Player Matchup

Fenrir
Fenrir
CJRDarko
Fenrir
Level 124
God Stats
33W - 15L
1,658 SR
Queue Stats
490W - 389L
1,511 Elo+
Party 2
Anubis
Anubis
Kelvin001
Anubis
Level 121
God Stats
3W - 1L
1,431 SR
Queue Stats
288W - 191L
1,505 Elo+
Party 2
Ares
Ares
Luxius15
Ares
Level 21
God Stats
26W - 20L
1,557 SR
Queue Stats
59W - 47L
1,476 Elo+
Party 2
Team Averages
Level 89
1,549 SR
1,497 Elo+

VS

Team Averages
Level 54
1,191 SR
1,180 Elo+
Charybdis
Charybdis
Jonokima-
Charybdis
Level 34
God Stats
12W - 20L
1,230 SR
Queue Stats
57W - 95L
1,107 Elo+
Party 1
Ra
Ra
NLDM Kumbaya
Ra
Level 111
God Stats
1W - 3L
1,357 SR
Queue Stats
23W - 20L
1,490 Elo+
Solo
King Arthur
King Arthur
XCALLIBUR_x
King Arthur
Level 16
God Stats
3W - 16L
985 SR
Queue Stats
5W - 26L
942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CJRDarko
Fenrir
12
4 / 0 / 6
7,391
739
6,925
8,475
9,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Kelvin001
Anubis
13
6 / 0 / 4
7,685
769
7,639
6,649
4,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
11
0 / 0 / 10
7,433
743
2,392
8,973
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jonokima-
Charybdis
9
0 / 3 / 0
5,804
580
3,648
5,582
1,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,195
620
9,777
3,844
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
XCALLIBUR_x
King Arthur
9
0 / 6 / 0
5,788
579
2,917
9,807
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CJRDarko
Fenrir
4
0
6
7
L
Charybdis
Jonokima-
Charybdis
0
3
0
0
W
Anubis
Kelvin001
Anubis
6
0
4
8
W
Ares
0
0
10
5
L
0
1
0
0
L
King Arthur
XCALLIBUR_x
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
16,342
24,097
Taken
19,233
21,150
Mitigated
9,791
7,288
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CJRDarko
Fenrir
6,925
1,030
772
1,475
8,475
9,213
25
2,732
5,358
88
13,442
L
Charybdis
Jonokima-
Charybdis
3,648
1,318
0
881
5,582
1,325
0
3,878
1,704
0
10,639
W
Anubis
Kelvin001
Anubis
7,639
171
0
3,781
6,649
4,220
384
3,522
3,094
42,111
0
W
Ares
2,392
56
0
1,260
8,973
7,717
601
3,895
4,864
6,898
0
L
9,777
559
880
1,530
3,844
1,266
0
2,040
1,804
37,929
0
L
King Arthur
XCALLIBUR_x
King Arthur
2,917
141
0
1,780
9,807
7,200
0
4,536
5,271
0
5,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,509
Gold Earned
17,787
104
Minions Killed
104
5
Camps Cleared
4
564,364
Distance Traveled
556,503
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,391
739
15
2
2
204,741
1
L
Charybdis
5,804
580
14
1
1
170,288
1
W
Anubis
7,685
769
79
8
3
164,515
5
W
Ares
7,433
743
10
1
0
195,108
2
L
Ra
6,195
620
75
8
3
208,654
2
L
King Arthur
5,788
579
15
2
0
177,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role