Player Matchup

Hachiman
Hachiman
Bronze III
Electrifyyy
Hachiman
Bronze III
Level 139
God Stats
3W - 15L
1,252 SR
Queue Stats
21W - 74L
845 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,252 SR
845 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 85
1,609 SR
1,823 MMR
Kali
Kali
Diamond V
ArribaAbajo
Kali
Diamond V
Level 85
God Stats
15W - 10L
1,609 SR
Queue Stats
87W - 81L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Electrifyyy
Hachiman
9
1 / 3 / 0
5,062
1,012
3,285
6,359
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
SkadiBastetChronosBakasuraHou Yi

VS

Bans
SolIzanamiOlorunAh Muzen CabBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
5,926
1,185
5,166
6,176
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Hachiman
Electrifyyy
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,285
Damage
5,166
6,359
Taken
6,176
2,119
Mitigated
2,918
1,404
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,166
2,765
0
3,708
6,176
2,918
290
433
5,743
0
28,734
L
Hachiman
Electrifyyy
Hachiman
3,285
1,904
0
1,404
6,359
2,119
22
92
6,267
0
19,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,062
Gold Earned
5,926
28
Minions Killed
57
1
Camps Cleared
5
102,565
Distance Traveled
126,809
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,926
1,185
57
11
5
126,809
2
L
Hachiman
5,062
1,012
28
6
1
102,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role