Player Matchup

Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
 
Fafnir
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
Fevah
Medusa
Platinum IV
Level 139
God Stats
2W - 2L
1,876 SR
Queue Stats
149W - 143L
1,771 MMR
Party 2
Nike
Nike
Platinum IV
Streyo
Nike
Platinum IV
Level 126
God Stats
7W - 2L
1,679 SR
Queue Stats
128W - 125L
1,768 MMR
Party 2
Cliodhna
Cliodhna
Gold II
StyLd
Cliodhna
Gold II
Level 65
God Stats
1W - 0L
1,533 SR
Queue Stats
18W - 8L
1,790 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,618 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,535 SR
1,770 MMR
Odin
Odin
Gold IV
Aneglhcv8
Odin
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,607 MMR
Party 1
Osiris
Osiris
Platinum V
CapitanDTF
Osiris
Platinum V
Level 158
God Stats
1W - 4L
1,602 SR
Queue Stats
134W - 133L
1,761 MMR
Solo
Thanatos
Thanatos
Platinum V
KKbandit
Thanatos
Platinum V
Level 105
God Stats
53W - 39L
1,678 SR
Queue Stats
134W - 125L
1,750 MMR
Solo
The Morrigan
The Morrigan
Platinum III
YisúsCrist
The Morrigan
Platinum III
Level 82
God Stats
4W - 7L
1,515 SR
Queue Stats
113W - 91L
1,928 MMR
Party 1
Tiamat
Tiamat
Gold I
sloth82001
Tiamat
Gold I
Level 139
God Stats
1W - 2L
1,379 SR
Queue Stats
89W - 84L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 2 / 7
9,704
607
5,608
9,185
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
 
Fafnir
14
2 / 0 / 9
9,427
589
4,822
10,882
11,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Fevah
Medusa
18
5 / 1 / 4
10,443
653
7,525
9,647
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Streyo
Nike
16
0 / 1 / 1
9,452
591
7,652
11,344
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
StyLd
Cliodhna
17
8 / 2 / 5
10,460
654
13,953
9,516
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OlorunBastetAchillesArtio

VS

Bans
SolGebLokiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 4 / 4
6,893
431
2,114
14,740
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
CapitanDTF
Osiris
16
2 / 1 / 0
8,814
551
9,156
12,711
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KKbandit
Thanatos
14
2 / 2 / 2
8,071
504
4,017
12,469
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
YisúsCrist
The Morrigan
13
1 / 5 / 2
7,877
492
6,323
6,933
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
sloth82001
Tiamat
13
1 / 4 / 1
7,581
474
5,167
6,956
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
2
7
2.25
W
Fafnir
 
Fafnir
2
0
9
6.5
L
Odin
0
4
4
0.5
L
Osiris
CapitanDTF
Osiris
2
1
0
2
W
Medusa
Fevah
Medusa
5
1
4
7
L
Thanatos
KKbandit
Thanatos
2
2
2
1.5
W
Nike
Streyo
Nike
0
1
1
0.5
W
Cliodhna
StyLd
Cliodhna
8
2
5
5.25
L
The Morrigan
YisúsCrist
The Morrigan
1
5
2
0.4
L
Tiamat
sloth82001
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,560
Damage
26,777
50,574
Taken
53,809
29,964
Mitigated
28,413
20,303
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,608
2,185
0
2,111
9,185
3,250
2,125
1,667
7,341
82,026
0
W
Fafnir
 
Fafnir
4,822
1,028
2,141
3,319
10,882
11,945
16
3,788
6,835
25,889
0
L
Odin
2,114
587
369
2,963
14,740
9,415
0
3,561
11,133
0
16,933
L
Osiris
CapitanDTF
Osiris
9,156
2,070
182
3,474
12,711
10,441
0
614
11,344
5,270
53,455
W
Medusa
Fevah
Medusa
7,525
3,081
0
4,212
9,647
4,270
1,239
1,431
8,147
0
89,893
L
Thanatos
KKbandit
Thanatos
4,017
790
0
10,746
12,469
3,845
0
2,395
10,028
0
44,431
W
Nike
Streyo
Nike
7,652
1,348
0
3,916
11,344
7,311
0
413
10,120
2,210
62,614
W
Cliodhna
StyLd
Cliodhna
13,953
2,025
0
4,604
9,516
3,188
0
1,366
7,926
0
75,785
L
The Morrigan
YisúsCrist
The Morrigan
6,323
1,658
0
602
6,933
1,684
0
1,058
5,500
48,596
3,651
L
Tiamat
sloth82001
Tiamat
5,167
757
0
1,656
6,956
3,028
0
3,102
3,823
44,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,486
Gold Earned
39,236
616
Minions Killed
457
0
Camps Cleared
0
1,600,316
Distance Traveled
1,656,819
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,704
607
148
9
0
306,600
6
W
Fafnir
9,427
589
43
3
0
321,951
4
L
Odin
6,893
431
35
2
0
339,218
6
L
Osiris
8,814
551
110
7
0
359,467
9
W
Medusa
10,443
653
161
10
0
296,788
7
L
Thanatos
8,071
504
98
6
0
361,263
5
W
Nike
9,452
591
138
9
0
312,654
4
W
Cliodhna
10,460
654
126
8
0
362,323
3
L
The Morrigan
7,877
492
106
7
0
294,972
3
L
Tiamat
7,581
474
108
7
0
301,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role