Player Matchup

Achilles
Achilles
Bronze III
DarkAngel_024
Achilles
Bronze III
Level 43
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ares
Ares
Bronze III
bartoszpop4021
Ares
Bronze III
Level 45
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Persephone
Persephone
Bronze III
tajorou
Persephone
Bronze III
Level 67
God Stats
1W - 1L
1,612 SR
Queue Stats
1W - 2L
1,520 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 52
1,638 SR
1,507 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,513 SR
1,504 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
El_Cara_de_Obo43
Ah Muzen Cab
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
El_Jaras_007
Mulan
Bronze III
Level 139
God Stats
1W - 0L
1,428 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
StubblySSj
Baron Samedi
Gold IV
Level 144
God Stats
6W - 11L
1,610 SR
Queue Stats
89W - 93L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkAngel_024
Achilles
15
3 / 6 / 8
11,868
625
11,734
22,872
30,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 9
11,780
620
10,409
25,294
30,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
tajorou
Persephone
17
8 / 7 / 4
13,975
736
25,317
17,872
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ChaacGilgameshSobekBastetSol

VS

Bans
GebHou YiMedusaIzanamiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
El_Cara_de_Obo43
Ah Muzen Cab
16
3 / 7 / 11
12,615
664
14,677
15,554
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 4 / 9
12,099
637
21,334
27,192
31,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
StubblySSj
Baron Samedi
18
10 / 1 / 9
13,775
725
22,143
14,175
5,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
12
Kills
19
19
Deaths
12
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
DarkAngel_024
Achilles
3
6
8
1.17
W
Ah Muzen Cab
El_Cara_de_Obo43
Ah Muzen Cab
3
7
11
1.21
W
6
4
9
2.63
W
Baron Samedi
StubblySSj
Baron Samedi
10
1
9
14.5
L
1
6
9
0.92
L
Persephone
tajorou
Persephone
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,460
Damage
58,154
66,038
Taken
56,921
68,535
Mitigated
42,356
14,321
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DarkAngel_024
Achilles
11,734
3,417
0
3,695
22,872
30,262
1,116
10,405
12,037
223
21,918
W
Ah Muzen Cab
El_Cara_de_Obo43
Ah Muzen Cab
14,677
4,731
628
2,674
15,554
5,061
215
11,643
3,631
0
60,770
W
21,334
2,495
322
7,013
27,192
31,514
950
14,955
11,241
0
38,630
W
Baron Samedi
StubblySSj
Baron Samedi
22,143
1,948
6,077
7,493
14,175
5,781
916
9,615
4,560
63,540
0
L
10,409
547
842
4,449
25,294
30,381
201
6,392
18,243
23,831
0
L
Persephone
tajorou
Persephone
25,317
1,708
322
5,013
17,872
7,892
200
5,672
11,826
86,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
38,489
228
Minions Killed
223
6
Camps Cleared
9
946,607
Distance Traveled
1,007,484
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,868
625
35
2
4
325,011
7
W
Ah Muzen Cab
12,615
664
86
5
4
315,434
2
W
Mulan
12,099
637
41
2
2
346,882
2
W
Baron Samedi
13,775
725
96
5
3
345,168
4
L
Ares
11,780
620
34
2
1
315,444
8
L
Persephone
13,975
736
159
8
1
306,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role