Player Matchup

Bacchus
Bacchus
DEMIZED WOLF
Bacchus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 1
Merlin
Merlin
Malefic rose
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,564 Elo+
Party 1
King Arthur
King Arthur
ZombieFist45
King Arthur
Level 64
God Stats
1W - 2L
1,588 SR
Queue Stats
27W - 26L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
mctrojan2025
Jing Wei
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 141L
1,493 Elo+
Party 1
Ares
Ares
pookie4180
Ares
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,231 Elo+
Solo
Team Averages
Level 45
1,518 SR
1,452 Elo+

VS

Team Averages
Level 31
1,349 SR
1,270 Elo+
Achilles
Achilles
AJ92000
Achilles
Level 28
God Stats
2W - 10L
1,164 SR
Queue Stats
41W - 70L
1,249 Elo+
Party 3
Thor
Thor
DEADZONE56
Thor
Level 24
God Stats
12W - 28L
1,227 SR
Queue Stats
38W - 67L
1,252 Elo+
Party 3
Cerberus
Cerberus
Dr_DaddyWolf
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 2
Aphrodite
Aphrodite
bileiioshean
Aphrodite
Level 60
God Stats
0W - 2L
1,438 SR
Queue Stats
6W - 16L
1,347 Elo+
Party 2
Nemesis
Nemesis
vlo85
Nemesis
Level 41
God Stats
5W - 6L
1,418 SR
Queue Stats
60W - 94L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DEMIZED WOLF
Bacchus
20
9 / 0 / 18
15,290
1,019
14,805
7,241
4,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
20
7 / 5 / 22
14,576
972
28,403
16,654
7,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ZombieFist45
King Arthur
20
9 / 7 / 20
15,485
1,032
24,747
21,574
25,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
mctrojan2025
Jing Wei
20
10 / 0 / 25
16,216
1,081
38,878
17,762
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 20
13,797
920
10,146
10,442
13,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AJ92000
Achilles
20
8 / 4 / 2
14,630
975
15,360
24,216
24,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 10 / 9
13,384
892
10,920
28,827
11,279
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Dr_DaddyWolf
Cerberus
19
0 / 12 / 5
11,813
788
4,013
23,362
14,582
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
bileiioshean
Aphrodite
19
2 / 6 / 8
13,074
872
16,912
18,281
10,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
vlo85
Nemesis
20
2 / 7 / 10
14,016
934
18,813
27,840
10,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
47
39
Kills
13
13
Deaths
39
105
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
AJ92000
Achilles
8
4
2
2.25
L
1
10
9
0.55
W
Bacchus
DEMIZED WOLF
Bacchus
9
0
18
18
L
Cerberus
Dr_DaddyWolf
Cerberus
0
12
5
0.21
W
Merlin
7
5
22
3.6
W
King Arthur
ZombieFist45
King Arthur
9
7
20
2.71
L
Aphrodite
bileiioshean
Aphrodite
2
6
8
1
W
Jing Wei
mctrojan2025
Jing Wei
10
0
25
22.5
W
4
1
20
14
L
Nemesis
vlo85
Nemesis
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,979
Damage
66,018
73,673
Taken
122,526
59,128
Mitigated
71,877
11,192
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AJ92000
Achilles
15,360
4,301
0
501
24,216
24,932
0
12,596
11,193
754
35,263
L
10,920
2,330
0
471
28,827
11,279
0
11,996
16,537
0
37,193
W
Bacchus
DEMIZED WOLF
Bacchus
14,805
204
1,202
1,069
7,241
4,719
0
2,074
5,167
42,915
0
L
Cerberus
Dr_DaddyWolf
Cerberus
4,013
599
0
813
23,362
14,582
0
9,263
13,733
8,126
0
W
Merlin
28,403
1,688
774
2,351
16,654
7,623
0
4,479
12,175
45,887
0
W
King Arthur
ZombieFist45
King Arthur
24,747
2,196
0
0
21,574
25,002
0
6,649
14,925
10,374
40,852
L
Aphrodite
bileiioshean
Aphrodite
16,912
1,535
4,726
7,410
18,281
10,265
0
8,608
9,473
40,266
0
W
Jing Wei
mctrojan2025
Jing Wei
38,878
30,986
0
5,796
17,762
8,269
0
5,469
12,293
0
65,650
W
10,146
1,153
0
0
10,442
13,515
0
2,749
7,693
21,204
0
L
Nemesis
vlo85
Nemesis
18,813
6,436
0
1,373
27,840
10,819
0
14,282
13,284
0
60,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,364
Gold Earned
66,917
253
Minions Killed
265
8
Camps Cleared
7
1,312,852
Distance Traveled
1,338,080
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,630
975
38
3
2
301,668
0
L
Thor
13,384
892
52
3
0
287,856
0
W
Bacchus
15,290
1,019
70
5
3
340,710
2
L
Cerberus
11,813
788
15
1
0
187,892
0
W
Merlin
14,576
972
51
3
0
221,261
1
W
King Arthur
15,485
1,032
53
4
2
267,942
0
L
Aphrodite
13,074
872
68
5
2
242,676
0
W
Jing Wei
16,216
1,081
59
4
3
299,541
0
W
Ares
13,797
920
20
1
0
183,398
0
L
Nemesis
14,016
934
92
6
3
317,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role