Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
PETZINHO
Agni
Level 126
God Stats
1W - 2L
1,580 SR
Queue Stats
350W - 381L
1,370 Elo+
Party 2
Athena
Athena
RebelliousBabyA
Athena
Level 25
God Stats
0W - 2L
1,279 SR
Queue Stats
7W - 20L
1,167 Elo+
Party 1
Gilgamesh
Gilgamesh
Seakeen
Gilgamesh
Level 105
God Stats
1W - 1L
1,692 SR
Queue Stats
374W - 396L
1,359 Elo+
Party 2
Serqet
Serqet
SunWolf333
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,253 Elo+
Party 1
Team Averages
Level 74
1,510 SR
1,330 Elo+

VS

Team Averages
Level 97
1,501 SR
1,426 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Backside_Brawler
Skadi
Level 154
God Stats
1W - 1L
1,286 SR
Queue Stats
62W - 72L
1,327 Elo+
Party 4
Neith
Neith
comeonee
Neith
Level 68
God Stats
4W - 5L
1,354 SR
Queue Stats
149W - 157L
1,402 Elo+
Party 3
Discordia
Discordia
demma10
Discordia
Level 104
God Stats
1W - 0L
1,723 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
lilpotatosalad
Mulan
Level 39
God Stats
14W - 4L
1,641 SR
Queue Stats
125W - 129L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
1 / 5 / 7
9,124
702
12,843
9,740
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
16
7 / 7 / 2
9,845
757
17,411
10,235
3,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 5
7,788
599
3,394
15,335
7,827
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Seakeen
Gilgamesh
17
5 / 6 / 5
10,166
782
8,515
25,209
16,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
SunWolf333
Serqet
15
2 / 7 / 7
9,240
711
5,696
13,486
9,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 4 / 20
9,853
758
11,618
9,357
3,557
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 18
10,426
802
9,231
17,842
6,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
comeonee
Neith
18
11 / 2 / 15
11,115
855
20,217
12,653
4,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
demma10
Discordia
16
5 / 3 / 14
9,917
763
9,809
7,485
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 3 / 13
10,999
846
11,144
13,227
13,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
15
Kills
31
31
Deaths
15
26
Assists
80
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
7
0.9
W
Cernunnos
 
Cernunnos
2
4
20
3
W
3
3
18
4
L
Agni
7
7
2
1.14
L
0
6
5
0.42
L
Gilgamesh
Seakeen
Gilgamesh
5
6
5
1.25
L
Serqet
SunWolf333
Serqet
2
7
7
0.79
W
Neith
comeonee
Neith
11
2
15
9.25
W
Discordia
demma10
Discordia
5
3
14
4
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
62,019
74,005
Taken
60,564
41,709
Mitigated
32,083
19,988
Healing
24,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,843
941
814
3,122
9,740
4,048
660
1,832
7,841
32,147
639
W
Cernunnos
 
Cernunnos
11,618
3,525
766
1,029
9,357
3,557
2,004
6,060
3,141
0
30,917
W
9,231
3,416
1,711
6,773
17,842
6,812
870
9,741
8,062
0
33,736
L
Agni
17,411
1,790
1,154
848
10,235
3,930
494
1,302
8,933
31,021
0
L
3,394
742
1,760
1,907
15,335
7,827
471
2,472
12,863
9,347
0
L
Gilgamesh
Seakeen
Gilgamesh
8,515
908
892
7,315
25,209
16,643
36
2,446
22,763
0
14,068
L
Serqet
SunWolf333
Serqet
5,696
457
1,190
986
13,486
9,261
0
1,757
11,729
0
8,675
W
Neith
comeonee
Neith
20,217
10,507
3,136
5,654
12,653
4,893
1,701
6,643
5,323
0
35,946
W
Discordia
demma10
Discordia
9,809
537
799
271
7,485
3,047
201
2,503
4,982
23,544
0
W
11,144
1,215
2,284
2,501
13,227
13,774
215
8,062
4,517
0
14,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,163
Gold Earned
52,310
96
Minions Killed
144
0
Camps Cleared
0
1,086,976
Distance Traveled
1,178,174
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,124
702
40
3
0
215,800
1
W
Cernunnos
9,853
758
27
2
0
206,022
0
W
Skadi
10,426
802
38
3
0
237,282
0
L
Agni
9,845
757
29
2
0
200,694
3
L
Athena
7,788
599
13
1
0
208,594
0
L
Gilgamesh
10,166
782
11
1
0
220,007
1
L
Serqet
9,240
711
3
0
0
241,881
0
W
Neith
11,115
855
42
3
0
257,518
1
W
Discordia
9,917
763
24
2
0
236,093
0
W
Mulan
10,999
846
13
1
0
241,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role