Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
CantFindMe
He Bo
Level 160
God Stats
6W - 0L
1,647 SR
Queue Stats
59W - 54L
1,631 Elo+
Party 1
Cliodhna
Cliodhna
Im Kairos
Cliodhna
Level 142
God Stats
3W - 1L
1,768 SR
Queue Stats
28W - 18L
1,680 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sn0WWW
Ah Muzen Cab
Level 69
God Stats
16W - 7L
1,597 SR
Queue Stats
72W - 64L
1,463 Elo+
Party 1
Atlas
Atlas
Wolvern45
Atlas
Level 18
God Stats
11W - 0L
2,067 SR
Queue Stats
19W - 2L
1,870 Elo+
Party 1
Team Averages
Level 109
1,716 SR
1,629 Elo+

VS

Team Averages
Level 68
1,513 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
B Nilla442
Morgan Le Fay
Level 159
God Stats
2W - 3L
1,564 SR
Queue Stats
95W - 92L
1,589 Elo+
Party 3
Jormungandr
Jormungandr
Brayanlok312
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 238L
1,599 Elo+
Party 2
Chaac
Chaac
Feargor777
Chaac
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 29L
1,329 Elo+
Solo
Ne Zha
Ne Zha
WillOfD2459
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 1 / 1
10,974
549
13,529
21,641
16,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
20
12 / 1 / 2
13,793
690
15,128
9,930
4,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Im Kairos
Cliodhna
19
7 / 0 / 5
11,388
569
13,890
15,834
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Sn0WWW
Ah Muzen Cab
17
2 / 1 / 2
10,442
522
5,518
10,730
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
Wolvern45
Atlas
15
2 / 1 / 5
9,697
485
6,302
13,808
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 2 / 0
8,506
425
4,809
11,564
3,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
B Nilla442
Morgan Le Fay
13
1 / 8 / 0
8,104
405
8,724
11,785
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Brayanlok312
Jormungandr
15
1 / 5 / 0
10,009
500
13,777
14,512
13,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
13
0 / 6 / 2
7,753
388
7,526
18,280
11,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
0 / 7 / 0
8,627
431
7,764
15,496
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
28
Kills
4
4
Deaths
28
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
1
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
L
Morgan Le Fay
B Nilla442
Morgan Le Fay
1
8
0
0.13
L
Jormungandr
Brayanlok312
Jormungandr
1
5
0
0.2
W
He Bo
12
1
2
13
L
Chaac
0
6
2
0.17
W
Cliodhna
Im Kairos
Cliodhna
7
0
5
9.5
W
Ah Muzen Cab
Sn0WWW
Ah Muzen Cab
2
1
2
3
L
Ne Zha
0
7
0
0
W
Atlas
Wolvern45
Atlas
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,367
Damage
42,600
71,943
Taken
71,637
43,649
Mitigated
38,467
30,027
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,529
4,244
0
12,253
21,641
16,643
592
10,163
11,414
0
79,795
L
Ah Muzen Cab
 
Ah Muzen Cab
4,809
785
0
4,094
11,564
3,282
744
2,583
8,981
0
57,726
L
Morgan Le Fay
B Nilla442
Morgan Le Fay
8,724
1,279
0
842
11,785
4,383
0
7,935
3,799
40,637
0
L
Jormungandr
Brayanlok312
Jormungandr
13,777
4,516
0
750
14,512
13,975
0
1,366
12,589
63,424
0
W
He Bo
15,128
853
0
3,967
9,930
4,124
0
3,803
5,881
136,812
0
L
Chaac
7,526
1,722
335
4,406
18,280
11,482
0
6,194
11,933
0
37,731
W
Cliodhna
Im Kairos
Cliodhna
13,890
1,142
0
6,168
15,834
5,622
504
4,693
10,971
0
106,281
W
Ah Muzen Cab
Sn0WWW
Ah Muzen Cab
5,518
1,621
0
4,377
10,730
3,570
501
1,254
9,470
0
89,839
L
Ne Zha
7,764
1,914
0
5,110
15,496
5,345
0
3,548
11,721
0
59,645
W
Atlas
Wolvern45
Atlas
6,302
2,014
382
2,880
13,808
13,690
108
2,094
11,630
22,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,294
Gold Earned
42,999
746
Minions Killed
493
0
Camps Cleared
0
2,042,600
Distance Traveled
1,759,661
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,974
549
162
8
0
394,292
2
L
Ah Muzen Cab
8,506
425
127
6
0
378,524
4
L
Morgan Le Fay
8,104
405
84
4
0
301,720
3
L
Jormungandr
10,009
500
114
6
0
335,019
2
W
He Bo
13,793
690
240
12
0
408,108
3
L
Chaac
7,753
388
58
3
0
374,131
0
W
Cliodhna
11,388
569
127
6
0
454,028
5
W
Ah Muzen Cab
10,442
522
182
9
0
352,987
4
L
Ne Zha
8,627
431
110
6
0
370,267
1
W
Atlas
9,697
485
35
2
0
433,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role