Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FloodyEshayzz
Gilgamesh
Level 101
God Stats
5W - 2L
1,502 SR
Queue Stats
168W - 144L
1,618 Elo+
Solo
Bastet
Bastet
HEATED-1
Bastet
Level 89
God Stats
18W - 20L
1,459 SR
Queue Stats
225W - 221L
1,539 Elo+
Solo
Olorun
Olorun
SlayerSam01
Olorun
Level 160
God Stats
2W - 0L
1,458 SR
Queue Stats
185W - 191L
1,570 Elo+
Solo
Zeus
Zeus
Z3r0592
Zeus
Level 160
God Stats
4W - 2L
1,722 SR
Queue Stats
14W - 17L
1,437 Elo+
Solo
Team Averages
Level 132
1,528 SR
1,533 Elo+

VS

Team Averages
Level 138
1,435 SR
1,676 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DNA Deadman
Atlas
Level 160
God Stats
3W - 5L
1,261 SR
Queue Stats
138W - 93L
1,714 Elo+
Party 1
Ne Zha
Ne Zha
Diddyfuzzmonkey
Ne Zha
Level 140
God Stats
10W - 8L
1,633 SR
Queue Stats
122W - 90L
1,665 Elo+
Party 1
Aphrodite
Aphrodite
ImNevers4285
Aphrodite
Level 131
God Stats
0W - 1L
1,282 SR
Queue Stats
7W - 5L
1,668 Elo+
Party 1
Bellona
Bellona
SoulPrimarch
Bellona
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 11L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 0 / 6
9,982
998
8,385
9,434
13,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
FloodyEshayzz
Gilgamesh
16
3 / 2 / 6
10,206
1,021
8,132
12,269
10,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
HEATED-1
Bastet
15
1 / 1 / 8
9,010
901
11,010
11,680
4,692
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
0 / 1 / 7
9,441
944
5,068
5,539
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
Z3r0592
Zeus
16
5 / 1 / 4
9,893
989
26,097
3,819
1,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

271

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 3 / 1
9,952
995
17,603
14,089
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 3
9,895
990
7,652
19,752
20,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 3
8,584
858
7,113
17,526
15,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
ImNevers4285
Aphrodite
15
0 / 4 / 3
9,055
906
5,536
12,121
8,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SoulPrimarch
Bellona
14
0 / 0 / 0
7,641
764
0
143
53

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
10
Kills
5
5
Deaths
10
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
6
4
L
Zhong Kui
 
Zhong Kui
4
3
1
1.5
L
1
1
3
2.5
L
0
2
3
0.75
W
Gilgamesh
FloodyEshayzz
Gilgamesh
3
2
6
3
W
Bastet
HEATED-1
Bastet
1
1
8
5
L
Aphrodite
ImNevers4285
Aphrodite
0
4
3
0.38
W
Olorun
0
1
7
3.5
L
Bellona
SoulPrimarch
Bellona
0
0
0
0
W
Zeus
Z3r0592
Zeus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,692
Damage
37,904
42,741
Taken
63,631
32,635
Mitigated
53,405
8,395
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,385
3,313
0
955
9,434
13,380
0
6,005
3,231
20,674
0
L
Zhong Kui
 
Zhong Kui
17,603
1,133
106
2,293
14,089
8,902
0
9,793
4,296
48,883
0
L
7,652
2,293
0
1,805
19,752
20,242
0
13,341
6,411
24,146
0
L
7,113
2,109
0
2,308
17,526
15,240
0
10,042
7,484
0
17,479
W
Gilgamesh
FloodyEshayzz
Gilgamesh
8,132
2,247
1,695
1,267
12,269
10,695
0
9,024
2,988
1,526
12,688
W
Bastet
HEATED-1
Bastet
11,010
3,097
0
613
11,680
4,692
0
8,145
3,341
0
17,157
L
Aphrodite
ImNevers4285
Aphrodite
5,536
319
4,331
3,124
12,121
8,968
0
7,084
5,037
33,488
0
W
Olorun
5,068
1,227
911
2,099
5,539
2,433
0
4,570
923
56,723
0
L
Bellona
SoulPrimarch
Bellona
0
0
0
0
143
53
0
143
0
0
0
W
Zeus
Z3r0592
Zeus
26,097
1,446
0
855
3,819
1,435
0
3,047
772
40,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,532
Gold Earned
45,127
214
Minions Killed
213
10
Camps Cleared
7
986,607
Distance Traveled
800,956
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,982
998
30
3
4
182,673
0
L
Zhong Kui
9,952
995
75
8
4
170,832
0
L
Atlas
9,895
990
20
2
0
203,494
0
L
Ne Zha
8,584
858
29
3
2
183,934
1
W
Gilgamesh
10,206
1,021
11
1
0
193,646
0
W
Bastet
9,010
901
9
1
1
224,622
2
L
Aphrodite
9,055
906
89
9
1
192,020
0
W
Olorun
9,441
944
127
13
0
186,090
0
L
Bellona
7,641
764
0
0
0
50,676
0
W
Zeus
9,893
989
37
4
5
199,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role