Player Matchup

Rama
Rama
Fadedranger
Rama
Level 28
God Stats
1W - 3L
1,564 SR
Queue Stats
15W - 12L
1,566 Elo+
Party 1
Ymir
Ymir
Golden-ghost1999
Ymir
Level 111
God Stats
0W - 5L
1,544 SR
Queue Stats
240W - 219L
1,557 Elo+
Party 1
Chaac
Chaac
OneHighAssTurtle
Chaac
Level 129
God Stats
5W - 3L
1,658 SR
Queue Stats
256W - 239L
1,581 Elo+
Party 1
Loki
Loki
butterking12341
Loki
Level 89
God Stats
28W - 28L
1,577 SR
Queue Stats
354W - 341L
1,575 Elo+
Party 1
Anubis
Anubis
xXSTONEVIPERXx
Anubis
Level 87
God Stats
16W - 17L
1,562 SR
Queue Stats
208W - 220L
1,602 Elo+
Party 1
Team Averages
Level 89
1,581 SR
1,576 Elo+

VS

Team Averages
Level 94
1,635 SR
1,556 Elo+
Olorun
Olorun
LogiBear215
Olorun
Level 53
God Stats
7W - 2L
1,725 SR
Queue Stats
218W - 166L
1,540 Elo+
Party 2
Poseidon
Poseidon
MrCreamyMoist
Poseidon
Level 102
God Stats
2W - 1L
1,411 SR
Queue Stats
140W - 140L
1,552 Elo+
Party 3
Sun Wukong
Sun Wukong
MrJuicyMoist
Sun Wukong
Level 129
God Stats
9W - 0L
1,966 SR
Queue Stats
59W - 55L
1,565 Elo+
Party 3
Thor
Thor
SloppySeconds69
Thor
Level 152
God Stats
3W - 5L
1,456 SR
Queue Stats
294W - 258L
1,579 Elo+
Party 3
Fenrir
Fenrir
maxgower32
Fenrir
Level 35
God Stats
6W - 7L
1,618 SR
Queue Stats
144W - 128L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,530
443
4,275
10,073
2,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 8 / 3
7,921
466
4,683
19,952
10,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 1
8,445
497
10,038
18,179
20,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 5 / 5
10,469
616
13,003
14,290
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 8 / 4
9,319
548
10,231
15,317
7,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
11 / 1 / 7
11,376
669
17,470
10,421
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
MrCreamyMoist
Poseidon
15
3 / 6 / 11
9,631
567
13,038
10,964
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MrJuicyMoist
Sun Wukong
16
4 / 2 / 7
9,980
587
14,399
15,161
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 3 / 6
10,016
589
11,868
13,739
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
maxgower32
Fenrir
15
5 / 3 / 12
9,713
571
6,915
16,263
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
15
Kills
31
31
Deaths
15
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
1
8
3
0.31
W
Olorun
11
1
7
14.5
W
Poseidon
MrCreamyMoist
Poseidon
3
6
11
1.42
W
Sun Wukong
MrJuicyMoist
Sun Wukong
4
2
7
3.75
L
1
3
1
0.5
W
8
3
6
3.67
L
7
5
5
1.9
W
Fenrir
maxgower32
Fenrir
5
3
12
3.67
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,230
Damage
63,690
77,811
Taken
66,548
46,134
Mitigated
46,784
23,791
Healing
25,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,275
3,094
0
840
10,073
2,833
0
4,263
5,771
0
38,677
L
4,683
425
1,359
1,460
19,952
10,475
0
11,246
8,592
31,586
0
W
Olorun
17,470
9,819
394
6,293
10,421
5,106
398
2,159
8,262
89,890
8,774
W
Poseidon
MrCreamyMoist
Poseidon
13,038
2,245
0
3,105
10,964
3,433
392
4,373
6,506
61,812
4,635
W
Sun Wukong
MrJuicyMoist
Sun Wukong
14,399
2,843
177
6,896
15,161
14,962
254
1,899
12,344
9,997
51,362
L
10,038
1,453
170
10,439
18,179
20,047
414
3,783
13,319
0
52,725
W
11,868
2,967
0
5,020
13,739
5,314
745
1,235
12,301
0
60,399
L
13,003
4,820
0
4,396
14,290
5,460
0
5,206
8,921
0
65,253
W
Fenrir
maxgower32
Fenrir
6,915
630
450
3,306
16,263
17,969
178
5,248
10,975
0
28,672
L
10,231
312
0
5,127
15,317
7,319
702
6,339
8,892
48,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,684
Gold Earned
50,716
451
Minions Killed
535
0
Camps Cleared
0
1,531,481
Distance Traveled
1,643,758
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,530
443
83
5
0
301,432
4
L
Ymir
7,921
466
40
2
0
307,053
1
W
Olorun
11,376
669
167
10
0
326,291
3
W
Poseidon
9,631
567
123
7
0
321,149
1
W
Sun Wukong
9,980
587
108
6
0
348,548
0
L
Chaac
8,445
497
121
7
0
317,392
1
W
Thor
10,016
589
99
6
0
327,398
2
L
Loki
10,469
616
105
6
0
350,259
5
W
Fenrir
9,713
571
38
2
0
320,372
4
L
Anubis
9,319
548
102
6
0
255,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role