Player Matchup

Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
OogaLeon
Pele
Level 112
God Stats
0W - 1L
1,683 SR
Queue Stats
6W - 15L
1,380 Elo+
Party 2
Atlas
Atlas
XxSEVASxX
Atlas
Level 99
God Stats
0W - 1L
1,567 SR
Queue Stats
5W - 15L
1,353 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zilvo6
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
badnbiggy
Gilgamesh
Level 103
God Stats
0W - 1L
1,795 SR
Queue Stats
11W - 13L
1,444 Elo+
Party 2
Team Averages
Level 93
1,609 SR
1,434 Elo+

VS

Team Averages
Level 114
1,501 SR
1,504 Elo+
Zeus
Zeus
FEAR the sssage
Zeus
Level 99
God Stats
6W - 2L
1,701 SR
Queue Stats
196W - 180L
1,558 Elo+
Solo
Osiris
Osiris
Nuclearflex
Osiris
Level 95
God Stats
10W - 10L
1,454 SR
Queue Stats
23W - 20L
1,489 Elo+
Solo
Charybdis
Charybdis
PukingBabyPoo
Charybdis
Level 141
God Stats
4W - 2L
1,578 SR
Queue Stats
203W - 194L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
RomanxEmpir3
Hun Batz
Level 147
God Stats
1W - 0L
1,228 SR
Queue Stats
279W - 267L
1,508 Elo+
Party 1
Ymir
Ymir
hhhsauronhhh
Ymir
Level 86
God Stats
9W - 10L
1,545 SR
Queue Stats
279W - 288L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 9 / 2
6,940
408
3,664
8,140
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
12 / 3 / 5
10,850
638
14,453
15,705
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
XxSEVASxX
Atlas
14
5 / 5 / 7
8,945
526
8,985
15,280
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Zilvo6
Ah Muzen Cab
12
0 / 6 / 5
7,129
419
5,278
10,459
3,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
badnbiggy
Gilgamesh
16
4 / 6 / 5
9,375
551
9,672
14,687
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 5 / 4
10,868
639
15,078
10,548
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
17
6 / 4 / 4
10,881
640
10,068
12,268
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
PukingBabyPoo
Charybdis
15
4 / 4 / 7
9,477
557
8,799
16,680
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
RomanxEmpir3
Hun Batz
18
3 / 4 / 1
11,056
650
6,114
13,292
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 5 / 6
9,378
552
9,554
14,579
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
22
Kills
29
29
Deaths
22
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
9
2
0.22
W
11
5
4
2.6
W
Osiris
6
4
4
2
L
Pele
12
3
5
4.83
W
Charybdis
PukingBabyPoo
Charybdis
4
4
7
1.88
W
Hun Batz
RomanxEmpir3
Hun Batz
3
4
1
0.88
L
Atlas
XxSEVASxX
Atlas
5
5
7
1.7
L
Ah Muzen Cab
Zilvo6
Ah Muzen Cab
0
6
5
0.42
L
Gilgamesh
badnbiggy
Gilgamesh
4
6
5
1.08
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,052
Damage
49,613
64,271
Taken
67,367
35,419
Mitigated
29,067
12,146
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,664
221
0
772
8,140
2,367
416
6,283
1,535
26,454
0
W
15,078
1,520
0
956
10,548
3,051
160
3,841
6,472
67,741
0
W
Osiris
10,068
2,741
0
1,648
12,268
9,551
508
724
10,985
7,349
57,351
L
Pele
14,453
3,643
0
5,760
15,705
5,329
525
5,236
10,236
0
51,817
W
Charybdis
PukingBabyPoo
Charybdis
8,799
4,304
0
8,076
16,680
5,403
861
3,848
12,679
0
57,848
W
Hun Batz
RomanxEmpir3
Hun Batz
6,114
2,209
0
4,003
13,292
4,970
2,378
1,288
11,797
0
94,575
L
Atlas
XxSEVASxX
Atlas
8,985
3,141
0
764
15,280
13,600
0
6,815
8,168
21,998
0
L
Ah Muzen Cab
Zilvo6
Ah Muzen Cab
5,278
2,664
0
1,325
10,459
3,301
307
4,538
5,875
0
40,037
L
Gilgamesh
badnbiggy
Gilgamesh
9,672
3,106
0
3,525
14,687
10,822
0
2,292
11,621
4,397
40,668
W
9,554
627
0
2,189
14,579
6,092
0
3,498
10,977
53,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
51,660
310
Minions Killed
610
0
Camps Cleared
0
1,507,277
Distance Traveled
1,649,747
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,940
408
54
3
0
235,026
2
W
Zeus
10,868
639
110
6
0
298,719
4
W
Osiris
10,881
640
126
7
0
359,834
5
L
Pele
10,850
638
76
4
0
370,263
2
W
Charybdis
9,477
557
96
6
0
304,235
1
W
Hun Batz
11,056
650
176
10
0
383,655
4
L
Atlas
8,945
526
26
2
0
296,839
1
L
Ah Muzen Cab
7,129
419
75
4
0
297,902
0
L
Gilgamesh
9,375
551
79
5
0
307,247
4
W
Ymir
9,378
552
102
6
0
303,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role