,213
1,013
74
4
5
320,747
0
L
Cupid
17,068
1,004
116
7
1
270,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role