Player Matchup

He Bo
He Bo
Drifle
He Bo
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
84W - 33L
1,761 Elo+
Party 2
Rama
Rama
Wutda
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
1,539 Elo+
Party 2
Bellona
Bellona
sweetdaddyusef
Bellona
Level 121
God Stats
29W - 19L
1,689 SR
Queue Stats
929W - 866L
1,691 Elo+
Party 2
Team Averages
Level 71
1,491 SR
1,664 Elo+

VS

Team Averages
Level 61
1,495 SR
1,427 Elo+
Achilles
Achilles
Blitzpule
Achilles
Level 86
God Stats
0W - 3L
1,453 SR
Queue Stats
12W - 17L
1,358 Elo+
Party 1
Zhong Kui
Zhong Kui
PressureMan420
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 1
Cliodhna
Cliodhna
slavetrader
Cliodhna
Level 69
God Stats
1W - 4L
1,534 SR
Queue Stats
102W - 138L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Drifle
He Bo
15
5 / 2 / 14
10,400
800
15,101
11,642
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Wutda
Rama
13
2 / 4 / 13
9,202
708
3,596
8,144
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
14 / 0 / 7
12,205
939
16,540
14,666
14,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blitzpule
Achilles
12
1 / 6 / 4
8,288
638
6,730
14,048
15,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
PressureMan420
Zhong Kui
12
3 / 7 / 3
8,645
665
6,812
15,562
9,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
slavetrader
Cliodhna
11
2 / 8 / 3
8,126
625
11,317
12,080
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
21
Kills
6
6
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blitzpule
Achilles
1
6
4
0.5
W
He Bo
Drifle
He Bo
5
2
14
6
L
Zhong Kui
PressureMan420
Zhong Kui
3
7
3
0.64
W
Rama
Wutda
Rama
2
4
13
2.13
L
Cliodhna
slavetrader
Cliodhna
2
8
3
0.44
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
24,859
34,452
Taken
41,690
20,602
Mitigated
29,254
11,349
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blitzpule
Achilles
6,730
1,238
226
2,016
14,048
15,320
0
5,747
8,301
0
15,865
W
He Bo
Drifle
He Bo
15,101
1,143
0
4,561
11,642
3,159
913
2,854
8,562
48,662
0
L
Zhong Kui
PressureMan420
Zhong Kui
6,812
987
0
4,059
15,562
9,142
808
5,951
9,611
40,361
0
W
Rama
Wutda
Rama
3,596
2,451
0
1,630
8,144
2,915
1,493
1,112
6,893
0
25,988
L
Cliodhna
slavetrader
Cliodhna
11,317
300
0
1,266
12,080
4,792
516
4,063
8,017
0
20,776
W
16,540
6,193
1,426
3,732
14,666
14,528
445
3,200
11,058
400
32,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
25,059
146
Minions Killed
131
7
Camps Cleared
5
769,802
Distance Traveled
682,072
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,288
638
27
2
1
237,524
1
W
He Bo
10,400
800
74
6
4
248,899
4
L
Zhong Kui
8,645
665
88
7
2
200,814
1
W
Rama
9,202
708
33
3
2
211,817
1
L
Cliodhna
8,126
625
16
1
2
243,734
1
W
Bellona
12,205
939
39
3
1
309,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role