Player Matchup

Sol
Sol
AchnoIogia
Sol
Level 160
God Stats
6W - 1L
1,807 SR
Queue Stats
24W - 14L
1,555 Elo+
Party 1
Geb
Geb
ChiefSpork
Geb
Level 142
God Stats
19W - 10L
1,684 SR
Queue Stats
26W - 15L
1,621 Elo+
Party 1
Chaac
Chaac
Feargor777
Chaac
Level 31
God Stats
3W - 5L
1,296 SR
Queue Stats
15W - 29L
1,284 Elo+
Solo
Erlang Shen
Erlang Shen
LegacyUnknown1
Erlang Shen
Level 160
God Stats
24W - 20L
1,626 SR
Queue Stats
1,275W - 1,171L
1,700 Elo+
Party 1
Izanami
Izanami
ThePotato9260
Izanami
Level 28
God Stats
4W - 1L
1,675 SR
Queue Stats
48W - 20L
1,689 Elo+
Party 1
Team Averages
Level 104
1,618 SR
1,570 Elo+

VS

Team Averages
Level 46
1,571 SR
1,571 Elo+
Ymir
Ymir
B1ack Knigh1
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,636 Elo+
Party 2
Heimdallr
Heimdallr
Fanatictatertot
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,252 Elo+
Party 2
Olorun
Olorun
Muziki Unakuja
Olorun
Level 128
God Stats
2W - 1L
1,594 SR
Queue Stats
95W - 91L
1,556 Elo+
Party 2
Thor
Thor
Not_Osmium14
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,675 Elo+
Party 3
Bellona
Bellona
lauriemom
Bellona
Level 11
God Stats
1W - 1L
1,761 SR
Queue Stats
5W - 4L
1,738 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
7,247
725
5,282
4,390
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 6
5,682
568
1,326
4,303
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
10
0 / 0 / 0
6,062
606
1,585
2,754
1,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
LegacyUnknown1
Erlang Shen
12
2 / 0 / 5
6,695
670
3,561
6,052
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
11
3 / 1 / 4
6,572
657
2,328
4,498
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,115
412
2,292
6,884
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Fanatictatertot
Heimdallr
8
1 / 2 / 0
4,782
478
2,551
2,804
579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,598
460
1,916
3,693
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 4 / 1
4,391
439
1,297
5,819
1,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
lauriemom
Bellona
9
0 / 1 / 0
4,693
469
903
3,034
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
0
4
1
0.13
W
1
0
6
4
L
Heimdallr
Fanatictatertot
Heimdallr
1
2
0
0.5
W
Chaac
0
0
0
0
W
Erlang Shen
LegacyUnknown1
Erlang Shen
2
0
5
4.5
L
0
1
0
0
L
0
4
1
0.13
W
Izanami
3
1
4
5
L
Bellona
lauriemom
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,082
Damage
8,959
21,997
Taken
22,234
9,581
Mitigated
7,593
11,163
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,282
2,072
0
2,931
4,390
1,576
1,796
1,446
2,944
33,968
4,000
L
2,292
798
87
1,737
6,884
3,100
0
1,609
5,275
11,170
2,060
W
1,326
247
285
1,518
4,303
2,422
0
507
3,796
7,470
0
L
Heimdallr
Fanatictatertot
Heimdallr
2,551
974
0
652
2,804
579
0
691
2,113
0
24,992
W
Chaac
1,585
58
0
758
2,754
1,377
419
0
2,754
0
28,828
W
Erlang Shen
LegacyUnknown1
Erlang Shen
3,561
2,145
0
3,638
6,052
2,988
0
607
5,445
0
48,252
L
1,916
979
0
929
3,693
1,341
0
1,443
2,250
19,897
2,952
L
1,297
262
0
0
5,819
1,473
0
2,057
3,762
0
16,144
W
Izanami
2,328
1,496
0
2,033
4,498
1,218
0
1,122
3,376
0
50,099
L
Bellona
lauriemom
Bellona
903
0
0
240
3,034
1,100
160
441
2,593
0
15,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
22,579
348
Minions Killed
181
0
Camps Cleared
0
1,015,256
Distance Traveled
905,809
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,247
725
83
8
0
192,056
3
L
Ymir
4,115
412
19
2
0
162,953
1
W
Geb
5,682
568
6
1
0
215,111
5
L
Heimdallr
4,782
478
50
5
0
198,184
3
W
Chaac
6,062
606
70
7
0
185,452
0
W
Erlang Shen
6,695
670
87
9
0
231,128
0
L
Olorun
4,598
460
38
4
0
154,241
0
L
Thor
4,391
439
35
4
0
197,773
0
W
Izanami
6,572
657
102
10
0
191,509
4
L
Bellona
4,693
469
39
4
0
192,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role