Player Matchup

Khepri
Khepri
Arizria
Khepri
Level 96
God Stats
0W - 1L
1,068 SR
Queue Stats
3W - 8L
1,359 Elo+
Party 1
Hou Yi
Hou Yi
DioTheDeceiver
Hou Yi
Level 36
God Stats
0W - 1L
1,413 SR
Queue Stats
8W - 15L
1,365 Elo+
Solo
Bellona
Bellona
NeMousse
Bellona
Level 83
God Stats
1W - 2L
1,591 SR
Queue Stats
2W - 7L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
facu425
Kukulkan
Level 48
God Stats
1W - 6L
1,451 SR
Queue Stats
2W - 6L
1,231 Elo+
Party 1
Danzaburou
Danzaburou
libertad1249
Danzaburou
Level 89
God Stats
1W - 2L
1,579 SR
Queue Stats
2W - 6L
1,509 Elo+
Party 1
Team Averages
Level 70
1,420 SR
1,380 Elo+

VS

Team Averages
Level 71
1,560 SR
1,415 Elo+
Gilgamesh
Gilgamesh
Almightlinq
Gilgamesh
Level 123
God Stats
6W - 4L
1,445 SR
Queue Stats
19W - 33L
1,268 Elo+
Party 2
Anubis
Anubis
Clinucal
Anubis
Level 23
God Stats
9W - 9L
1,419 SR
Queue Stats
11W - 19L
1,364 Elo+
Party 3
Susano
Susano
Galuperson
Susano
Level 40
God Stats
11W - 9L
1,554 SR
Queue Stats
58W - 52L
1,510 Elo+
Party 3
Hachiman
Hachiman
Pistolinq
Hachiman
Level 62
God Stats
3W - 0L
1,847 SR
Queue Stats
38W - 37L
1,516 Elo+
Party 2
Yemoja
Yemoja
squilldoh84
Yemoja
Level 107
God Stats
4W - 2L
1,536 SR
Queue Stats
135W - 151L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arizria
Khepri
18
1 / 7 / 12
12,470
693
7,042
20,346
19,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 8 / 8
11,386
633
11,860
20,637
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
NeMousse
Bellona
20
10 / 8 / 5
15,168
843
25,773
32,804
32,005
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
facu425
Kukulkan
18
3 / 5 / 8
11,973
665
16,577
15,060
6,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
libertad1249
Danzaburou
17
3 / 9 / 7
12,290
683
14,460
20,227
8,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Almightlinq
Gilgamesh
17
5 / 6 / 12
12,560
698
11,973
21,792
18,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Clinucal
Anubis
19
8 / 5 / 14
13,914
773
17,225
16,407
8,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Galuperson
Susano
20
12 / 3 / 11
16,067
893
23,978
15,917
6,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Pistolinq
Hachiman
20
10 / 3 / 10
15,009
834
31,550
20,160
9,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
19
2 / 3 / 20
12,646
703
8,661
14,384
7,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
20
Kills
37
37
Deaths
20
40
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Almightlinq
Gilgamesh
5
6
12
1.83
L
Khepri
Arizria
Khepri
1
7
12
1
W
Anubis
Clinucal
Anubis
8
5
14
3
L
3
8
8
0.88
W
Susano
Galuperson
Susano
12
3
11
5.83
L
Bellona
NeMousse
Bellona
10
8
5
1.56
W
Hachiman
Pistolinq
Hachiman
10
3
10
5
L
Kukulkan
facu425
Kukulkan
3
5
8
1.4
L
Danzaburou
libertad1249
Danzaburou
3
9
7
0.72
W
Yemoja
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,712
Damage
93,387
109,074
Taken
88,660
72,979
Mitigated
51,043
17,984
Healing
28,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Almightlinq
Gilgamesh
11,973
2,663
0
1,281
21,792
18,318
1
8,149
13,384
0
27,650
L
Khepri
Arizria
Khepri
7,042
535
0
2,662
20,346
19,113
13
5,449
14,151
19,612
0
W
Anubis
Clinucal
Anubis
17,225
1,120
0
3,016
16,407
8,333
192
4,589
11,389
38,330
0
L
11,860
5,094
210
4,215
20,637
7,209
1,181
3,780
16,185
0
34,873
W
Susano
Galuperson
Susano
23,978
6,709
0
3,823
15,917
6,541
521
2,386
13,273
0
70,447
L
Bellona
NeMousse
Bellona
25,773
9,555
349
3,422
32,804
32,005
0
9,453
22,044
0
55,424
W
Hachiman
Pistolinq
Hachiman
31,550
16,768
0
7,491
20,160
9,995
3,730
4,625
15,205
0
76,197
L
Kukulkan
facu425
Kukulkan
16,577
978
0
3,163
15,060
6,063
78
4,430
10,277
42,982
0
L
Danzaburou
libertad1249
Danzaburou
14,460
5,110
0
3,963
20,227
8,589
0
2,789
17,036
0
52,592
W
Yemoja
8,661
1,380
8,224
5,031
14,384
7,856
152
4,802
9,492
32,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,287
Gold Earned
70,196
301
Minions Killed
381
6
Camps Cleared
10
1,530,184
Distance Traveled
1,547,783
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,560
698
44
2
4
277,186
2
L
Khepri
12,470
693
22
1
1
332,972
2
W
Anubis
13,914
773
54
3
1
294,801
2
L
Hou Yi
11,386
633
53
3
0
259,185
0
W
Susano
16,067
893
98
5
3
375,588
3
L
Bellona
15,168
843
77
4
3
324,805
0
W
Hachiman
15,009
834
138
8
1
276,289
0
L
Kukulkan
11,973
665
88
5
0
321,199
1
L
Danzaburou
12,290
683
61
3
2
292,023
4
W
Yemoja
12,646
703
47
3
1
323,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role