Player Matchup

Danzaburou
Danzaburou
CapoJiji
Danzaburou
Level 71
God Stats
0W - 1L
1,259 SR
Queue Stats
35W - 54L
1,336 Elo+
Party 2
Anubis
Anubis
ChildishBrandio
Anubis
Level 26
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 9L
1,146 Elo+
Party 2
Ganesha
Ganesha
king_bloodw1ng
Ganesha
Level 80
God Stats
0W - 2L
1,214 SR
Queue Stats
32W - 58L
1,299 Elo+
Party 2
Team Averages
Level 59
1,266 SR
1,260 Elo+

VS

Team Averages
Level 123
1,560 SR
1,464 Elo+
Vulcan
Vulcan
SilentKi11er777
Vulcan
Level 147
God Stats
8W - 1L
1,608 SR
Queue Stats
338W - 247L
1,542 Elo+
Party 1
Cerberus
Cerberus
SixpennyTray10
Cerberus
Level 83
God Stats
1W - 1L
1,272 SR
Queue Stats
55W - 85L
1,321 Elo+
Solo
Odin
Odin
killer66676869
Odin
Level 139
God Stats
10W - 3L
1,801 SR
Queue Stats
497W - 427L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapoJiji
Danzaburou
8
1 / 7 / 1
5,873
653
2,792
9,110
2,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 1
5,460
607
1,847
6,623
2,046
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 2
5,649
628
2,028
10,144
5,114
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 6
7,885
876
13,364
3,415
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
11
6 / 1 / 10
8,208
912
5,542
9,770
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 0 / 12
7,270
808
5,006
7,056
4,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
1
Kills
17
17
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CapoJiji
Danzaburou
1
7
1
0.21
L
0
6
1
0.08
W
8
1
6
11
W
Cerberus
6
1
10
11
W
3
0
12
9
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,667
Damage
23,912
25,877
Taken
20,241
9,309
Mitigated
12,635
523
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CapoJiji
Danzaburou
2,792
1,154
0
437
9,110
2,149
0
6,313
2,797
0
11,710
L
1,847
81
0
42
6,623
2,046
54
5,578
1,045
8,941
0
W
13,364
5,071
86
562
3,415
1,024
806
1,267
2,148
36,994
0
W
Cerberus
5,542
531
0
1,211
9,770
7,323
359
1,148
7,311
12,534
0
W
5,006
830
0
1,000
7,056
4,288
493
1,515
5,253
1,252
11,619
L
2,028
457
0
44
10,144
5,114
0
7,856
2,288
5,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,982
Gold Earned
23,363
55
Minions Killed
99
2
Camps Cleared
5
349,807
Distance Traveled
500,369
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,873
653
27
3
1
118,070
1
L
Anubis
5,460
607
22
2
1
107,597
1
W
Vulcan
7,885
876
55
6
2
174,917
1
W
Cerberus
8,208
912
27
3
1
153,610
1
W
Odin
7,270
808
17
2
2
171,842
2
L
Ganesha
5,649
628
6
1
0
124,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role