Player Matchup

Thoth
Thoth
Birritem420
Thoth
Level 86
God Stats
7W - 4L
1,481 SR
Queue Stats
56W - 48L
1,472 Elo+
Solo
Ymir
Ymir
IKEFFER
Ymir
Level 114
God Stats
15W - 5L
1,679 SR
Queue Stats
248W - 278L
1,383 Elo+
Party 1
Neith
Neith
Ornoku
Neith
Level 116
God Stats
4W - 5L
1,448 SR
Queue Stats
225W - 256L
1,326 Elo+
Party 1
Cerberus
Cerberus
TigerTiger27
Cerberus
Level 131
God Stats
10W - 10L
1,464 SR
Queue Stats
156W - 155L
1,425 Elo+
Solo
Odin
Odin
grizzlybro14
Odin
Level 127
God Stats
25W - 21L
1,548 SR
Queue Stats
301W - 312L
1,475 Elo+
Party 1
Team Averages
Level 115
1,524 SR
1,416 Elo+

VS

Team Averages
Level 118
1,413 SR
1,425 Elo+
Olorun
Olorun
 
Olorun
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AC Milan 257
Izanami
Level 87
God Stats
19W - 14L
1,566 SR
Queue Stats
247W - 241L
1,360 Elo+
Party 2
Tiamat
Tiamat
Ghost_the_IV
Tiamat
Level 103
God Stats
3W - 7L
1,247 SR
Queue Stats
117W - 130L
1,463 Elo+
Solo
Yemoja
Yemoja
MasterCashier
Yemoja
Level 91
God Stats
1W - 2L
1,300 SR
Queue Stats
174W - 173L
1,384 Elo+
Party 2
Amaterasu
Amaterasu
Shimba32
Amaterasu
Level 156
God Stats
8W - 7L
1,451 SR
Queue Stats
140W - 164L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,876
588
2,442
2,336
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
IKEFFER
Ymir
8
2 / 1 / 1
5,573
557
2,169
6,484
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Ornoku
Neith
9
1 / 1 / 2
5,396
540
5,662
4,373
1,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
TigerTiger27
Cerberus
9
1 / 0 / 2
5,351
535
2,794
5,740
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 0
5,544
554
4,974
5,322
2,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 0 / 0
4,372
437
597
3,061
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
AC Milan 257
Izanami
10
1 / 2 / 1
5,352
535
3,016
5,885
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
9
0 / 2 / 0
5,026
503
1,569
4,864
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 1
5,241
524
3,977
6,441
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Shimba32
Amaterasu
9
0 / 1 / 0
5,381
538
2,124
6,258
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
L
Izanami
AC Milan 257
Izanami
1
2
1
0.75
W
0
0
0
0
L
Tiamat
0
2
0
0
W
Ymir
IKEFFER
Ymir
2
1
1
2.5
L
1
1
1
1.5
W
Neith
Ornoku
Neith
1
1
2
2
L
Amaterasu
Shimba32
Amaterasu
0
1
0
0
W
Cerberus
TigerTiger27
Cerberus
1
0
2
2
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
11,283
24,255
Taken
26,509
9,253
Mitigated
10,581
10,153
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
597
432
133
1,675
3,061
834
0
1,824
969
14,756
0
L
Izanami
AC Milan 257
Izanami
3,016
2,235
235
1,382
5,885
1,413
0
796
5,089
0
37,296
W
2,442
83
0
1,111
2,336
661
144
901
1,435
37,559
0
L
Tiamat
1,569
84
0
2,138
4,864
2,091
0
1,238
3,455
26,224
0
W
Ymir
IKEFFER
Ymir
2,169
606
236
1,688
6,484
2,862
0
2,197
4,287
12,585
0
L
3,977
1,240
928
1,821
6,441
2,931
0
2,838
3,603
15,987
0
W
Neith
Ornoku
Neith
5,662
1,972
0
966
4,373
1,250
0
1,316
3,057
0
30,837
L
Amaterasu
Shimba32
Amaterasu
2,124
1,072
0
2,892
6,258
3,312
0
349
5,398
0
27,125
W
Cerberus
TigerTiger27
Cerberus
2,794
442
0
3,564
5,740
1,891
0
1,503
4,237
29,662
0
W
4,974
1,572
0
2,588
5,322
2,589
0
226
5,096
0
24,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
25,372
291
Minions Killed
270
0
Camps Cleared
0
918,907
Distance Traveled
828,870
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,372
437
38
4
0
129,244
1
L
Izanami
5,352
535
79
8
0
159,681
0
W
Thoth
5,876
588
90
9
0
159,090
2
L
Tiamat
5,026
503
71
7
0
193,255
2
W
Ymir
5,573
557
22
2
0
176,237
0
L
Yemoja
5,241
524
20
2
0
153,453
0
W
Neith
5,396
540
66
7
0
170,629
1
L
Amaterasu
5,381
538
62
6
0
193,237
1
W
Cerberus
5,351
535
63
6
0
210,575
4
W
Odin
5,544
554
50
5
0
202,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role