Player Matchup

Achilles
Achilles
G4_GENERAL
Achilles
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 5L
1,235 Elo+
Party 2
Raijin
Raijin
Playatrex
Raijin
Level 144
God Stats
2W - 3L
1,281 SR
Queue Stats
348W - 394L
1,486 Elo+
Party 2
Bastet
Bastet
WsMxFLAMES
Bastet
Level 89
God Stats
6W - 3L
1,563 SR
Queue Stats
207W - 229L
1,416 Elo+
Party 2
Team Averages
Level 84
1,448 SR
1,379 Elo+

VS

Team Averages
Level 57
1,361 SR
1,236 Elo+
King Arthur
King Arthur
Skot99
King Arthur
Level 113
God Stats
1W - 4L
1,420 SR
Queue Stats
28W - 55L
1,358 Elo+
Solo
Geb
Geb
bigcattrypod
Geb
Level 16
God Stats
8W - 9L
1,453 SR
Queue Stats
30W - 68L
1,147 Elo+
Party 1
Olorun
Olorun
flashwarrior
Olorun
Level 42
God Stats
2W - 2L
1,210 SR
Queue Stats
91W - 128L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
G4_GENERAL
Achilles
15
3 / 6 / 13
11,082
693
7,910
16,235
13,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Playatrex
Raijin
19
16 / 1 / 9
13,941
871
25,821
11,661
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
WsMxFLAMES
Bastet
17
8 / 5 / 17
13,065
817
18,556
14,374
5,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Skot99
King Arthur
13
5 / 11 / 6
11,124
695
12,613
22,323
15,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 9 / 5
9,644
603
5,955
21,161
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
15
7 / 7 / 5
11,864
742
12,275
15,944
10,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
27
Kills
12
12
Deaths
27
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
G4_GENERAL
Achilles
3
6
13
1.58
W
Raijin
Playatrex
Raijin
16
1
9
20.5
L
King Arthur
Skot99
King Arthur
5
11
6
0.73
W
Bastet
WsMxFLAMES
Bastet
8
5
17
3.3
L
0
9
5
0.28
L
Olorun
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,287
Damage
30,843
42,270
Taken
59,428
23,211
Mitigated
38,082
14,115
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
G4_GENERAL
Achilles
7,910
3,400
0
3,055
16,235
13,549
369
6,984
8,777
0
12,214
W
Raijin
Playatrex
Raijin
25,821
2,220
1,337
4,750
11,661
4,470
708
5,281
6,008
84,062
0
L
King Arthur
Skot99
King Arthur
12,613
3,250
581
2,252
22,323
15,530
0
10,123
11,876
0
29,830
W
Bastet
WsMxFLAMES
Bastet
18,556
6,120
753
4,220
14,374
5,192
1,200
6,287
7,865
0
43,562
L
5,955
613
461
3,210
21,161
11,957
312
8,005
12,831
23,585
0
L
Olorun
12,275
7,500
492
4,515
15,944
10,595
1,085
8,485
7,328
34,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
32,632
180
Minions Killed
119
9
Camps Cleared
4
854,314
Distance Traveled
720,165
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,082
693
8
1
0
258,433
1
W
Raijin
13,941
871
128
8
5
300,437
3
L
King Arthur
11,124
695
29
2
3
251,535
4
W
Bastet
13,065
817
44
3
4
295,444
2
L
Geb
9,644
603
23
1
0
231,389
0
L
Olorun
11,864
742
67
4
1
237,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role