Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Gold V
AreYouLoneIy
Olorun
Gold V
Level 106
God Stats
3W - 1L
1,359 SR
Queue Stats
40W - 39L
1,307 MMR
Party 1
Thanatos
Thanatos
Silver II
AyeeeitzJosh
Thanatos
Silver II
Level 49
God Stats
1W - 3L
1,371 SR
Queue Stats
9W - 11L
1,540 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,410 SR
1,449 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,572 SR
1,247 MMR
Discordia
Discordia
Silver III
ViVoDeFLaShaZoOS
Discordia
Silver III
Level 101
God Stats
19W - 20L
1,509 SR
Queue Stats
82W - 130L
1,130 MMR
Party 2
Heimdallr
Heimdallr
Silver I
legend21304
Heimdallr
Silver I
Level 89
God Stats
2W - 2L
1,557 SR
Queue Stats
17W - 22L
1,319 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
xXCOBRA_VENONXx
Gilgamesh
Silver I
Level 125
God Stats
21W - 13L
1,651 SR
Queue Stats
307W - 349L
1,293 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 7 / 8
14,268
679
8,964
26,395
35,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
17
7 / 9 / 3
13,478
642
14,319
18,745
9,443
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
AyeeeitzJosh
Thanatos
16
6 / 7 / 5
13,311
634
10,224
16,730
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SkadiZeusBacchusAthenaBastet

VS

Bans
AresAnubisArtemisSolMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
11 / 3 / 6
15,431
735
18,169
9,882
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
legend21304
Heimdallr
18
9 / 8 / 11
15,148
721
24,093
20,351
7,648
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
xXCOBRA_VENONXx
Gilgamesh
17
3 / 5 / 13
13,752
655
12,357
17,819
13,046
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
16
Kills
23
23
Deaths
16
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
7
8
1
L
Olorun
7
9
3
0.94
L
Thanatos
AyeeeitzJosh
Thanatos
6
7
5
1.21
W
Discordia
11
3
6
4.67
W
Heimdallr
legend21304
Heimdallr
9
8
11
1.81
W
Gilgamesh
xXCOBRA_VENONXx
Gilgamesh
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,507
Damage
54,619
61,870
Taken
48,052
52,422
Mitigated
24,791
11,954
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,964
1,757
0
986
26,395
35,404
0
8,744
17,651
37,424
0
L
Olorun
14,319
6,989
693
2,935
18,745
9,443
0
8,412
10,333
58,398
0
L
Thanatos
AyeeeitzJosh
Thanatos
10,224
2,828
11
7,329
16,730
7,575
390
3,559
13,166
0
27,650
W
Discordia
18,169
707
0
1,771
9,882
4,097
557
4,084
5,661
74,525
0
W
Heimdallr
legend21304
Heimdallr
24,093
9,118
522
5,256
20,351
7,648
1,463
11,710
8,290
0
60,428
W
Gilgamesh
xXCOBRA_VENONXx
Gilgamesh
12,357
2,697
0
975
17,819
13,046
478
8,683
8,843
8,643
37,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
44,331
192
Minions Killed
237
4
Camps Cleared
15
1,033,701
Distance Traveled
1,108,374
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,268
679
67
3
1
339,322
4
L
Olorun
13,478
642
77
4
2
295,310
4
L
Thanatos
13,311
634
48
2
1
399,069
1
W
Discordia
15,431
735
110
5
4
374,967
0
W
Heimdallr
15,148
721
66
3
2
357,469
4
W
Gilgamesh
13,752
655
61
3
9
375,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role