Player Matchup

Danzaburou
Danzaburou
Dew Bravo
Danzaburou
Level 17
God Stats
9W - 7L
1,692 SR
Queue Stats
9W - 8L
1,608 Elo+
Party 2
Ne Zha
Ne Zha
IIfiendII
Ne Zha
Level 88
God Stats
0W - 4L
1,687 SR
Queue Stats
24W - 39L
1,484 Elo+
Party 2
King Arthur
King Arthur
TlgDiehurt
King Arthur
Level 159
God Stats
0W - 2L
1,475 SR
Queue Stats
43W - 46L
1,557 Elo+
Party 2
Geb
Geb
i Terrorizze i
Geb
Level 85
God Stats
0W - 1L
1,734 SR
Queue Stats
24W - 23L
1,526 Elo+
Party 2
Scylla
Scylla
kr4zedinsanity
Scylla
Level 144
God Stats
1W - 2L
1,712 SR
Queue Stats
31W - 38L
1,544 Elo+
Party 2
Team Averages
Level 99
1,660 SR
1,544 Elo+

VS

Team Averages
Level 71
1,489 SR
1,567 Elo+
Ra
Ra
Bertelot
Ra
Level 107
God Stats
1W - 0L
1,760 SR
Queue Stats
36W - 21L
1,635 Elo+
Party 1
Anubis
Anubis
Icarus820
Anubis
Level 66
God Stats
2W - 0L
1,544 SR
Queue Stats
16W - 5L
1,673 Elo+
Party 1
Bellona
Bellona
JoeBidensToe
Bellona
Level 46
God Stats
2W - 0L
1,360 SR
Queue Stats
13W - 9L
1,633 Elo+
Party 1
Susano
Susano
Sansional8
Susano
Level 19
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 4L
1,297 Elo+
Solo
Terra
Terra
ickabob
Terra
Level 119
God Stats
2W - 0L
1,509 SR
Queue Stats
38W - 29L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dew Bravo
Danzaburou
17
0 / 6 / 6
10,810
569
3,605
13,968
5,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
IIfiendII
Ne Zha
18
2 / 4 / 12
12,256
645
20,514
16,339
12,956
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TlgDiehurt
King Arthur
20
3 / 2 / 12
12,776
672
27,148
35,196
34,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 12
12,020
633
13,736
25,749
27,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 4 / 4
16,046
845
24,782
12,883
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
15,568
819
27,996
17,187
13,421
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Icarus820
Anubis
20
5 / 5 / 10
14,756
777
21,053
21,506
13,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
JoeBidensToe
Bellona
19
5 / 6 / 9
14,102
742
15,728
29,741
40,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
Sansional8
Susano
18
0 / 8 / 3
11,374
599
4,759
16,083
11,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
ickabob
Terra
19
7 / 2 / 7
15,233
802
13,197
24,298
39,183
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
23
Kills
22
22
Deaths
23
46
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Danzaburou
Dew Bravo
Danzaburou
0
6
6
0.5
L
Ne Zha
IIfiendII
Ne Zha
2
4
12
2
W
Anubis
Icarus820
Anubis
5
5
10
2
W
Bellona
JoeBidensToe
Bellona
5
6
9
1.58
W
Susano
Sansional8
Susano
0
8
3
0.19
L
King Arthur
TlgDiehurt
King Arthur
3
2
12
4.5
L
3
6
12
1.5
W
Terra
ickabob
Terra
7
2
7
5.25
L
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,785
Damage
82,733
104,135
Taken
108,815
85,007
Mitigated
118,569
27,905
Healing
39,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,996
2,167
6,060
6,394
17,187
13,421
1,378
7,321
9,472
102,750
0
L
Danzaburou
Dew Bravo
Danzaburou
3,605
1,431
0
1,751
13,968
5,785
511
9,273
4,632
0
21,255
L
Ne Zha
IIfiendII
Ne Zha
20,514
3,655
0
4,115
16,339
12,956
0
9,995
6,157
0
50,117
W
Anubis
Icarus820
Anubis
21,053
1,107
0
8,560
21,506
13,733
1,648
8,867
11,802
54,659
0
W
Bellona
JoeBidensToe
Bellona
15,728
3,146
0
1,785
29,741
40,727
766
10,190
18,490
0
28,347
W
Susano
Sansional8
Susano
4,759
47
0
689
16,083
11,505
1,074
4,911
10,539
0
35,527
L
King Arthur
TlgDiehurt
King Arthur
27,148
2,404
791
13,852
35,196
34,500
342
18,264
16,659
11,177
56,742
L
13,736
1,366
2,508
4,388
25,749
27,016
13
16,325
9,102
34,717
0
W
Terra
ickabob
Terra
13,197
1,625
8,813
6,723
24,298
39,183
610
10,679
12,979
31,093
0
L
24,782
1,621
0
500
12,883
4,750
1,522
8,331
4,552
73,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,908
Gold Earned
71,033
382
Minions Killed
419
7
Camps Cleared
5
1,757,269
Distance Traveled
1,749,760
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,568
819
215
11
1
424,956
0
L
Danzaburou
10,810
569
44
2
0
318,817
0
L
Ne Zha
12,256
645
46
2
1
378,996
3
W
Anubis
14,756
777
77
4
3
335,271
2
W
Bellona
14,102
742
28
1
1
304,211
0
W
Susano
11,374
599
71
4
0
319,989
2
L
King Arthur
12,776
672
105
6
1
359,829
0
L
Geb
12,020
633
40
2
1
363,158
3
W
Terra
15,233
802
28
1
0
365,333
0
L
Scylla
16,046
845
147
8
4
336,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role