Player Matchup

Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SteezyTravi7
Loki
Level 32
God Stats
2W - 4L
1,400 SR
Queue Stats
6W - 15L
1,264 Elo+
Party 3
Hades
Hades
iM Blazed eX
Hades
Level 51
God Stats
35W - 28L
1,555 SR
Queue Stats
118W - 160L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
xTc Monkey
Danzaburou
Level 29
God Stats
6W - 3L
1,540 SR
Queue Stats
59W - 81L
1,328 Elo+
Party 2
Izanami
Izanami
yungsterk
Izanami
Level 24
God Stats
1W - 3L
1,346 SR
Queue Stats
8W - 18L
1,250 Elo+
Party 3
Team Averages
Level 40
1,468 SR
1,338 Elo+

VS

Team Averages
Level 107
1,528 SR
1,420 Elo+
Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Not_verry_gud-_-
Cu Chulainn
Level 108
God Stats
7W - 3L
1,663 SR
Queue Stats
571W - 630L
1,395 Elo+
Party 4
Ra
Ra
RaggedYeti96
Ra
Level 87
God Stats
15W - 21L
1,408 SR
Queue Stats
196W - 257L
1,406 Elo+
Party 1
Fenrir
Fenrir
WebsiteDotNet
Fenrir
Level 89
God Stats
34W - 29L
1,474 SR
Queue Stats
246W - 321L
1,336 Elo+
Party 4
Xbalanque
Xbalanque
XsBONGOsX
Xbalanque
Level 143
God Stats
7W - 5L
1,598 SR
Queue Stats
553W - 667L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 4 / 0
7,223
482
5,874
15,685
10,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 5 / 0
6,633
442
1,948
7,095
1,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

9
0 / 5 / 1
6,522
435
4,371
10,122
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xTc Monkey
Danzaburou
13
1 / 6 / 2
7,397
493
4,751
11,165
2,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
yungsterk
Izanami
10
1 / 2 / 1
6,127
408
2,787
6,362
1,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 1 / 7
8,258
551
3,466
8,431
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Not_verry_gud-_-
Cu Chulainn
14
7 / 2 / 2
8,900
593
11,648
8,876
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 1 / 4
9,020
601
3,662
7,000
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 5
8,475
565
5,541
8,032
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
XsBONGOsX
Xbalanque
14
8 / 1 / 3
8,871
591
8,770
9,111
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
22
22
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
0
0.75
W
Khepri
 
Khepri
2
1
7
5.5
W
Cu Chulainn
Not_verry_gud-_-
Cu Chulainn
7
2
2
4
W
1
1
4
3
L
3
5
0
0.6
W
4
3
5
2.17
W
Xbalanque
XsBONGOsX
Xbalanque
8
1
3
9.5
L
0
5
1
0.1
L
Danzaburou
xTc Monkey
Danzaburou
1
6
2
0.33
L
Izanami
yungsterk
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
33,087
50,429
Taken
41,450
19,469
Mitigated
23,562
10,591
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,874
2,636
0
3,173
15,685
10,762
0
610
14,191
0
33,036
W
Khepri
 
Khepri
3,466
357
0
1,645
8,431
8,049
0
0
8,431
20,236
0
W
Cu Chulainn
Not_verry_gud-_-
Cu Chulainn
11,648
3,229
0
2,722
8,876
6,954
0
947
7,929
4,833
41,885
W
3,662
392
322
2,632
7,000
2,556
32
2,754
4,246
58,293
0
L
1,948
528
132
707
7,095
1,759
0
302
6,632
0
29,243
W
5,541
1,212
0
198
8,032
2,993
446
334
7,698
0
44,224
W
Xbalanque
XsBONGOsX
Xbalanque
8,770
4,384
0
3,793
9,111
3,010
301
464
8,647
0
64,818
L
4,371
41
0
2,817
10,122
3,340
102
3,866
6,039
28,690
0
L
Danzaburou
xTc Monkey
Danzaburou
4,751
1,691
0
2,372
11,165
2,452
0
1,874
9,291
0
49,295
L
Izanami
yungsterk
Izanami
2,787
2,197
0
1,390
6,362
1,156
0
1,448
4,914
0
22,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
43,524
319
Minions Killed
418
0
Camps Cleared
0
1,306,977
Distance Traveled
1,457,963
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,223
482
66
4
0
263,498
1
W
Khepri
8,258
551
29
2
0
264,650
5
W
Cu Chulainn
8,900
593
81
5
0
301,196
1
W
Ra
9,020
601
129
9
0
293,832
5
L
Loki
6,633
442
51
3
0
294,801
2
W
Fenrir
8,475
565
78
5
0
312,532
1
W
Xbalanque
8,871
591
101
7
0
285,753
0
L
Hades
6,522
435
74
5
0
219,382
3
L
Danzaburou
7,397
493
83
6
0
261,487
3
L
Izanami
6,127
408
45
3
0
267,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role