Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MightyBeowulf12
Neith
Level 117
God Stats
40W - 46L
1,505 SR
Queue Stats
909W - 936L
1,565 Elo+
Solo
Khepri
Khepri
Skuuchy
Khepri
Level 49
God Stats
112W - 51L
1,609 SR
Queue Stats
161W - 114L
1,559 Elo+
Party 1
Hera
Hera
X_ZACK_RISE_X
Hera
Level 84
God Stats
6W - 12L
1,321 SR
Queue Stats
306W - 285L
1,521 Elo+
Party 1
Mulan
Mulan
whitescorge
Mulan
Level 149
God Stats
2W - 1L
1,824 SR
Queue Stats
60W - 43L
1,598 Elo+
Party 1
Team Averages
Level 108
1,552 SR
1,549 Elo+

VS

Team Averages
Level 61
1,586 SR
1,588 Elo+
Khepri
Khepri
DeathlyStare
Khepri
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,570 Elo+
Party 2
Loki
Loki
itsBloom
Loki
Level 104
God Stats
5W - 4L
1,688 SR
Queue Stats
24W - 21L
1,589 Elo+
Party 2
Neith
Neith
kanebob
Neith
Level 13
God Stats
7W - 7L
1,632 SR
Queue Stats
11W - 12L
1,558 Elo+
Party 2
The Morrigan
The Morrigan
messymonk
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
rnonky
Sun Wukong
Level 89
God Stats
1W - 2L
1,612 SR
Queue Stats
54W - 34L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
1 / 2 / 11
10,124
920
14,043
11,470
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 8
11,289
1,026
9,834
6,103
2,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Skuuchy
Khepri
17
1 / 0 / 14
11,168
1,015
4,852
5,986
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 6
10,511
956
9,794
6,513
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 0 / 11
10,777
980
14,883
15,585
16,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

263

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 1 / 4
10,044
913
6,025
12,858
18,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
16
3 / 5 / 1
10,314
938
11,976
12,480
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
kanebob
Neith
15
0 / 0 / 2
9,153
832
8,051
6,085
2,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
messymonk
The Morrigan
14
0 / 7 / 1
8,705
791
4,696
7,382
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
rnonky
Sun Wukong
16
2 / 5 / 2
10,408
946
13,331
18,224
14,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
18
Kills
5
5
Deaths
18
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
11
3.25
L
Khepri
0
1
4
2
W
7
1
8
11
W
Khepri
Skuuchy
Khepri
1
0
14
8
W
5
2
6
4
L
Loki
3
5
1
0.7
L
Neith
kanebob
Neith
0
0
2
1
L
The Morrigan
messymonk
The Morrigan
0
7
1
0.07
L
Sun Wukong
rnonky
Sun Wukong
2
5
2
0.6
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,406
Damage
44,079
45,657
Taken
57,029
39,693
Mitigated
47,864
22,405
Healing
2,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,043
302
10,947
6,870
11,470
8,543
0
3,182
8,288
25,739
0
L
Khepri
6,025
157
0
385
12,858
18,974
0
6,684
6,174
11,656
0
W
9,834
6,093
0
806
6,103
2,971
0
589
5,514
0
31,046
W
Khepri
Skuuchy
Khepri
4,852
304
0
1,220
5,986
8,199
0
1,609
4,377
17,267
0
W
9,794
2,626
0
270
6,513
3,106
0
1,261
5,252
34,409
0
L
Loki
11,976
2,785
0
310
12,480
7,670
0
6,269
6,211
0
26,987
L
Neith
kanebob
Neith
8,051
3,933
0
897
6,085
2,908
0
3,462
2,623
0
27,803
L
The Morrigan
messymonk
The Morrigan
4,696
965
0
0
7,382
3,480
0
3,215
4,153
16,913
0
L
Sun Wukong
rnonky
Sun Wukong
13,331
1,432
0
883
18,224
14,832
0
9,220
9,004
3,068
46,859
W
14,883
3,476
0
2,292
15,585
16,874
0
5,252
10,333
185
31,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,869
Gold Earned
48,624
192
Minions Killed
200
8
Camps Cleared
4
1,072,936
Distance Traveled
979,113
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,124
920
44
4
3
238,091
0
L
Khepri
10,044
913
12
1
1
214,667
2
W
Neith
11,289
1,026
38
3
3
190,996
1
W
Khepri
11,168
1,015
15
1
0
232,641
3
W
Hera
10,511
956
67
6
0
191,278
1
L
Loki
10,314
938
24
2
1
217,262
1
L
Neith
9,153
832
44
4
0
166,847
0
L
The Morrigan
8,705
791
16
1
1
146,224
1
L
Sun Wukong
10,408
946
104
9
1
234,113
0
W
Mulan
10,777
980
28
3
2
219,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role