Player Matchup

Cthulhu
Cthulhu
Platinum V
MatthewBellGay
Cthulhu
Platinum V
Level 87
God Stats
5W - 1L
1,782 SR
Queue Stats
129W - 117L
1,539 MMR
Party 2
Zhong Kui
Zhong Kui
Gold I
Topbboy11
Zhong Kui
Gold I
Level 127
God Stats
110W - 87L
1,582 SR
Queue Stats
325W - 313L
1,527 MMR
Party 2
Skadi
Skadi
Silver I
xxx RAWKUS xxx
Skadi
Silver I
Level 160
God Stats
4W - 5L
1,573 SR
Queue Stats
386W - 396L
1,329 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,646 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 49
1,519 SR
1,423 MMR
Cerberus
Cerberus
Silver III
Sneaky_Penguin--
Cerberus
Silver III
Level 44
God Stats
2W - 3L
1,536 SR
Queue Stats
29W - 30L
1,552 MMR
Party 1
Medusa
Medusa
Silver I
YoungRilez
Medusa
Silver I
Level 44
God Stats
3W - 4L
1,521 SR
Queue Stats
19W - 23L
1,352 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
jaysoflyy
Morgan Le Fay
Gold V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 111L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 7
8,246
750
8,052
11,395
9,590
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Topbboy11
Zhong Kui
13
7 / 2 / 4
8,872
807
8,280
9,658
7,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 10
8,840
804
8,954
6,135
1,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
GebGilgameshScyllaTyrBastet

VS

Bans
SolChaacDanzaburouAthenaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,067
642
3,995
12,823
11,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
YoungRilez
Medusa
11
3 / 7 / 2
7,812
710
7,503
10,464
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
jaysoflyy
Morgan Le Fay
12
2 / 4 / 1
7,987
726
6,806
7,577
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
6
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
0
4
4
0.5
W
Zhong Kui
Topbboy11
Zhong Kui
7
2
4
4.5
L
Medusa
YoungRilez
Medusa
3
7
2
0.57
L
Morgan Le Fay
jaysoflyy
Morgan Le Fay
2
4
1
0.63
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
18,304
27,188
Taken
30,864
18,441
Mitigated
17,620
8,086
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,052
348
1,162
1,824
11,395
9,590
358
4,311
7,084
24,485
0
L
3,995
22
0
2,564
12,823
11,080
0
4,057
8,766
21,912
0
W
Zhong Kui
Topbboy11
Zhong Kui
8,280
847
0
3,919
9,658
7,170
1,131
4,076
5,582
29,386
0
L
Medusa
YoungRilez
Medusa
7,503
2,564
0
230
10,464
3,852
0
7,000
3,464
0
20,428
L
Morgan Le Fay
jaysoflyy
Morgan Le Fay
6,806
759
0
508
7,577
2,688
0
5,657
1,920
28,341
0
W
8,954
3,706
65
1,116
6,135
1,681
1,807
3,055
3,080
0
22,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
22,866
125
Minions Killed
137
5
Camps Cleared
4
628,523
Distance Traveled
588,305
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,246
750
33
3
1
230,083
3
L
Cerberus
7,067
642
45
4
0
202,890
4
W
Zhong Kui
8,872
807
57
5
3
194,059
2
L
Medusa
7,812
710
42
4
0
183,807
1
L
Morgan Le Fay
7,987
726
50
5
4
201,608
2
W
Skadi
8,840
804
35
3
1
204,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role