Player Matchup

Sun Wukong
Sun Wukong
GoosyGoose
Sun Wukong
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Atlas
Atlas
MrJuicyJuice
Atlas
Level 135
God Stats
12W - 11L
1,519 SR
Queue Stats
163W - 248L
1,399 Elo+
Party 2
Discordia
Discordia
Scopedyoash
Discordia
Level 105
God Stats
6W - 5L
1,371 SR
Queue Stats
447W - 631L
1,431 Elo+
Party 2
Thanatos
Thanatos
Skydrow69
Thanatos
Level 34
God Stats
4W - 2L
1,464 SR
Queue Stats
24W - 26L
1,344 Elo+
Solo
Jing Wei
Jing Wei
XxDivineGamingxX
Jing Wei
Level 127
God Stats
4W - 1L
1,570 SR
Queue Stats
40W - 46L
1,435 Elo+
Solo
Team Averages
Level 93
1,485 SR
1,422 Elo+

VS

Team Averages
Level 29
1,284 SR
1,080 Elo+
Arachne
Arachne
DrButtMeat
Arachne
Level 7
God Stats
5W - 12L
1,184 SR
Queue Stats
5W - 15L
1,088 Elo+
Party 1
Bellona
Bellona
TheChief0Keefe
Bellona
Level 4
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 5L
956 Elo+
Party 1
Khepri
Khepri
ZayGrady
Khepri
Level 75
God Stats
0W - 2L
1,210 SR
Queue Stats
5W - 20L
1,147 Elo+
Party 1
Nu Wa
Nu Wa
aargu004
Nu Wa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,147 Elo+
Party 1
Neith
Neith
mrsazwhole
Neith
Level 6
God Stats
1W - 4L
1,316 SR
Queue Stats
4W - 11L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoosyGoose
Sun Wukong
17
1 / 0 / 14
11,671
486
8,286
13,181
10,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 1 / 13
12,278
512
7,003
18,513
24,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Scopedyoash
Discordia
17
4 / 5 / 9
12,350
515
11,534
10,702
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Skydrow69
Thanatos
20
12 / 0 / 3
13,892
579
11,853
12,542
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 0 / 1
15,613
651
5,908
9,667
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrButtMeat
Arachne
16
4 / 6 / 1
10,313
430
8,355
19,546
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 0
9,299
387
1,141
11,429
10,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
ZayGrady
Khepri
14
0 / 2 / 0
8,909
371
1,707
10,178
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
aargu004
Nu Wa
16
1 / 8 / 3
9,770
407
13,718
16,608
5,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
1 / 4 / 0
10,492
437
2,467
8,418
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
24
Kills
6
6
Deaths
24
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
DrButtMeat
Arachne
4
6
1
0.75
W
Sun Wukong
GoosyGoose
Sun Wukong
1
0
14
8
W
1
1
13
7.5
W
Discordia
Scopedyoash
Discordia
4
5
9
1.7
W
Thanatos
Skydrow69
Thanatos
12
0
3
13.5
L
0
4
0
0
W
6
0
1
6.5
L
Khepri
ZayGrady
Khepri
0
2
0
0
L
Nu Wa
aargu004
Nu Wa
1
8
3
0.31
L
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,584
Damage
27,388
64,605
Taken
66,179
48,584
Mitigated
32,665
33,295
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DrButtMeat
Arachne
8,355
5,579
0
6,549
19,546
6,254
0
4,709
14,837
0
53,310
W
Sun Wukong
GoosyGoose
Sun Wukong
8,286
1,041
177
4,736
13,181
10,478
1,466
4,012
8,967
215
54,615
W
7,003
2,865
0
2,738
18,513
24,316
984
4,054
14,291
51,062
0
W
Discordia
Scopedyoash
Discordia
11,534
535
114
2,614
10,702
3,731
1,488
3,194
7,280
76,642
0
W
Thanatos
Skydrow69
Thanatos
11,853
3,026
0
16,189
12,542
5,903
1,536
2,187
10,273
0
91,088
L
1,141
138
0
651
11,429
10,540
1,136
2,245
9,184
0
39,016
W
5,908
4,793
0
6,727
9,667
4,156
4,536
1,459
8,156
0
158,540
L
Khepri
ZayGrady
Khepri
1,707
258
71
752
10,178
7,468
0
2,949
7,229
38,035
0
L
Nu Wa
aargu004
Nu Wa
13,718
3,899
55
2,773
16,608
5,234
13
6,998
9,610
63,854
0
L
Neith
2,467
1,439
0
1,298
8,418
3,169
815
1,733
6,685
0
71,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,804
Gold Earned
48,783
698
Minions Killed
491
0
Camps Cleared
0
2,350,863
Distance Traveled
1,987,793
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,313
430
95
4
0
440,677
4
W
Sun Wukong
11,671
486
87
4
0
498,002
3
W
Atlas
12,278
512
88
4
0
437,219
1
W
Discordia
12,350
515
132
6
0
413,898
7
W
Thanatos
13,892
579
126
5
0
528,172
0
L
Bellona
9,299
387
85
4
0
310,297
0
W
Jing Wei
15,613
651
265
11
0
473,572
5
L
Khepri
8,909
371
53
2
0
397,594
0
L
Nu Wa
9,770
407
109
5
0
395,760
4
L
Neith
10,492
437
149
6
0
443,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role