Player Matchup

Poseidon
Poseidon
CorrosiveExodus
Poseidon
Level 88
God Stats
2W - 3L
1,457 SR
Queue Stats
44W - 54L
1,416 Elo+
Party 2
Bastet
Bastet
CrowCommando
Bastet
Level 108
God Stats
16W - 18L
1,478 SR
Queue Stats
154W - 204L
1,374 Elo+
Party 2
Sobek
Sobek
rocketgo21
Sobek
Level 82
God Stats
23W - 33L
1,342 SR
Queue Stats
155W - 255L
1,367 Elo+
Party 2
Team Averages
Level 93
1,426 SR
1,386 Elo+

VS

Team Averages
Level 62
1,550 SR
1,494 Elo+
Nu Wa
Nu Wa
PressureMan420
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
YmirElGigante
Jing Wei
Level 89
God Stats
2W - 4L
1,613 SR
Queue Stats
26W - 60L
1,354 Elo+
Solo
Eset
Eset
slavetrader
Eset
Level 69
God Stats
3W - 9L
1,538 SR
Queue Stats
102W - 138L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
7 / 1 / 11
9,389
782
10,294
7,749
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
14
8 / 0 / 9
9,218
768
14,283
9,996
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
13
5 / 0 / 8
9,561
797
3,529
11,038
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,118
593
7,241
9,565
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
YmirElGigante
Jing Wei
8
0 / 7 / 1
6,935
578
4,049
9,208
2,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 0
8,045
670
6,301
11,933
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
20
Kills
1
1
Deaths
20
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
1
11
12.5
W
Bastet
8
0
9
12.5
L
0
7
0
0
L
Jing Wei
YmirElGigante
Jing Wei
0
7
1
0.07
W
Sobek
5
0
8
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
17,591
28,783
Taken
30,706
16,823
Mitigated
15,225
10,550
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
10,294
1,289
231
3,570
7,749
2,829
212
5,326
2,423
40,966
0
W
Bastet
14,283
1,920
0
2,318
9,996
3,333
0
4,480
5,516
0
31,507
L
7,241
1,770
0
422
9,565
2,826
0
3,971
5,594
26,129
0
L
Jing Wei
YmirElGigante
Jing Wei
4,049
2,469
0
0
9,208
2,688
0
3,163
6,045
0
14,402
W
Sobek
3,529
421
0
4,431
11,038
10,661
100
4,790
6,248
25,044
0
L
6,301
543
408
1,863
11,933
9,711
0
6,833
5,100
21,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
22,098
141
Minions Killed
125
7
Camps Cleared
3
718,071
Distance Traveled
582,709
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,389
782
80
7
5
204,399
3
W
Bastet
9,218
768
29
2
2
274,807
5
L
Nu Wa
7,118
593
46
4
0
208,041
3
L
Jing Wei
6,935
578
29
2
1
180,283
3
W
Sobek
9,561
797
32
3
0
238,865
0
L
Eset
8,045
670
50
4
2
194,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role