Player Matchup

Susano
Susano
Gusolimue
Susano
Level 63
God Stats
2W - 1L
1,747 SR
Queue Stats
10W - 7L
1,640 Elo+
Party 1
He Bo
He Bo
Siegbrau
He Bo
Level 148
God Stats
3W - 1L
1,474 SR
Queue Stats
158W - 111L
1,654 Elo+
Party 1
Hercules
Hercules
VacuousGreg
Hercules
Level 136
God Stats
3W - 1L
1,589 SR
Queue Stats
149W - 97L
1,683 Elo+
Party 1
Neith
Neith
jayuslynne
Neith
Level 18
God Stats
19W - 11L
1,657 SR
Queue Stats
20W - 13L
1,651 Elo+
Party 1
Sobek
Sobek
xXmynamejeffXxD
Sobek
Level 106
God Stats
4W - 0L
1,571 SR
Queue Stats
180W - 137L
1,623 Elo+
Party 1
Team Averages
Level 94
1,608 SR
1,650 Elo+

VS

Team Averages
Level 39
1,517 SR
1,399 Elo+
Awilix
Awilix
Anthony1207
Awilix
Level 87
God Stats
2W - 4L
1,380 SR
Queue Stats
179W - 173L
1,445 Elo+
Party 3
Hou Yi
Hou Yi
EVAR0S
Hou Yi
Level 26
God Stats
1W - 1L
1,658 SR
Queue Stats
17W - 31L
1,355 Elo+
Party 2
Skadi
Skadi
Jaherbs
Skadi
Level 25
God Stats
10W - 19L
1,378 SR
Queue Stats
15W - 29L
1,357 Elo+
Party 2
Jing Wei
Jing Wei
Limegreenie
Jing Wei
Level 17
God Stats
27W - 41L
1,445 SR
Queue Stats
32W - 51L
1,390 Elo+
Party 3
Ares
Ares
oKingsWild
Ares
Level 41
God Stats
2W - 1L
1,725 SR
Queue Stats
32W - 35L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gusolimue
Susano
17
7 / 2 / 21
10,958
1,096
13,485
7,263
2,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Siegbrau
He Bo
19
14 / 0 / 18
12,971
1,297
30,594
6,545
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
VacuousGreg
Hercules
17
3 / 2 / 27
10,266
1,027
10,833
11,787
9,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
17
3 / 1 / 16
10,537
1,054
10,233
6,571
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 21
10,570
1,057
9,012
14,302
16,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

335

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
2 / 2 / 3
9,548
955
6,013
11,451
4,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
EVAR0S
Hou Yi
15
0 / 6 / 4
8,714
871
6,142
10,643
3,735
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Jaherbs
Skadi
15
3 / 10 / 3
9,826
983
7,217
20,283
8,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Limegreenie
Jing Wei
15
0 / 6 / 4
8,998
900
4,714
15,268
6,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 4
9,629
963
6,077
20,102
21,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
24
32
Kills
6
6
Deaths
32
103
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
2
3
1.75
L
Hou Yi
EVAR0S
Hou Yi
0
6
4
0.33
W
Susano
Gusolimue
Susano
7
2
21
8.75
L
Skadi
Jaherbs
Skadi
3
10
3
0.45
L
Jing Wei
Limegreenie
Jing Wei
0
6
4
0.33
W
He Bo
Siegbrau
He Bo
14
0
18
23
W
Hercules
VacuousGreg
Hercules
3
2
27
8.25
W
Neith
3
1
16
11
L
1
8
4
0.38
W
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,157
Damage
30,163
46,468
Taken
77,747
33,501
Mitigated
45,384
9,194
Healing
2,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,013
1,394
0
0
11,451
4,699
0
6,849
4,249
0
13,240
L
Hou Yi
EVAR0S
Hou Yi
6,142
2,348
0
258
10,643
3,735
0
4,745
5,652
0
17,617
W
Susano
Gusolimue
Susano
13,485
3,956
0
779
7,263
2,843
0
979
5,371
0
29,820
L
Skadi
Jaherbs
Skadi
7,217
2,638
0
372
20,283
8,988
0
10,578
9,365
0
27,495
L
Jing Wei
Limegreenie
Jing Wei
4,714
2,534
0
0
15,268
6,299
0
9,080
5,798
0
14,755
W
He Bo
Siegbrau
He Bo
30,594
2,508
238
2,018
6,545
2,011
0
1,052
4,213
56,873
0
W
Hercules
VacuousGreg
Hercules
10,833
3,000
0
2,791
11,787
9,228
0
1,192
7,811
0
14,096
W
Neith
10,233
4,789
0
1,384
6,571
2,557
0
823
5,073
0
39,323
L
6,077
467
0
1,743
20,102
21,663
0
6,468
13,077
12,374
0
W
9,012
425
0
1,984
14,302
16,862
0
2,031
9,813
15,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,302
Gold Earned
46,715
202
Minions Killed
120
11
Camps Cleared
1
970,074
Distance Traveled
759,905
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,548
955
16
2
1
205,035
0
L
Hou Yi
8,714
871
21
2
0
125,642
0
W
Susano
10,958
1,096
30
3
2
192,553
2
L
Skadi
9,826
983
48
5
0
132,882
0
L
Jing Wei
8,998
900
25
3
0
174,720
0
W
He Bo
12,971
1,297
71
7
7
208,273
2
W
Hercules
10,266
1,027
4
0
0
181,895
0
W
Neith
10,537
1,054
80
8
1
183,015
1
L
Ares
9,629
963
10
1
0
121,626
0
W
Sobek
10,570
1,057
17
2
1
204,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role