Player Matchup

Nox
Nox
Butterfly2m
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
990 Elo+
Party 1
Fenrir
Fenrir
MarcelineForeve
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
941 Elo+
Party 1
Sun Wukong
Sun Wukong
QJF20
Sun Wukong
Level 17
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 27L
970 Elo+
Party 1
Team Averages
Level 31
1,506 SR
967 Elo+

VS

Team Averages
Level 43
1,395 SR
1,235 Elo+
Zhong Kui
Zhong Kui
Babay677
Zhong Kui
Level 22
God Stats
7W - 4L
1,583 SR
Queue Stats
10W - 23L
1,138 Elo+
Party 2
Nemesis
Nemesis
er4567uu
Nemesis
Level 65
God Stats
2W - 0L
1,256 SR
Queue Stats
64W - 85L
1,274 Elo+
Party 2
Amaterasu
Amaterasu
tac0 parad0x
Amaterasu
Level 41
God Stats
6W - 9L
1,345 SR
Queue Stats
84W - 118L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,086
609
4,134
6,965
3,764
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
2 / 4 / 0
6,595
660
5,908
9,740
4,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
QJF20
Sun Wukong
10
0 / 5 / 2
6,192
619
3,633
8,087
3,317
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Babay677
Zhong Kui
12
5 / 1 / 6
7,921
792
7,807
6,421
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
er4567uu
Nemesis
9
2 / 1 / 4
6,915
692
4,626
5,207
2,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
tac0 parad0x
Amaterasu
12
4 / 0 / 7
7,681
768
6,427
8,168
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Babay677
Zhong Kui
5
1
6
8
L
0
2
0
0
L
2
4
0
0.5
L
Sun Wukong
QJF20
Sun Wukong
0
5
2
0.2
W
Nemesis
er4567uu
Nemesis
2
1
4
4
W
Amaterasu
tac0 parad0x
Amaterasu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,675
Damage
18,860
24,792
Taken
19,796
11,602
Mitigated
12,797
4,534
Healing
3,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Babay677
Zhong Kui
7,807
1,802
0
1,105
6,421
4,201
0
2,014
4,407
26,315
0
L
4,134
927
96
2,192
6,965
3,764
0
2,386
4,477
16,832
0
L
5,908
1,753
0
1,840
9,740
4,521
0
3,311
6,300
0
17,101
L
Sun Wukong
QJF20
Sun Wukong
3,633
1,048
0
406
8,087
3,317
0
2,935
5,050
0
8,608
W
Nemesis
er4567uu
Nemesis
4,626
2,580
0
561
5,207
2,067
0
478
4,729
0
8,386
W
Amaterasu
tac0 parad0x
Amaterasu
6,427
2,416
551
1,644
8,168
6,529
523
1,806
6,362
0
17,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,873
Gold Earned
22,517
67
Minions Killed
90
5
Camps Cleared
3
498,939
Distance Traveled
537,468
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,921
792
48
5
0
181,593
1
L
Nox
6,086
609
37
4
1
171,746
4
L
Fenrir
6,595
660
23
2
4
161,703
1
L
Sun Wukong
6,192
619
7
1
0
165,490
0
W
Nemesis
6,915
692
14
1
0
161,972
0
W
Amaterasu
7,681
768
28
3
3
193,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role