Player Matchup

Xbalanque
Xbalanque
Gint0x
Xbalanque
Level 59
God Stats
0W - 1L
1,318 SR
Queue Stats
46W - 73L
1,257 Elo+
Party 2
Nemesis
Nemesis
Ravenchain
Nemesis
Level 18
God Stats
1W - 3L
1,409 SR
Queue Stats
7W - 11L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
notjordansdad
Zhong Kui
Level 129
God Stats
3W - 4L
1,599 SR
Queue Stats
197W - 198L
1,355 Elo+
Party 2
Team Averages
Level 69
1,442 SR
1,321 Elo+

VS

Team Averages
Level 35
1,712 SR
1,449 Elo+
Fenrir
Fenrir
AV3RAG3_JO3448
Fenrir
Level 49
God Stats
26W - 15L
1,659 SR
Queue Stats
225W - 217L
1,544 Elo+
Solo
Zeus
Zeus
PaPa Misery
Zeus
Level 20
God Stats
3W - 1L
1,662 SR
Queue Stats
11W - 19L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
bucsman20
Cthulhu
Level 36
God Stats
5W - 3L
1,814 SR
Queue Stats
107W - 140L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gint0x
Xbalanque
13
1 / 9 / 7
9,375
625
10,232
14,021
5,414
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Ravenchain
Nemesis
13
5 / 7 / 4
10,247
683
10,497
13,051
7,797
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
notjordansdad
Zhong Kui
12
3 / 5 / 5
9,285
619
12,874
17,832
10,712
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 14
10,476
698
9,329
19,716
19,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 1 / 11
11,835
789
17,707
6,914
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
bucsman20
Cthulhu
16
9 / 1 / 9
12,073
805
11,665
14,542
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
9
Kills
21
21
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
7
14
1.43
L
Xbalanque
Gint0x
Xbalanque
1
9
7
0.5
W
9
1
11
14.5
L
Nemesis
Ravenchain
Nemesis
5
7
4
1
W
Cthulhu
bucsman20
Cthulhu
9
1
9
13.5
L
Zhong Kui
notjordansdad
Zhong Kui
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,603
Damage
38,701
44,904
Taken
41,172
23,923
Mitigated
37,917
5,084
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,329
2,010
854
2,821
19,716
19,691
0
6,541
13,175
0
23,314
L
Xbalanque
Gint0x
Xbalanque
10,232
4,632
0
0
14,021
5,414
25
7,511
6,268
0
37,179
W
17,707
1,963
1,012
1,978
6,914
2,456
1,507
2,736
4,178
39,324
0
L
Nemesis
Ravenchain
Nemesis
10,497
5,741
0
1,191
13,051
7,797
0
8,999
3,915
0
17,761
W
Cthulhu
bucsman20
Cthulhu
11,665
1,381
1,035
1,786
14,542
15,770
359
4,508
10,034
42,114
0
L
Zhong Kui
notjordansdad
Zhong Kui
12,874
924
65
3,828
17,832
10,712
0
13,358
4,073
32,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
34,384
128
Minions Killed
155
6
Camps Cleared
7
727,264
Distance Traveled
799,465
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,476
698
19
1
3
283,533
6
L
Xbalanque
9,375
625
62
4
1
219,657
0
W
Zeus
11,835
789
64
4
4
249,555
5
L
Nemesis
10,247
683
26
2
2
258,946
2
W
Cthulhu
12,073
805
72
5
0
266,377
1
L
Zhong Kui
9,285
619
40
3
3
248,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role