Player Matchup

Neith
Neith
DosBlacNMild
Neith
Level 110
God Stats
43W - 38L
1,456 SR
Queue Stats
679W - 760L
1,282 Elo+
Solo
Ra
Ra
ICE_BLANCO124
Ra
Level 44
God Stats
1W - 0L
1,285 SR
Queue Stats
18W - 21L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
KRATTOS_0330
Kukulkan
Level 18
God Stats
3W - 0L
1,675 SR
Queue Stats
19W - 18L
1,289 Elo+
Party 1
Gilgamesh
Gilgamesh
Toxic_Juca
Gilgamesh
Level 46
God Stats
6W - 8L
1,405 SR
Queue Stats
34W - 34L
1,265 Elo+
Party 1
Arachne
Arachne
samu042
Arachne
Level 43
God Stats
3W - 1L
1,313 SR
Queue Stats
40W - 42L
1,274 Elo+
Party 1
Team Averages
Level 52
1,427 SR
1,276 Elo+

VS

Team Averages
Level 55
1,362 SR
1,341 Elo+
Sun Wukong
Sun Wukong
Ck XxWaterxX
Sun Wukong
Level 42
God Stats
6W - 7L
1,322 SR
Queue Stats
40W - 35L
1,345 Elo+
Solo
The Morrigan
The Morrigan
NC_CRY
The Morrigan
Level 82
God Stats
3W - 6L
1,511 SR
Queue Stats
87W - 93L
1,385 Elo+
Party 2
Yemoja
Yemoja
Project51-
Yemoja
Level 62
God Stats
0W - 2L
1,227 SR
Queue Stats
29W - 39L
1,386 Elo+
Solo
Susano
Susano
alkyl_sac962
Susano
Level 36
God Stats
2W - 2L
1,251 SR
Queue Stats
13W - 23L
1,254 Elo+
Party 2
Hou Yi
Hou Yi
brewerstein
Hou Yi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 97L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,177
552
5,572
7,877
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
7,389
568
1,832
3,674
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
KRATTOS_0330
Kukulkan
12
1 / 4 / 4
6,828
525
2,541
5,811
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Toxic_Juca
Gilgamesh
11
6 / 2 / 6
7,348
565
8,178
8,367
4,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
samu042
Arachne
12
6 / 1 / 3
7,495
577
3,913
6,919
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ck XxWaterxX
Sun Wukong
11
2 / 2 / 0
6,703
516
2,700
6,250
3,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
NC_CRY
The Morrigan
11
4 / 4 / 4
7,183
553
8,393
5,226
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Project51-
Yemoja
5
0 / 2 / 0
4,800
369
1,076
5,180
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
11
2 / 5 / 3
6,677
514
4,696
9,624
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
11
1 / 5 / 3
6,148
473
3,853
8,602
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
9
9
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ck XxWaterxX
Sun Wukong
2
2
0
1
W
4
1
6
7
W
1
1
1
1.5
W
Kukulkan
KRATTOS_0330
Kukulkan
1
4
4
0.75
L
The Morrigan
NC_CRY
The Morrigan
4
4
4
1.5
L
Yemoja
Project51-
Yemoja
0
2
0
0
W
Gilgamesh
Toxic_Juca
Gilgamesh
6
2
6
4.5
L
Susano
2
5
3
0.7
L
Hou Yi
1
5
3
0.5
W
Arachne
samu042
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
20,718
32,648
Taken
34,882
14,136
Mitigated
11,915
9,081
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ck XxWaterxX
Sun Wukong
2,700
191
0
1,347
6,250
3,182
0
1,450
4,590
0
32,193
W
5,572
2,041
441
3,134
7,877
2,862
658
2,348
5,393
0
42,299
W
1,832
313
0
1,507
3,674
1,339
702
381
3,249
39,726
0
W
Kukulkan
KRATTOS_0330
Kukulkan
2,541
110
0
34
5,811
1,815
596
1,691
3,994
33,133
0
L
The Morrigan
NC_CRY
The Morrigan
8,393
1,920
0
1,163
5,226
1,651
67
704
4,522
31,254
2,895
L
Yemoja
Project51-
Yemoja
1,076
135
236
768
5,180
1,879
0
537
4,643
7,415
0
W
Gilgamesh
Toxic_Juca
Gilgamesh
8,178
3,011
0
821
8,367
4,417
421
1,401
6,888
1,917
23,853
L
Susano
4,696
788
0
1,865
9,624
2,874
0
307
9,317
0
32,187
L
Hou Yi
3,853
2,188
0
1,231
8,602
2,329
0
1,194
7,408
0
28,314
W
Arachne
samu042
Arachne
3,913
3,093
0
3,144
6,919
3,703
0
1,419
5,388
0
39,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
31,511
367
Minions Killed
261
0
Camps Cleared
0
1,288,168
Distance Traveled
1,063,203
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,703
516
71
5
0
237,767
1
W
Neith
7,177
552
69
5
0
218,017
1
W
Ra
7,389
568
95
7
0
265,286
0
W
Kukulkan
6,828
525
85
7
0
254,986
0
L
The Morrigan
7,183
553
61
5
0
235,056
1
L
Yemoja
4,800
369
11
1
0
101,982
0
W
Gilgamesh
7,348
565
41
3
0
262,390
1
L
Susano
6,677
514
70
5
0
250,320
0
L
Hou Yi
6,148
473
48
4
0
238,078
1
W
Arachne
7,495
577
77
6
0
287,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role