Player Matchup

Olorun
Olorun
Cholupaz
Olorun
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 204L
1,452 Elo+
Party 1
Ullr
Ullr
Fishtip
Ullr
Level 155
God Stats
3W - 9L
1,277 SR
Queue Stats
418W - 378L
1,544 Elo+
Party 2
Nox
Nox
GRIZZZZLY44
Nox
Level 142
God Stats
0W - 2L
1,270 SR
Queue Stats
195W - 197L
1,545 Elo+
Party 1
Achilles
Achilles
NYKINGB
Achilles
Level 129
God Stats
3W - 4L
1,534 SR
Queue Stats
197W - 205L
1,455 Elo+
Party 2
Skadi
Skadi
Ridog33
Skadi
Level 140
God Stats
8W - 4L
1,562 SR
Queue Stats
189W - 204L
1,550 Elo+
Party 1
Team Averages
Level 140
1,429 SR
1,509 Elo+

VS

Team Averages
Level 111
1,520 SR
1,506 Elo+
Ah Puch
Ah Puch
BzyBdyFelyne
Ah Puch
Level 98
God Stats
4W - 0L
1,890 SR
Queue Stats
30W - 25L
1,519 Elo+
Party 3
Heimdallr
Heimdallr
LunarSoldier11
Heimdallr
Level 63
God Stats
1W - 0L
1,583 SR
Queue Stats
19W - 21L
1,465 Elo+
Party 3
Pele
Pele
XxcypherxX32
Pele
Level 153
God Stats
2W - 1L
1,606 SR
Queue Stats
97W - 96L
1,535 Elo+
Party 4
Fafnir
Fafnir
aT Devasation
Fafnir
Level 134
God Stats
1W - 1L
1,316 SR
Queue Stats
64W - 48L
1,550 Elo+
Party 3
Olorun
Olorun
dagreatasianboy
Olorun
Level 109
God Stats
1W - 2L
1,205 SR
Queue Stats
75W - 66L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cholupaz
Olorun
18
3 / 4 / 13
10,956
685
13,518
17,172
7,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
Fishtip
Ullr
18
1 / 5 / 18
10,964
685
15,155
16,894
7,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 5 / 15
11,290
706
23,446
15,582
6,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
NYKINGB
Achilles
17
5 / 6 / 9
10,459
654
14,283
20,974
31,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Ridog33
Skadi
20
10 / 4 / 9
12,535
783
31,766
14,813
6,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BzyBdyFelyne
Ah Puch
19
6 / 5 / 9
12,026
752
26,413
20,859
9,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
LunarSoldier11
Heimdallr
19
3 / 5 / 13
11,781
736
10,673
14,817
6,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 4 / 11
12,469
779
20,440
26,548
21,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 3 / 16
13,196
825
12,009
28,930
46,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 5 / 10
11,638
727
7,646
18,945
10,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
83
22
Kills
24
24
Deaths
22
64
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BzyBdyFelyne
Ah Puch
6
5
9
2.1
L
Olorun
Cholupaz
Olorun
3
4
13
2.38
L
Ullr
Fishtip
Ullr
1
5
18
2
L
3
5
15
2.1
W
Heimdallr
LunarSoldier11
Heimdallr
3
5
13
1.9
L
Achilles
NYKINGB
Achilles
5
6
9
1.58
L
Skadi
Ridog33
Skadi
10
4
9
3.63
W
5
4
11
2.63
W
5
3
16
4.33
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,168
Damage
77,181
85,435
Taken
110,099
60,161
Mitigated
95,280
30,783
Healing
47,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BzyBdyFelyne
Ah Puch
26,413
219
842
5,359
20,859
9,787
904
7,634
12,992
41,871
0
L
Olorun
Cholupaz
Olorun
13,518
6,992
3,825
7,270
17,172
7,873
769
10,077
7,095
26,754
0
L
Ullr
Fishtip
Ullr
15,155
6,303
2,364
4,195
16,894
7,803
1,098
8,796
8,098
0
27,874
L
23,446
2,353
1,705
2,516
15,582
6,559
915
9,548
6,034
46,748
0
W
Heimdallr
LunarSoldier11
Heimdallr
10,673
4,699
1,283
877
14,817
6,979
1,847
4,639
10,129
0
27,668
L
Achilles
NYKINGB
Achilles
14,283
2,221
582
3,102
20,974
31,169
0
9,575
11,399
263
16,507
L
Skadi
Ridog33
Skadi
31,766
14,673
2,013
3,211
14,813
6,757
1,569
8,072
6,741
0
60,318
W
20,440
2,453
2,613
11,992
26,548
21,401
355
9,978
16,066
0
46,200
W
12,009
3,166
2,057
7,808
28,930
46,793
926
6,868
21,574
23,051
0
W
7,646
2,547
9,278
5,761
18,945
10,320
2,189
8,043
10,643
23,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,204
Gold Earned
61,110
178
Minions Killed
168
0
Camps Cleared
0
1,381,139
Distance Traveled
1,386,622
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,026
752
35
2
0
266,827
2
L
Olorun
10,956
685
34
2
0
251,882
1
L
Ullr
10,964
685
24
2
0
271,177
1
L
Nox
11,290
706
54
3
0
289,209
1
W
Heimdallr
11,781
736
37
2
0
259,165
1
L
Achilles
10,459
654
11
1
0
303,995
0
L
Skadi
12,535
783
55
3
0
264,876
1
W
Pele
12,469
779
65
4
0
309,116
0
W
Fafnir
13,196
825
9
1
0
287,031
2
W
Olorun
11,638
727
22
1
0
264,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role