Player Matchup

Artemis
Artemis
IHandres
Artemis
Level 160
God Stats
3W - 3L
1,447 SR
Queue Stats
104W - 95L
1,499 Elo+
Party 2
Fenrir
Fenrir
Maxwells26
Fenrir
Level 155
God Stats
2W - 0L
1,456 SR
Queue Stats
122W - 117L
1,517 Elo+
Solo
Skadi
Skadi
PnoyGunShooter
Skadi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,393 Elo+
Solo
Thoth
Thoth
Rollings01
Thoth
Level 159
God Stats
4W - 4L
1,377 SR
Queue Stats
152W - 141L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
vvDooMeDIIxx
Baron Samedi
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 182L
1,476 Elo+
Solo
Team Averages
Level 137
1,456 SR
1,470 Elo+

VS

Team Averages
Level 133
1,520 SR
1,486 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Dovahkun
Erlang Shen
Level 122
God Stats
5W - 8L
1,394 SR
Queue Stats
541W - 555L
1,455 Elo+
Solo
Cupid
Cupid
FreshAzTaco
Cupid
Level 102
God Stats
1W - 1L
1,795 SR
Queue Stats
103W - 110L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
MatchaT
Hou Yi
Level 156
God Stats
1W - 1L
1,509 SR
Queue Stats
45W - 54L
1,413 Elo+
Party 3
Atlas
Atlas
StankAzTaco
Atlas
Level 158
God Stats
1W - 2L
1,400 SR
Queue Stats
386W - 406L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IHandres
Artemis
18
9 / 5 / 10
11,440
817
24,263
16,720
6,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Maxwells26
Fenrir
17
2 / 3 / 17
10,153
725
7,731
15,436
15,262
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 15
9,465
676
7,361
10,653
3,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
19
10 / 3 / 13
11,649
832
22,139
11,839
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
vvDooMeDIIxx
Baron Samedi
18
4 / 2 / 15
10,550
754
9,767
12,661
7,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
0 / 3 / 7
8,346
596
11,515
12,118
4,289
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Dovahkun
Erlang Shen
14
1 / 2 / 8
8,912
637
8,701
15,586
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 5 / 6
9,242
660
7,105
11,969
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
MatchaT
Hou Yi
17
6 / 6 / 6
10,230
731
14,016
15,784
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 9 / 7
10,645
760
12,562
24,100
28,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
25
Kills
13
16
Deaths
25
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
7
1.17
L
Erlang Shen
Dovahkun
Erlang Shen
1
2
8
2.5
L
1
5
6
0.8
W
Artemis
IHandres
Artemis
9
5
10
2.8
L
Hou Yi
MatchaT
Hou Yi
6
6
6
1.5
W
Fenrir
Maxwells26
Fenrir
2
3
17
3.5
W
0
3
15
2.5
W
Thoth
10
3
13
5.5
L
5
9
7
0.94
W
Baron Samedi
vvDooMeDIIxx
Baron Samedi
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,261
Damage
53,899
67,309
Taken
79,557
38,302
Mitigated
60,639
30,022
Healing
28,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
11,515
146
1,753
4,296
12,118
4,289
0
6,178
5,940
23,416
0
L
Erlang Shen
Dovahkun
Erlang Shen
8,701
1,372
1,872
5,857
15,586
18,125
0
7,712
7,874
0
17,931
L
7,105
2,807
5,313
3,376
11,969
4,122
0
5,166
6,803
0
22,647
W
Artemis
IHandres
Artemis
24,263
13,957
830
4,779
16,720
6,818
2,449
6,077
10,643
0
38,685
L
Hou Yi
MatchaT
Hou Yi
14,016
4,680
372
1,227
15,784
5,883
0
4,318
11,466
0
27,555
W
Fenrir
Maxwells26
Fenrir
7,731
1,616
871
3,109
15,436
15,262
698
5,660
9,776
427
14,575
W
7,361
3,496
1,258
1,129
10,653
3,806
1,939
4,860
5,793
0
25,940
W
Thoth
22,139
464
2,403
2,979
11,839
4,659
1,246
3,008
8,831
46,135
0
L
12,562
4,354
1,258
3,220
24,100
28,220
0
8,649
15,451
24,885
0
W
Baron Samedi
vvDooMeDIIxx
Baron Samedi
9,767
765
6,215
6,449
12,661
7,757
615
4,472
8,189
20,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,257
Gold Earned
47,375
141
Minions Killed
128
0
Camps Cleared
0
1,168,339
Distance Traveled
1,143,289
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,346
596
17
1
0
232,964
2
L
Erlang Shen
8,912
637
13
1
0
262,643
1
L
Cupid
9,242
660
49
4
0
232,919
0
W
Artemis
11,440
817
29
2
0
207,868
3
L
Hou Yi
10,230
731
35
3
0
199,081
1
W
Fenrir
10,153
725
12
1
0
247,964
1
W
Skadi
9,465
676
31
2
0
200,922
0
W
Thoth
11,649
832
53
4
0
264,928
0
L
Atlas
10,645
760
14
1
0
215,682
1
W
Baron Samedi
10,550
754
16
1
0
246,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role