Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ChinoGamerNoob
Gilgamesh
Level 129
God Stats
1W - 3L
1,501 SR
Queue Stats
83W - 75L
1,571 Elo+
Solo
Thanatos
Thanatos
HellGlads
Thanatos
Level 67
God Stats
0W - 1L
1,253 SR
Queue Stats
100W - 114L
1,515 Elo+
Solo
Cthulhu
Cthulhu
NimmitzOP
Cthulhu
Level 146
God Stats
7W - 6L
1,637 SR
Queue Stats
232W - 271L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
iorii
Baron Samedi
Level 128
God Stats
3W - 9L
1,307 SR
Queue Stats
291W - 323L
1,462 Elo+
Solo
Team Averages
Level 122
1,440 SR
1,504 Elo+

VS

Team Averages
Level 105
1,638 SR
1,413 Elo+
Raijin
Raijin
AndersonSBR
Raijin
Level 122
God Stats
3W - 0L
1,801 SR
Queue Stats
79W - 77L
1,374 Elo+
Party 2
Loki
Loki
BrenoChina
Loki
Level 60
God Stats
1W - 1L
1,281 SR
Queue Stats
72W - 79L
1,411 Elo+
Party 2
Olorun
Olorun
GhostMonkeyToy
Olorun
Level 160
God Stats
2W - 0L
1,694 SR
Queue Stats
164W - 152L
1,555 Elo+
Party 1
Nike
Nike
Jabiroca_Gigante
Nike
Level 29
God Stats
1W - 0L
1,845 SR
Queue Stats
3W - 3L
1,318 Elo+
Party 1
Vamana
Vamana
ian_gk
Vamana
Level 156
God Stats
1W - 0L
1,568 SR
Queue Stats
13W - 20L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 7 / 7
10,305
644
9,059
23,268
26,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ChinoGamerNoob
Gilgamesh
19
5 / 6 / 13
11,957
747
17,625
23,264
27,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
HellGlads
Thanatos
19
9 / 10 / 7
13,146
822
12,238
17,151
7,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
NimmitzOP
Cthulhu
19
4 / 7 / 14
12,315
770
14,849
20,346
26,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
iorii
Baron Samedi
19
6 / 6 / 9
11,809
738
20,289
15,987
13,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
4 / 7 / 13
10,716
670
8,379
13,466
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 7 / 15
12,193
762
10,320
12,121
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

20
9 / 4 / 17
13,320
833
24,123
17,750
8,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 22
12,984
812
20,596
20,395
17,175
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
ian_gk
Vamana
20
10 / 3 / 19
12,909
807
24,353
27,440
21,871
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
122
25
Kills
36
36
Deaths
25
50
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
7
0.64
W
Raijin
4
7
13
1.5
W
7
7
15
2.07
L
Gilgamesh
ChinoGamerNoob
Gilgamesh
5
6
13
1.92
W
9
4
17
4.38
L
Thanatos
HellGlads
Thanatos
9
10
7
1.25
W
6
4
22
4.25
L
Cthulhu
NimmitzOP
Cthulhu
4
7
14
1.57
W
Vamana
ian_gk
Vamana
10
3
19
6.5
L
Baron Samedi
iorii
Baron Samedi
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,060
Damage
87,771
100,016
Taken
91,172
101,977
Mitigated
58,721
33,521
Healing
39,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,059
276
0
6,857
23,268
26,626
0
9,428
12,312
0
20,172
W
Raijin
8,379
1,710
827
1,945
13,466
5,484
403
5,706
7,760
13,235
0
W
10,320
2,499
868
1,603
12,121
5,600
464
4,247
7,874
0
17,469
L
Gilgamesh
ChinoGamerNoob
Gilgamesh
17,625
3,688
2,189
2,544
23,264
27,922
0
9,007
12,624
398
29,918
W
24,123
14,175
4,485
8,287
17,750
8,591
4,196
7,603
10,147
53,746
0
L
Thanatos
HellGlads
Thanatos
12,238
1,917
588
6,650
17,151
7,860
1,269
4,213
12,276
0
17,332
W
20,596
2,714
1,304
6,255
20,395
17,175
162
7,475
12,920
5,751
28,148
L
Cthulhu
NimmitzOP
Cthulhu
14,849
843
856
2,128
20,346
26,013
108
8,625
10,211
36,491
0
W
Vamana
ian_gk
Vamana
24,353
8,568
1,171
12,533
27,440
21,871
486
10,435
17,005
5,202
36,424
L
Baron Samedi
iorii
Baron Samedi
20,289
1,535
6,678
5,031
15,987
13,556
0
6,421
8,759
36,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,532
Gold Earned
62,122
133
Minions Killed
163
0
Camps Cleared
0
1,291,910
Distance Traveled
1,434,450
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,305
644
23
1
0
247,832
2
W
Raijin
10,716
670
10
1
0
236,746
1
W
Loki
12,193
762
9
1
0
292,963
1
L
Gilgamesh
11,957
747
22
1
0
261,906
1
W
Olorun
13,320
833
72
5
0
242,032
2
L
Thanatos
13,146
822
10
1
0
270,248
2
W
Nike
12,984
812
33
2
0
333,961
1
L
Cthulhu
12,315
770
35
2
0
270,265
0
W
Vamana
12,909
807
39
2
0
328,748
2
L
Baron Samedi
11,809
738
43
3
0
241,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role