Player Matchup

Kali
Kali
Gold III
CosmicPegasusGD
Kali
Gold III
Level 125
God Stats
0W - 3L
1,139 SR
Queue Stats
159W - 148L
1,527 MMR
Party 1
Khepri
Khepri
Gold II
Fallen8503
Khepri
Gold II
Level 113
God Stats
6W - 3L
1,641 SR
Queue Stats
230W - 228L
1,639 MMR
Solo
Guan Yu
Guan Yu
Gold II
PrinceJMC
Guan Yu
Gold II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 77L
1,595 MMR
Solo
Heimdallr
Heimdallr
Gold II
VividKitten2228
Heimdallr
Gold II
Level 114
God Stats
1W - 3L
1,453 SR
Queue Stats
693W - 696L
1,622 MMR
Solo
Janus
Janus
Gold III
graceing
Janus
Gold III
Level 106
God Stats
7W - 7L
1,633 SR
Queue Stats
85W - 75L
1,737 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,473 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,544 SR
1,613 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Gold I
DareCrimson
Terra
Gold I
Level 129
God Stats
5W - 3L
1,629 SR
Queue Stats
150W - 148L
1,585 MMR
Solo
Achilles
Achilles
Gold II
JULIO1717741
Achilles
Gold II
Level 140
God Stats
18W - 14L
1,625 SR
Queue Stats
709W - 702L
1,647 MMR
Party 3
Camazotz
Camazotz
Gold IV
Pharahkeet
Camazotz
Gold IV
Level 46
God Stats
3W - 2L
1,456 SR
Queue Stats
12W - 8L
1,682 MMR
Party 2
Merlin
Merlin
Platinum III
Victxr M
Merlin
Platinum III
Level 126
God Stats
11W - 13L
1,511 SR
Queue Stats
304W - 297L
1,649 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
9,906
495
6,897
15,654
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Fallen8503
Khepri
11
0 / 6 / 3
7,300
365
5,348
18,497
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
PrinceJMC
Guan Yu
15
0 / 7 / 1
8,679
434
9,294
22,395
16,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
VividKitten2228
Heimdallr
13
2 / 7 / 3
8,257
413
9,928
12,663
3,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
graceing
Janus
15
3 / 4 / 1
9,446
472
10,056
11,444
3,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetCliodhnaMorgan Le FayOdin

VS

Bans
MulanArtioTiamatGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
10 / 1 / 6
11,246
562
18,142
13,549
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 15
10,163
508
5,251
23,031
20,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
JULIO1717741
Achilles
18
7 / 1 / 10
12,223
611
20,035
19,077
19,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
Pharahkeet
Camazotz
16
3 / 3 / 6
10,563
528
6,152
15,981
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Victxr M
Merlin
18
6 / 1 / 3
11,668
583
10,933
10,427
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
27
27
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
1
6
13
L
3
3
0
1
W
1
2
15
4.25
L
Khepri
Fallen8503
Khepri
0
6
3
0.25
W
Achilles
JULIO1717741
Achilles
7
1
10
12
W
Camazotz
Pharahkeet
Camazotz
3
3
6
2
L
Guan Yu
PrinceJMC
Guan Yu
0
7
1
0.07
W
Merlin
Victxr M
Merlin
6
1
3
7.5
L
Heimdallr
VividKitten2228
Heimdallr
2
7
3
0.5
L
Janus
graceing
Janus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
60,513
80,653
Taken
82,065
43,440
Mitigated
55,048
22,948
Healing
34,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
18,142
9,679
0
6,248
13,549
5,067
5,327
3,548
10,001
0
70,401
L
6,897
2,112
0
6,287
15,654
5,808
0
2,644
12,700
0
65,426
W
5,251
1,641
525
8,951
23,031
20,023
854
3,471
19,560
18,289
0
L
Khepri
Fallen8503
Khepri
5,348
687
0
2,689
18,497
14,727
25
4,961
13,115
15,939
0
W
Achilles
JULIO1717741
Achilles
20,035
6,061
0
8,051
19,077
19,414
907
2,624
15,507
0
72,863
W
Camazotz
Pharahkeet
Camazotz
6,152
1,672
0
8,375
15,981
5,800
3,633
3,542
12,400
0
70,968
L
Guan Yu
PrinceJMC
Guan Yu
9,294
1,694
1,018
6,938
22,395
16,069
0
3,069
18,201
5,725
51,121
W
Merlin
Victxr M
Merlin
10,933
504
16
2,519
10,427
4,744
1,391
3,475
6,869
93,253
0
L
Heimdallr
VividKitten2228
Heimdallr
9,928
4,276
0
2,957
12,663
3,677
0
2,108
10,411
0
55,593
L
Janus
graceing
Janus
10,056
182
0
3,059
11,444
3,159
0
2,846
8,390
65,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,588
Gold Earned
55,863
479
Minions Killed
514
0
Camps Cleared
0
1,857,616
Distance Traveled
2,084,410
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,246
562
81
4
0
424,107
6
L
Kali
9,906
495
124
6
0
418,487
4
W
Terra
10,163
508
20
1
0
426,512
2
L
Khepri
7,300
365
23
1
0
352,873
5
W
Achilles
12,223
611
154
8
0
406,394
8
W
Camazotz
10,563
528
120
6
0
447,580
6
L
Guan Yu
8,679
434
114
6
0
361,383
4
W
Merlin
11,668
583
139
7
0
379,817
3
L
Heimdallr
8,257
413
92
5
0
365,410
4
L
Janus
9,446
472
126
6
0
359,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role